Aqua Push (5e Spell)

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Aqua Push
Transmutation cantrip
Casting time: 1 action
Range: 60 feet
Components: S
Duration: Instantaneous

You conjure a blast of water, hurling it towards a creature you can see within range. The target must succeed on a Strength saving throw or take 1d6 bludgeoning damage and be subjected to an additional effect from the table below. Roll a d4 to determine the result:

1. The target is soaked
2. The target's speed is reduced by 10 feet until the start of your next turn.
3. The target is pushed 10 feet away from you.
4. The target is knocked prone.

This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

5.00
(one vote)

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