Tree (5e Spell)
1st-level conjuration | |
Casting time: | 1 action |
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Range: | 30 feet |
Components: | V, S, M (a nut or seed, which the spell consumes) |
Duration: | 1 minute |
In an unoccupied space in range, you conjure a Large tree of any height of your choosing up to 10 feet. This tree is of any type of your choosing. It has an Armor Class of 16, 30 hit points, immunity to psychic damage, and vulnerability to fire and slashing damage. Its hit points can be restored by other spells and magic effects as if it were a creature.
A Medium or Small creature can use the tree as half cover. A Tiny or smaller creature can use the tree as three-quarters cover.
Once on each of your turns, you can use your bonus action to cause the tree to vanish and instantly reappear at any point within 30 feet of where it was and where you are now.
At the end of the duration, the tree persists as a natural plant if it is settled upon suitable soil. If not, the tree immediately withers away into nothingness.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, for each spell slot level above 1st the hit points increase by 10 and the potential height increases by 10 feet.
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