Arcane Guard (5e Spell)

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Arcane Guard
3rd-level Abjuration (ritual)
Casting time: 1 action
Range: Self (10-foot sphere)
Components: S, M (a small silver ball)
Duration: Concentration, up to 10 minutes


You conjure a glimmering silver magical ward around yourself, protecting you and nearby allies from harm. All creatures of your choice within range gain +2 to their AC and have advantage on saving throws against magical effects.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, all creatures of your choice within range gain an additional +2 to their AC and automatically succeed on saving throws against magical effects.

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