Rusting Grasp (5e Spell)
From D&D Wiki
4th-level transmutation | |
Casting time: | 1 action |
---|---|
Range: | Touch |
Components: | V, S, M (a pinch of rust) |
Duration: | Instantaneous |
You touch a creature or a nonmagical object no more than 5 feet in any dimension composed primarily of metal and cause it to become rusted and pitted, effectively destroying it. If the target is an object that isn't being worn or carried, it is destroyed. If the target is a creature or is being worn or carried by one, that creature must make a Dexterity saving throw. On a failed save, a target creature takes 9d10 necrotic damage; an object being worn or carried is destroyed if it isn't armor or a shield or weapon; a piece of armor or a shield takes a permanent and cumulative −1 penalty to the AC it offers, and is destroyed if reduced to an AC of 10 (if armor) or a +0 bonus (if a shield); and a weapon takes a permanent and cumulative −1 penalty to damage rolls, and is destroyed if this penalty drops to -5.
Back to Main Page → 5e Homebrew → Spells → Druid