Soul Puppet, Variant (5e Spell)
3rd-level necromancy (ritual) | |
Casting time: | 1 action |
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Range: | 30ft |
Components: | a drop of blood per undead summoned |
Duration: | 1 hour concentration |
As an action on your turn, you can pull undead from the ground, you can pull an amount of undead from the ground equal to or less then your level +1(min 2). The undead you pull from the ground do not come back to life when they drop to zero hit points and have a wisdom score of 9, they stay together and act like a weak hoard of undead(DM's decide what that just meant). You can spend a bonus action to control your undead. When you attempt to control your undead the undead get to make a wisdom saving throw against your spell DC, on a success, the undead no longer obey your command, on a fail though, the undead will continue to follow your command(if you do not command them on your turn they still make the save). In addition, if you lose concentration, the zombies no longer obey your command. once the spell ends the zombies melt back into the earth and vanish. This spell ends early if you are unconscious, restrained, or if you choose to end it, (if the zombies stop obeying your command you must wait 30 seconds before ending it)
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher you gain one additional zombie for every spell slot above 3rd level.
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