Remedy (5e Spell)
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|Casting time:||Up to 1 hour|
|Components:||V, S, M (5 gp worth of medicinal herbs, that must be applied to the target, and consumed when this spell is cast)|
|Duration:||Up to 1 hour, requires concentration|
You help the healing process of an ally's condition with magic. You create one of the following magical effects:
- A creature you touch can make another saving throw with advantage to end the effects of poison or diseases.
- You can spend 1 hour treating a creature within range, aiding in the mending process. When this target spend hit die to recover hit points during a short rest, you can restore 1 additional hit point for each hit die spent.