A beam of elemental energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 damage of a type determined by rolling a d6.
At Higher Levels. This spell’s damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10). You can create a second beam at 11th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.
d6
|
Damage Type
|
1 |
Cold
|
2 |
Fire
|
3 |
Lightning
|
4 |
Acid
|
5 |
Poison
|
6 |
Thunder
|
|
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