Bone Telling (5e Spell)
6th-level Divination | |
Casting time: | 10 minutes |
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Range: | Self |
Components: | S, M (Bones carved in the form of dice and/or coins) |
Duration: | Concentration, up to 10 minutes |
You spend the ten minutes of the spell throwing your carved bones (which you must have in order to cast the spell) and reading what they tell. Choose a creature or person you have at least heard the name of. The bones will allow you to learn details such as their alignment and race/species if you had not already known.
With a successful DC 16 Intelligence (Investigation) check, you also learn all the languages they speak, all the damage and condition immunities they possess, and (to the DMs discretion) a basic description of what the choosen target is doing at the moment of casting the spell.
At Higher Levels. When you cast this spell using a spell slot of 7 or higher, the cast time and duration reduce to 5 minutes instead.
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