Pressure Sphere (5e Spell)
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2nd-level Evocation | |
Casting time: | 1 action |
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Range: | 120 feet |
Components: | V, S |
Duration: | Instantaneous |
the water surrounding a target suddenly takes on the terrible, bone-crushing pressure of the deepest ocean trenches. The target must make a constitution saving throw and take 4d6 bludgeoning damage on a failed save and half as much on a successful save. The area of the spell can be constrained by the available water; it has no effect on creatures or objects that are within the radius but not in the water, or on squares of water that are not at least 5 feet deep. The spell must be centered at or below the surface of the water. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the amount of damage dealt increases by 1d6 bludgeoning damage
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