Drowning Pull (5e Spell)

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Drowning Pull
1st-level Transmutation
Casting time: 1 action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 Minute


One creature or object within range that you can see starts getting magically pulled down in water. At the start of each of the creature’s turns while submerged or directly on top, they must succeed on a Strength saving throw, or become pulled 30 feet down into the water. If the creature fails the saving throw by 5 or more and are holding their breath, they start suffocating.

If the target is an object, then it is pulled 30 feet down into the water at the end of each of your turns.

At Higher Levels. When you cast this spell using a spell slot of 2nd-Level or higher, you can target another creature or object within range for each slot level above 1st.

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