Eclipse (5e Spell)

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Eclipse
8th-level Illusion
Casting time: 1 action
Range: Self (100-foot radius)
Components: V, S, M (1 ounce of stardust, powdered moon rock, or meteorite fragment)
Duration: Concentration, up to 10 minutes


You can create the massive image of a solar eclipse occurring directly overhead. Each creature within a 100-foot radius of you must make a Wisdom saving throw at the beginning of each of their turns. On a successful save, they ignore it. On a failed save, they look directly at it and become blinded for 1 minute. If they are already blinded, they don’t need to make the Wisdom saving throws, but can attempt to make a Constitution saving throw ending the effect on a success. If the effect ends, either naturally or otherwise, they must continue to make Wisdom saving throws again as long as eclipse continues. In addition, all creatures in the radius must make a Dexterity saving throw or take 1d12 radiant or necrotic damage (your choice).


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