Blood Revenant (5e Spell)

From D&D Wiki

Jump to: navigation, search
Blood Revenant
3rd-level Necromancy (ritual)
Casting time: 1 minute
Range: Touch
Components: A living creature with blood
Duration: Instantaneous

Choose one corpse that has not decomposed and has all major body parts still attached. During the casting of this spell, you must kill the creature used for the material component. Upon completion, you transfer the blood of the sacrificed creature into the body of the corpse, creating a Blood Thrall. This Blood Thrall is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger.

Upon creating the Blood thrall, have the creature make a Constitution saving throw, DC is equal to 20 - your proficiency bonus. On a success, the creature recalls one important memory its host body possesed, but any other memories are lost to it. The creature cannot be ressurected upon dying.

Blood Thrall[edit]

Medium undead

Armor Class: 10 unless other armor is provided or worn
Hit Points: 10 x your spellcasting ability modifier
Speed: 30 ft.

STR, DEX, CON: 10 + your spellcasting ability
INT, WIS, CHA: 10 + your proficiency bonus

Damage Immunities:
Condition Immunities:
Senses:any it possesed in life, Passive Perception 10 + Wisdom modifier
Languages: understands the languages you speak
Challenge:
Proficiency Bonus: equals your bonus

0.00
(0 votes)

Back to Main Page5e HomebrewSpellsCleric Back to Main Page5e HomebrewSpellsDruid Back to Main Page5e HomebrewSpellsRanger Back to Main Page5e HomebrewSpellsWarlock

Home of user-generated,
homebrew pages!


Advertisements: