Aspect of the Crucible: Horns (5e Spell)

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Aspect of the Crucible: Horns
3rd-level Transmutation
Casting time: 1 action
Range: Self
Components: S, M (bark from a fossilized tree)
Duration: Instantaneous


Creates a mighty horn on the caster's shoulder to gore foes from a low stance. When you cast this spell, you can choose to move up to 10ft before making a melee spell attack against a creature you can reach. On a hit, a creature takes 4d6 bludgeoning damage and is knocked prone if they are no more than one size category larger than you.

As part of casting this spell, you can also use your bonus action to charge the spell. When you do so, the damage dice become d8's and you can move up to 20ft before making the attack.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6, or 1d8 if charged, for each slot level above 3rd.

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