Spirit Meddling (5e Spell)
Jump to navigation
Jump to search
necromancy cantrip | |
Casting time: | 1 bonus action |
---|---|
Range: | 60ft |
Duration: | Instantaneous |
As a bonus action on your turn you can cause one of the following effects:
- you send a chill down the spine of a creature within range, making them more on guard.
- you lift an object within range 1-2 feet off the ground (the item can't weigh more than 1.5 pounds).
- you cause small lights to flicker.
- you cause a room to get noticeably colder over a short period of time.
- you make people hear quiet unintelligible whispers.
Back to Main Page → 5e Homebrew → Spells → Cleric
Back to Main Page → 5e Homebrew → Spells → Druid
Back to Main Page → 5e Homebrew → Spells → Sorcerer
Back to Main Page → 5e Homebrew → Spells → Warlock
Back to Main Page → 5e Homebrew → Spells → Wizard