Serac (5e Spell)
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2nd-level evocation | |
Casting time: | 1 action |
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Range: | Self (15-foot cube) |
Components: | V, S, M (a piece of ice) |
Duration: | Instantaneous |
A freezing wave of ice explodes in a 15-foot cube centred on yourself. Each creature other than you in that area must make a Dexterity saving throw, taking 2d6 cold damage and 2d6 piercing damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, it deals an additional 1d6 cold damage or 1d6 piercing damage for every level above 2nd.
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