Mind Steal (5e Spell)
From D&D Wiki
|3rd-level Abjuration (ritual)|
|Casting time:||1 action|
|Duration:||Up to 1 hour|
You take over a humanoid's mind. The creature must make a Wisdom saving throw against your spell save DC. If the humanoid fails the save, you hijack the creature's mind and control their body while their body goes limp and is paralysed until the mind comes back.