Shiver (5e Spell)

From D&D Wiki

Jump to: navigation, search
Shiver
Conjuration cantrip
Casting time: 1 reaction
Range: Self
Components: S
Duration: Instantaneous

You harness a piece of the frozen void, causing a small spatial distortion on your person. You instantly teleport one object in your possession to your hand. Casting this spell has observable phenomena, producing a temporary icy sensation within 10 feet, and a shattering sound that can be heard within 30 feet. Due to the brevity of the spell, no cold damage is taken or dealt when it is cast.



Back to Main Page5e HomebrewSpellsBard
Back to Main Page5e HomebrewSpellsCleric
Back to Main Page5e HomebrewSpellsDruid
Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!


Advertisements: