Aqua Push (5e Spell)
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Transmutation cantrip | |
Casting time: | 1 action |
---|---|
Range: | 60 feet |
Components: | S |
Duration: | Instantaneous |
You conjure a blast of water, hurling it towards a creature you can see within range. The target must succeed on a Strength saving throw or take 1d6 bludgeoning damage and be subjected to an additional effect from the table below. Roll a d4 to determine the result:
- 1. The target is soaked
- 2. The target's speed is reduced by 10 feet until the start of your next turn.
- 3. The target is pushed 10 feet away from you.
- 4. The target is knocked prone.
This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
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