Ommon's Heat Exchange (5e Spell)

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Ommon's Heat Exchange
2nd-level Transmutation
Casting time: 1 action
Range: 60 feet (10-foot-radius sphere)
Components: V, S, M (a small metal object)
Duration: Instantaneous


You draw heat from everything in a 10-foot-radius sphere centered on a point you choose within range.

Each creature in that area must make a Constitution saving throw. A creature takes 2d6 cold damage on a failed save, or half as much on a successful one. A creature killed by this spell becomes a frozen statue until it thaws. Objects, plants, and fluids within the area are frozen or chilled.

After casting this spell, you may recover 1 spell slot of a lower level than the slot used to cast this spell, at the cost of 1d6 fire damage to yourself per level. You may also cast a heat- or fire-based spell of a lower level within the same turn as a bonus action.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you may increase the cold damage by 1d6 or the spherical radius by 5 feet (your choice), per level above 2nd.


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