Conjure Spirit Wolf (5e Spell)
1st-level conjuration | |
Casting time: | 1 action |
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Range: | 30 feet |
Components: | V, S, M (the hair of a wolf) |
Duration: | Concentration, up to 1 hour |
You summon the fey spirit of a wolf to aid you. The creature appears in an unoccupied space within range. Its statistics are that of a wolf.
You can communicate telepathically with this wolf and it can respond telepathically using any language you know. It retains its memories between summonings.
The wolf is friendly to you and your companions for the duration. The wolf has its own turns, and it rolls its own initiative. The wolf can use its movement and reaction freely, but can only take an action if you command it as a bonus action.
If you have more than one wolf, you can command all of them at the same time as long as you issue the same command to each one.
The wolf disappears when it drops to 0 hit points or the spell ends.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you conjure one additional wolf for every slot level above 1st.
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