Redistribute Impact, Variant (5e Spell)
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2nd-level Abjuration | |
Casting time: | 1 reaction, when you would take falling damage. |
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Range: | Self (10-foot radius) |
Components: | V |
Duration: | Instantaneous |
As you impact the ground, you transfer the kinetic energy you create into the surrounding area. You take no falling damage, and every creature within 10 feet of you must make a Dexterity saving throw, or take 1d6 force damage for every 10 feet you fell. On a successful save any creatures caught in the blast take half as much force damage.
At Higher Levels. If you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for every two slot levels above 2nd.
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