Grasping Shadows (5e Spell)

From D&D Wiki

Jump to: navigation, search
Grasping Shadows
4th-level Evocation
Casting time: 1 Action
Range: 90 feet, 20 feet square
Components: V, S
Duration: Concentration, Up to 1 minute

For the duration, shadowy tentacles fill a 20-foot square on ground that you can see and turn it into difficult terrain. When a creature enters the area for the first time or starts its turn there, it must pass a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained until the spell ends. If a creature is already restrained by the tentacles, it takes 3d6 bludgeoning damage. The restrained creature can use its action to make a Strength or Dexterity check of its choice. On a success, it frees itself but takes 2d4 bludgeoning damage.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage dealt by the tentacles increases by 1d6 for each spell slot level above 4th, as does the damage dealt when the creature frees itself.

Back to Main Page5e HomebrewSpellsDruid
Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!