Furious Charge (5e Spell)
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|Casting time:||1 action|
You create a shield of force on your shoulder and ram into a creature you can reach. Make a melee spell attack against the target. On a hit, the target takes force damage equal to 1d6 + your Strength modifier, and if it is Medium or smaller must make a Strength saving throw. On a failed save, the target is pushed 10 feet directly away from you and knocked prone.
This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).