Monolith (5e Spell)

From D&D Wiki

Jump to: navigation, search
FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Smite franchise, and/or include content directly affiliated with and/or owned by Hi-Rez Studios. D&D Wiki neither claims nor implies any rights to Smite copyrights, trademarks, or logos, nor any owned by Hi-Rez Studios. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Monolith
4th-level Conjuration
Casting time: 1 action
Range: 15 feet
Components: S, M (a small stone)
Duration: 1 minute


A 6-foot tall stone monolith rises from the earth and emits an aura of healing. Whenever an allied creature starts their turn inside the 10-foot radius of the monolith, they regain 1d6 hit points.

The monolith has 50 hit points and an AC of 13. When the monolith is reduced to 0 hit points or the spell ends, it crumbles to a pile of nonmagical rocks.

At Higher Levels. When you cast this spell using a spell slot of 5th or higher, the monolith gains an additional 10 hit points and the duration is increased by 1 minute for each spell slot above 4th.

0.00
(0 votes)

Back to Main Page5e HomebrewSpellsCleric
Back to Main Page5e HomebrewSpellsDruid
Back to Main Page5e HomebrewSpellsPaladin
Back to Main Page5e HomebrewSpellsRanger
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!


Advertisements: