5e Non-spellcasting Classes
From D&D Wiki
Non-Spellcasting Classes[edit]
Classes which are not spellcasters.
Name | Summary | Spellcasting | Hit Die | ||||||
---|---|---|---|---|---|---|---|---|---|
(SETTING NOT FULLY DEVELOPED) MC Origins: enchantress | An agile, less of a caster and more of a fighter sorcerer that have imbuement agic coarsing through their veins, allowing them to enchant weapons they are holding in their hands. | 6 | |||||||
(SETTING NOT FULLY DEVELOPED) MC Origins: Harrier | A deft, skilled combatant that has exceptional instincts and can utilize them in either destruction and arson or in wilderness trekking and hunting. | 8 | |||||||
(SETTING NOT FULLY DEVELOPED) MC Origins: Ravager | MC based barbarian substitute class; Ravagers are capable of dishing out extreme pain at the enemies savagely while absorbing many blows. | 12 | |||||||
(SETTING NOT FULLY DEVELOPED) MC Origins: Veteran | Grizzled Warrior that utilizes their uncanny accuracy and battle stances to get an edge against their enemies. | 10 | |||||||
0 Liner (Mashle Magic and Muscles Supplement) | 12 | ||||||||
0 Liner, Variant (Mashle Magic and Muscles Supplement) | 12 | ||||||||
User:2804:14D:5C9E:A603:856A:EF9E:11BC:CDE0/Sandbox | A soulful warrior who embraces a dangerous path, channeling elemental energy and the strength of their soul to excel in combat, using their fists as lethal weapons | 10 | |||||||
A Truly Wild Mage | A Wild Magic Sorcerer who fully embraces the chaos. | 6 | |||||||
Absolute Healer | A magical healer doted with the ability to mend wounds with a simple touch | 8 | |||||||
Abyss Knight | A fighter who exchanged its soul to gain demonic powers. | 10 | |||||||
Accursed | A Cursed Eldritch Shape Shifter | 8 | |||||||
Adventurer | Folks driven by curiosity forced to be bold and resourceful in place of training or talent. | 8 | |||||||
Aegis Paladin | A Paladin of the Harvest Gods | 10 | |||||||
Airbender | Airbending Monk | 8 | |||||||
Alchemist, Variant | One who creates potions and creates volatile explosives. | 8 | |||||||
Alcoholic | An somewhat self-sustaining DPS with evenly distributed benefits and negatives. | 10 | |||||||
Ali'di Crystal Mage | The Ali'di are masters of utilizing crystals to enhance natural magical abilities, and now you are too. Your skills lie in the resonance of a specific type of crystal that pulses with energy. | 8 | |||||||
Amalgam | Amalgams aren't spellcasters in the traditional sense. They don't learn many spells, if any at all. But rather they focus on a very particular magic, one that had long been forgotten by the wizards of Faerun. The strange practice of magically fusing parts of other creatures to themselves. | 10 | |||||||
Amalgamation, Variant | Amalgamations aren't spellcasters in the traditional sense. They don't learn many spells, if any at all. But rather they focus on a very particular magic, one that had long been forgotten by the wizards of Faerun. The strange practice of magically fusing parts of other creatures to themselves. | 10 | |||||||
Ancestral Bear King | A unarmed combatant who fights for glory and gold. | 12 | |||||||
Ancient Soul | As a vessel for an ancient and powerful soul, these heroes must unlock the true potential of their souls. | 8 | |||||||
Animated Blade | A (balanced) class focused on attacking with levitating weapons, not limited to swords. | 8 | |||||||
Anti-Mage | Anti-mages are warriors created trough magical rituals that turns their bodies into batteries of arcane potential, absorbing magic hurled at them to be used as a fuel to hunt spellcasters. | 12 | |||||||
Anti-Paladin | Anti-paladins are the distorted version of paladins, profane knights infused with dark powers, that wander the world delivering death and destruction, and acting as agents of powerful demons and vile deities will. | 10 | |||||||
Apollyon | Fearsome warriors who utilise their unparalleled strength to dominate their opponents. | 12 | |||||||
Apothecary | A person who utilizes various potions to heal and protect all creatures. | 8 | |||||||
Arcane Bastion | A defender specialized in a very specific way of using arcane magic, to create force fields and magical barriers. | 10 | |||||||
Arcane Blade | Arcane blades merge combat ability and elemental magic to defeat their enemies, casting spells and empowering their bodies using the power of mana. | 10 | |||||||
Arcane Blade Dancer | A magical warrior who can sense the weave and move with it, dancing with its invisible flow. | 10 | |||||||
Archer | Those with unrivaled accuracy with ranged weapons. | 8 | |||||||
Archer, 2nd Variant | Masters or ranged weapons, archers take down their enemies with accuracy and power from a distance. | 8 | |||||||
Archer, Variant | Those with unrivaled accuracy with ranged weapons. | 8 | |||||||
Armamancer | 1d6 | ||||||||
Armed Infantry | A soldier with access to simple firearms. | 10 | |||||||
Armed Infantry, Variant | A soldier with access to firearms. | 10 | |||||||
Army Master | A class that is a mix of a Bard and a Fighter | 10 | |||||||
Arrowsmith | The Arrowsmith uses custom arrows to create chaotic and useful effects on the battlefield from afar. | 10 | |||||||
Artificer, 2nd Variant | In Eberron, magic is almost technology; and Artificers are the world's master inventors. | 8 | |||||||
Artificer, Variant | The artificer's are the master of powers underlying magical constructions; spells and the creation of magical goods. |
8 | |||||||
Artillery-man | Relentless and versatile soldiers who protect the people and are experts with firearms. | 10 | |||||||
Artonian Warrior | 10 | ||||||||
Ascendant | Ascendants are cursed or blessed with the ability to transform their body to gain the powers of monsters. Some of them sought this power themselves, and obtained it through occult rituals or pacts with powerful beings, others were subjected to such rituals by others or received the power as a blessing or curse from a powerful being. No matter how they obtained the power, most ascendants are outcasts from society due to their monstrous abilities, and many of them ultimately gain the ability to transform completely. | 8 | |||||||
Aspect | A cosmic embodiment who fights to maintain a balance, heralding major events that reshape worlds. | 8 | |||||||
Assaulter | A a summary goes here A | 8 | |||||||
Assimilator | A being whose soul became empty, one way or another. | 6 | |||||||
Atlira Setting Spirit Bond | 6 | ||||||||
Attacker | A specialist in quick and devastating strikes in combat | 10 | |||||||
Aura Guardian | A mighty defender that manifests aspects from one's own soul to wield various powers. | 8 | |||||||
Aura Knight | A Aura Knight Gains the Following class features | 8 | |||||||
User:Austain/Big Crack | 10 | ||||||||
Avatar of War | a stronger version of the barbarian | 12 | |||||||
Aventureiro | A adventurer is a warrior who possesses the power of magic. | 10 | |||||||
Aviator | Free-willed fighters who soar through the skies attacking from above. | 8 | |||||||
Aztec Warrior | Warriors of supernatural strength and ferocity, these savages give the hearts of their enemies to their bloodthirsty gods to fuel their power and conquest. | 10 | |||||||
Bandit | Don't see any problem with relieving people of their gold. | 1d10 | |||||||
Banisher | A fighter focused in temporaly removing enemies from the battlefield. | 10 | |||||||
Barbarian, "Old School" Variant | An AD&D-style barbarian. | 12 | |||||||
Barebones | A man set on showing the world how far he can go with only his body and some quick wits. | 12 | |||||||
Basic Fighter | A basic fighter in the style of OD&D | 10 | |||||||
Bastion | Bastion are warriors, trained in defensive tactics to protect their allies in the battlefield. | 10 | |||||||
Battle Alchemist | Warp the battlefield to your every desire. | 10 | |||||||
Battle Hedgehog | A warrior who uses their spiky armor to protect themselves and hurt their foes. | 10 | |||||||
Battle Master | 8 | ||||||||
Battlesmith | A weapons smith that forges their own powerful equipment to augment their combat abilities | 10 | |||||||
Bear Knight | Warriors capable of channeling the power of a divine bear. | 12 | |||||||
Beast Hunter | A bloodthirsty warrior, fighting and killing to fufill the hunt, gaining benefit as the blood sheds from either the self or the enemies. | 10 | |||||||
Beast Master | A warrior who specializes in taming vicious creatures to do their bidding. | 10 | |||||||
Beast Soul | Channel primal savagery and run with a beast companion, create your own pack, or become a beast yourself. | 10 | |||||||
Beast Tamer | A scholar who prefers the company of beast over others of their kind. | 8 | |||||||
Beast Twin | A Beast Twin is someone who's bond with their animal companion has transcended the norm. They and their companions skills relate to, and complement each other, in life and in combat they're reliant on each other to cover for their relative weakness. | 8 | |||||||
Behemoth | What barbarians and fighters wish they could be. | 10 | |||||||
Belly Dancer | An agile, stealthy fighter who prefers the shadows to confrontation. | 8 | |||||||
Berserker | Look at me Barbarian. I'm the tank now. Play a Viking of Norse Legend. | 12 | |||||||
Berserker, Variant | Look at me Barbarian. I'm the tank now. Play a Viking of Norse Legend. | 12 | |||||||
Berserker, Variant 2 | Look at me Barbarian. I'm the tank now. Play a Viking of Norse Legend. | 12 | |||||||
Binate Duelist | An experienced warrior, wielding two weapons with the skill most will never reach with one | 8 | |||||||
Biological Apex | The zenith of all life. | 8 | |||||||
Black Blooded | Vicious Virus in the bloodstream that has been weaponized. | 8 | |||||||
Black Knight | A knight imprisoned onto a cursed suit of armor, that acts as a second skin and a vessel to its soul. | 10 | |||||||
Blackblade | Devoted warriors who dedicate themselves to the mastery of a magical sword known as an aterius. | 10 | |||||||
Blacksmith | 10 | ||||||||
Blade Dancer | A fighter who uses their Dances, creating devastating combos | 10 | |||||||
Blade Dancer, Variant | A fighter who uses their dances, stringing together multiple enemies in their combos | 10 | |||||||
Blade Master | A warrior who pursues perfection on the combat with blades. | 10 | |||||||
Blade Master, Variant | A warrior with an inseparable bond to their blade. | 10 | |||||||
Blade of Darkness | Assassins capable of manipulating the darkness itself, both to conceal their presence and to slay their targets. | 8 | |||||||
Blade Parior | others are unrivaled by your speed and power | 8 | |||||||
Blade Savant | A mystical fighter that can tap into arcane energies | 8 | |||||||
Blade Singer | A graceful fighter that mesmerizes foes with a mix of magic and swordplay. | 10 | |||||||
Bladedancer | 10 | ||||||||
Blademaster | A warrior specialized in using blades on melee combats. | 10 | |||||||
Blademaster, Stance and Combo | A martial melee class that uses stances and successive attacks to build combo points to unleash stronger and stronger attacks. | 10 | |||||||
Blademaster, Variant | A martial melee class that uses stances and successive attacks to build combo points to unleash stronger and stronger attacks. | 1d10 | |||||||
Bladescribe | 10 | ||||||||
Blink Mage | A whimsical being with no attachment to any physical place. | 8 | |||||||
Blood Caster | You're not a regular Mage, you are a Caster. You are what those pesky Wizards are striving to be. What those Mages do with their Charisman you do with pure Intelligence. | 10 | |||||||
Blood Caster, Variant | You're not a regular Mage, you are a Caster. You are what those pesky Wizards are striving to be. What those Mages do with their Intelligence you do with pure uncut Life Essence. | 12 | |||||||
Blood Caster, Variant 2 | You're not a regular Mage, you are a Caster. You are what magic users are striving to be. What those Mages do with their Intelligence you do with pure uncut Life Essence. | 10 | |||||||
Blood Cursed | A cursed individual that uses blood-and unholy-magic to defeat it's opponents and maybe seeks vengeance. | 12 | |||||||
Blood Hunter, Variant | Their methods sometimes blur the line between themselves and the evils they hunt, calling their own humanity into question. | 10 | |||||||
Blood Knight | A bloodthirsty warrior, fighting and killing for the glory of the blood god, gaining benefit as the blood sheds from either themself or their foes. | 10 | |||||||
Blood Knight, Variant | A bloodthirsty warrior, fighting and killing for the glory of the sinister entity, gaining benefit as the blood sheds from either the self or the enemies. | 12 | |||||||
Blood Mage | A magic-user that utilizes their vitality as a conduit for their powers. | 8 | |||||||
Blood Mystic | 8 | ||||||||
Blood Ravager | A tank that enjoys taking damage a bit more than they should. | 2d12 | |||||||
Blood Siphon | Warrior specialized in draining blood from its enemies. | 10 | |||||||
Blood War Remnant | As a warrior infused with deep and completely re-writing blood magic you gain the following features. | 10 | |||||||
Bloodbound Revenant | A character who deals self inflicting damage to buff themselves in combat. | 10 | |||||||
Bocere | 6 | ||||||||
Body Guard, Whole Hog | Huge walls of meat separating foes form the people they were hired to protect. | 12 | |||||||
Bodyguard | One bound to duty of the guard | 10 | |||||||
Bone Breaker | A fighter who works with punches and kicks to destroy those who stand in their way. | 10 | |||||||
Bounty Hunter | A being who seeks their target's death, for money, for faith, or for fun. | 8 | |||||||
Bowhunter | A hunter specialized in sharpshooting with bows. | 10 | |||||||
Bowmaster | A ranged fighter fully dedicated to the bow | 8 | |||||||
Boxer | A unarmed combatant who fights for glory and gold. | 10 | |||||||
Brawler | A combatant that relies on brutality and endurance, rather than on technique. | 10 | |||||||
Brood Kin | Fey experiments cursed to be part vile insect. | 8 | |||||||
Brother Superior | A mostly-traditional monk, but as it SHOULD be, encompassing the Six Deviant Disciplines (tweaks detailed on Discussion page). | 8 | |||||||
Bruiser | A unarmed combatant who uses brute force to eliminate his foes. | 12 | |||||||
Bruiser CSE | 8 | ||||||||
Brute | A warrior who relies in brute force and furious passion to win battles, instead of using tactics and technique. | 12 | |||||||
User:Buddha77/Space-Time Wizard | The ruler of space and time, able to manipulate fate and reality with just the power of their eyes... | 1d6 | |||||||
Buddhist Monk | A martial artist who uses the mystical force of ki to enhance their natural fighting abilities. | 10 | |||||||
Bullet Saint | A bullet saint is a paragon of firearm combat, able to dish out powerful damage with multiple firearms at their disposal. Bullet saints follow a creed of almost worship of guns. It's their unshaken belief in their partners that gives them power. | 8 | |||||||
Bulwark | Towering shields of muscle and metal | 12 | |||||||
Bulwark, 3rd Variant | Armored specialists that take the center of the battlefield | 10 | |||||||
Cannibal | Cannibals are crazy adventurers who eat the flesh of living creature, most out of madness, a few to take their strength. | 10 | |||||||
Capoeirista | A warrior-dancer born of resistance, the Capoeirista weaves rebellion and rhythm into a deadly art, striking with the spirit of freedom in every step. | 8 | |||||||
Card Dealer | A devious trickster who rely on chutzpah and utilize a set of playing cards for combat advantages. | 8 | |||||||
Card Dealer, Variant | A devious trickster who relies on deception and utilizes an imbued set of playing cards for combat. | 8 | |||||||
Card Slinger | A card player with an explosive hand. | 8 | |||||||
Caster Breaker | Caster breakers are warriors specialized in defeating spellcasters and destroying magic items. They rely on quick wits, fast reflexes, sturdy fortitude and a mighty will to protect themselves from the twisted corruption that is Magic. | 12 | |||||||
Caster Wielder | Those who cast spells through a magical weapon called Caster. | 8 | |||||||
Celestial Crusader | A warrior reborn by the heavenly powers to keep fighting on a celestial war. | 10 | |||||||
Celestial Warrior | Healers with great melee capability, celestial warriors are dedicated to killing demons and undead. This is a Paladin variant class, and it is meant to work with the paladin core class. | 10 | |||||||
Chain Warrior | A fighter that has traded the skills for multiple chances at attack for the ability to chain more attacks as long as one can successfully hit. This class also incorporates lightning abilities into the attacks using the spear as a way to aim it. Abilities are tied to the number of your chain attack. | 10 | |||||||
Champion of the Blade | A legendary warrior who will be known throughout the ages but what legacy will they leave | 10 | |||||||
Chaos Knight | A warrior capable of channeling the power of the primordial chaos in combat. | 10 | |||||||
Chem-Baron | A Criminal mind heavily augmented by chemical cybernetics and designer drugs | 12 | |||||||
Chemist, Variant | A scientifically-minded adventurer that uses a little bit of magic to do a lot of impact. Subclasses include: Incendiary, Biochemist, Pharmacist, and Metallurgist. | 8 | |||||||
Chimera | A monstrous beast that might be a hybrid of lions, dragons, eagles, snakes and humans. | 10 | |||||||
Chosen | A creature that has been blessed by a god. | 8 | |||||||
Chronomancer (Overhaul) | As a Chronomancer, you gain the following class features | 1d8 | |||||||
Clairvoyant | A perceptive warrior | 10 | |||||||
Clairvoyant, Variant | A perceptive warrior | 10 | |||||||
Classless | Someone who was just a little TOO curious. | 8 | |||||||
Classless, Variant | Someone who was just a little TOO curious. | 8 | |||||||
Clothier | A garment-maker that infuses magic into their creations. | 8 | |||||||
Collector | 8 | ||||||||
Colossus | 1d12 | ||||||||
Combat Butler | A loyal and diligent servant, making sure that the needs of its masters is fulfilled and its security is assured. | 10 | |||||||
Combat Engineer | A genius of engineering capable of creating marvelous gadgets in combat. | 8 | |||||||
Combat Specialist | A warrior that relies on their own martial prowess and combat experience. | 10 | |||||||
Combat Tactician | Fighters who use their battlefield knowledge to complete the mission. | 10 | |||||||
Commander | A front line warrior who specializes in giving orders. | 10 | |||||||
Commander, the Fish Variant | Legendary commanders, and masters of battle. | 8 | |||||||
Commando | Non-magical Ranger with emphasis on infiltrating and surviving in hostile territory | 10 | |||||||
Con Artist | A con artist is to social interactions as a barbarian is to combat. A largely non-violent class who uses their charm and panache to get through life. | 6 | |||||||
Consumer | 10 | ||||||||
Corrupted Soul | A soul whose rot spreads to the body | 10 | |||||||
Corsair | The corsair is a vicious pirate under the service of a patron, deadly and intimidating, capable of shooting or cutting an enemy's head clear off without hesitation. Not for the faint of heart. | 10 | |||||||
Cosmic Swordsman | Guardians who call upon the powers of the cosmos for power | 10 | |||||||
Creator Soul | Holders of almost godlike power. Capable of manipulating aspects of the universe to create powerful "constructs". | 8 | |||||||
Creator Soul, Variant | Holders of almost godlike power. Capable of manipulating aspects of the universe to create powerful "constructs". | 8 | |||||||
Critical Warrior | Precise warriors, who emphasize great precision on their attacks as a means to defeat their enemies. | 10 | |||||||
Crossbowman | A fighter who masters the use of firearms | 10 | |||||||
Crossbowman, Variant | A crossbowman who uses his sensitivity to modify the impact of his arrows, which are formed from streams of emotions. | 10 | |||||||
Crucifix | Semi-Immortal soldier that specializes in reanimating itself and continuing battle by leaching life force from his enemies or using their expanded internal reserves | 4 | |||||||
Crusader, Variant | Warriors of faith who inspire bravery. | 12 | |||||||
Cryo Fighter | |||||||||
Cuisiner | The cuisiner is a chef who is ready to take down any opponent in the name of food. | 10 | |||||||
Cursed | A individual cursed by powers of darkness, who learned how to take control over it. | 10 | |||||||
DanceMoveDancer | 8 | ||||||||
Daring Swashbuckler | A whimsically roguish martial class, en garde! | 10 | |||||||
Dark Jester | They laugh, they sing, they die. Anything to please the audience. | 8 | |||||||
Dark Knight, Pure Martial Variant | Individuals that harness the power of Darkness. | 10 | |||||||
Dark Necromancer | The dark necromancer is a mage who can use its own will and essence to suck the soul of recently killed creatures, using these souls as fuel to their macabre powers, tearing them apart to build necrotic energy. | 6 | |||||||
Dark Weapon | Men and women with the ability to transform into weapons, or wield an incarnation of their power as a weapon. | 10 | |||||||
Dealer | 8 | ||||||||
Death Incarnate | Beings beyond reasoning of normal people, that embrace Death as their life, goal and means of justice. | 10 | |||||||
Deceiver, 2nd Variant | 8 | ||||||||
Deceiver, Variant | 8 | ||||||||
Deckard | 1d8 | ||||||||
Defender | Masters of defense that protect their allies with nothing more than a shield. | 12 | |||||||
Demolitionist | Makes things go boom. | 10 | |||||||
Demon Lord of Lust | 12 | ||||||||
Demon's Spearmen | An adventurer who was pulled from his home and warped by time spent in the abyss. Serving Demon lords as a polearm weilding guard you gain mastery of the weapons. | 10 | |||||||
Demoniac Beserker | Demoniac Beserker are those who possess traces of a demonic bloodline, either by birthright or consumption of demonic flesh, who have initiated contracts using their own bodies as bargaining chips with demon lords that dwell deep beneath the realms in the planes of misery. | 12 | |||||||
Demonserker | Demonserkers are those who possess traces of a demonic bloodline, either by birthright or consumption of demonic flesh, who have initiated contracts using their own bodies as bargaining chips with demon lords that dwell deep beneath the realms in the planes of misery. | 12 | |||||||
Destroyer | You embody the raw and destructive power of nature. | 10 | |||||||
Destruction | You embody the raw and destructive power of nature. | 12 | |||||||
Detective | An inquirer of mysteries and seeker of justice. | 10 | |||||||
Devil Fruit User: Logia Type | Someone who has eaten a Logia type devil fruit and gained the powers of an element. | 1d12 | |||||||
Devil User Rebalanced | A rebalance of the original Devil User class, based on the manga series Chainsaw Man. | 12 | |||||||
Devourer | Devourers are frightening warriors that eat monsters to gain their traits. | 10 | |||||||
Dino Rider | Let’s Ride Dinosaurs. | 10 | |||||||
Divine Knight | Divine Knights are capable of utilizing Holy or Unholy magic with their sword skill abilities to wreak havoc among the battlefield. | 10 | |||||||
Divine Visionary (Mashle Magic and Muscles Supplement) | 8 | ||||||||
Doctor | Medicinally-trained professional | 8 | |||||||
Doctor of Death | a class based on the one piece character Law | 10 | |||||||
Doom Knight | Cursed warriors, servants of an evil entity, doom knights are the emissaries of darkness and bringers of destruction and death. This class is a variant of the Fighter class. | 10 | |||||||
Doom Shaper | A mystic, trained in the occult art of Doomcraft, capable of imposing bad luck upon their enemies. | 8 | |||||||
Draconic Descendant, 2nd Variant | Those whose ancestry can be traced back directly to the dragons, similar to sorcerers, but unlike sorcerers who use their ancestry for magic the Draconic Descendant uses it for strength. Warriors whose skin is as hard as armor and who's teeth are as sharp as daggers. | 8 | |||||||
Draconic Guide | Powerful monks who were taught by dragons to use ki to become as powerful as the dragons themselves. | 8 | |||||||
Draconic Knight, Variant | A Warrior with the blood of a Dragon. | fourth | 12 | ||||||
Draconic Pugilist | Those who have been blessed by Draconic powers through a variety of means other than bloodline. A warrior with skin as tough as plate mail and talons as sharp as the deadliest blade. This class requires any non-Dragonborn race. | 8 | |||||||
Dragon Blade | A swordmaster that fights with deadly grace, skill, and power | 10 | |||||||
Dragon Born | Born with draconic might and powers, you've honed your skills into a beast-like fighting style | 1d10 | |||||||
Dragon Fighter | A warrior who draws his techniques and power from the dragons. | 12 | |||||||
Dragon Fighter, Variant | A swordmaster that fights with deadly grace, skill, and power | 12 | |||||||
Dragon Heir | Powerful monks who were taught by dragons to use ki to become as powerful as the dragons themselves. | 8 | |||||||
Dragon Kin | Those who's ancestry can be traced back to the dragons, similar to sorcerers, but unlike sorcerers who use their ancestry for magic the Dragonkin use it for strength. Warriors who's skin is as hard as armor and who's teeth are as sharp as daggers. Those are not mere mooks but true dragonkin who make their ancestors proud! | 10 | |||||||
Dragon King | The power of dragons flow within you, invigorating your body and granting you draconic abilities like no other. | 12 | |||||||
Dragon Knight | Warriors utilizing dragon cohorts to decimate their opposition. | 10 | |||||||
Dragon Lord | A battle commander that possesses a powerful bond with dragons | 10 | |||||||
Dragon Slayer, Fairy Tail Variant | Individuals who use lost magic that grants them the power of dragons. | 12 | |||||||
Dragon's Chosen | Dragon's chosens and their partners are a fearsome duo. They share their minds and powers to defeat their foes and defend their allies. | 10 | |||||||
Dragonbound | 10 | ||||||||
Dragonbound, Variant | 10 | ||||||||
Dragonslayer | A warrior cursed by a glowing sigil on their chest, that drains their life force to increase their physical capabilities. | 12 | |||||||
Dragonsoul Warrior | A warrior able to channel the power of the dragon souls. | 10 | |||||||
Dragoon | A polearm user endowed with the arcane for greater physical abilities | 10 | |||||||
Dragoon Lancer | Skillful warriors, that use powerful leaps and mastery with spears to defeat the strongest beasts in existence: the mighty dragons. | 10 | |||||||
Dragoon, 3rd Variant | A polearm user endowed with the arcane for greater physical abilities | 10 | |||||||
Dragoon, Variant | One who uses a dragon's blood to enhance their physical capabilities. | 10 | |||||||
Dreadnaught | Dreadnaughts are unstoppable heavy warriors, that use their massive strength to break their adversaries defenses, intimidating size and appearance to strike fear in the enemy's hearts. | 12 | |||||||
Dreadnaught, Variant | Dreadnaughts are unstoppable heavy warriors, that use their massive strength to break their adversaries defenses, intimidating size and appearance to strike fear in the enemy's hearts. | 12 | |||||||
Drunken Brawler | Masters of the Drunken Fist | 10 | |||||||
Dueler | A warrior who specializes in duels to the death. | 10 | |||||||
Earthbender | Earthbending Monk | 8 | |||||||
Eldritch Gunslinger | "At High Noon" | 8 | |||||||
Eldritch Knight | A warrior equally dedicated to magic and martial mastery. | 8 | |||||||
Electrokinetic | An electrokinetic is a person who has somehow manifested the ability to generate electricity through sheer force of will. | 8 | |||||||
Element Manipulator | Element Manipulators are monks who manipulate elements to fight | 8 | |||||||
Elemental Barbarian | 1d12 | ||||||||
Elemental Fighter | Elemental fighters are warriors capable of channeling the power of the elemental planes to enhance their own martial abilities. | 8 | |||||||
Elemental Hawserer | idk | 1d8 | |||||||
Elemental Mage, Variant 2 | A caster that wields one or more magical elements: Fire, Water, Light, Earth, Wind | 8 | |||||||
Elemental Punch | 8 | ||||||||
Elemental Samurai | Noble and disciplined warriors, devoted to their clans, who draw powers and techniques from the elements common on the regions their clans are located. Combatants specialized in using the environment and elements found on those environments to crush their enemies. | 8 | |||||||
Elemental Warrior | The Elemental Warrior is a skillful soldier, mating elemental power with perfectly with their chosen weapon. | 10 | |||||||
Elocationer | Melee glass cannon that won't stay down. | 4 | |||||||
Empowered | Born with a special power known as the Spark, you bring enemies to their knees and allies from their graves. | 10 | |||||||
Encroacher | The Encroacher is a martial class that makes wide swings, and disrupts enemies by getting in their personal space. | 1d10 | |||||||
Energy Mage | The energy mage, instead of learning spells, focus in controlling the pure magic energy that make magics possible. | 8 | |||||||
Engineer, Variant | Utilize technological devices to your advantage! | 10 | |||||||
Enigma | Artificial immortal creatures of power | 12 | |||||||
Escort | Someone who sells their body and/or time to others. | 8 | |||||||
Esper, Variant | Esper's are people born with the ability to manipulate the world with their minds, achieving a plethora of different effects depending on the individual. | 6 | |||||||
Ethereal Assassin | Gifted by the deities, the ethereal assassin is able to use his ethereal powers to be a master assassin or marksman. | 8 | |||||||
Evocatus | The best in their fields Evocatus train in anything they can | 10 | |||||||
Evoker, Variant | Eldritch Blast. That's all i need. | 8 | |||||||
Evolutionist | Masters of manipulating flesh - theirs or others. | 10 | |||||||
Evolved | Seeking for advancement and perfection of their own bodies, an evolved is constantly changing and mutating, becoming abominations and living weapons. | 10 | |||||||
Executioner | Execute your enemies in brutal fashion, and take advantage of restrained enemies. | 12 | |||||||
Executioner, Variant | Execute your enemies in brutal fashion, and take advantage of restrained enemies. | 1d12 | |||||||
Extended Artificer Levels | 20 additional levels for the artificer class. | 8 | |||||||
Extended Barbarian Levels | 20 additional levels for the barbarian class. | 12 | |||||||
Extended Bard Levels | 20 additional levels for the bard class. | 8 | |||||||
Extended Druid Levels | 20 additional levels for the druid class. | 8 | |||||||
Extended Fighter Levels | 20 additional levels for the fighter class. | 10 | |||||||
Extended Monk Levels | 20 additional levels for the monk class. | 8 | |||||||
Extended Paladin Levels | 20 additional levels for the paladin class. | 10 | |||||||
Extended Ranger Levels | 20 additional levels for the ranger class. | 10 | |||||||
Extended Rogue Levels | 20 additional levels for the rogue class. | 8 | |||||||
Extended Sorcerer Levels | 20 additional levels for the sorcerer class. | 6 | |||||||
Extended Warlock Levels | 20 additional levels for the warlock class. | 8 | |||||||
Extended Wizard Levels | 20 additional levels for the wizard class. | 6 | |||||||
Fairy Tail Dragon Slayer | Individuals who use lost magic that grants them the power of dragons. | 10 | |||||||
Falconer | Skilled wielders of the crossbow who have an inseparable bond with their bird companion. | 8 | |||||||
Falconer, Variant | Skilled fighters who bond with their feathery companion to soar to new heights. | 8 | |||||||
Familiar Master | A warrior who puts a more powerful form of familiar to use in battle. | 10 | |||||||
Fanatic | a being who has been stained in blood through battle or trickery | 10 | |||||||
Fate Gambler | A Fate Gambler seeks to stimulate their lives by placing their fate in the hands of random chance and gambling. By giving up some of their free will, a Fate Gambler is able to achieve great power that is unattainable to so many. | 8 | |||||||
Fate's Dealer | A trickster type fighter who wields both lethal Tarot Cards and a wide array of fate-shaping magic. | 8 | |||||||
Fatesmith | A studious spellcaster who prefers the raw power of fate itself over measly spell slots. | 6 | |||||||
Fearmonger | 8 | ||||||||
Fearmonger, Variant | 10 | ||||||||
Feat Master, Variant | 8 | ||||||||
Fencer | An ultra-basic melee focused class | 10 | |||||||
Fencer, Variant | An ultra-basic melee glass cannon | 6 | |||||||
Fey Warrior | A warrior with otherworldly powers to destroy his enemies. | 10 | |||||||
Fidgeter | 10 | ||||||||
Field Medic | Brave people who put their lives on the line to save the lives of others. | 10 | |||||||
Fiend Slayer | Warriors who harness the power of the fiendish planes, manifesting into primordial energy, used to destroy demons and devils | 10 | |||||||
Fighter, Alternative Variant | fighters switched with rogues | 10 | |||||||
Fighter, Switched Variant | fighters switched with rogues | 10 | |||||||
Fighter, Switched Variant 1 | fighters switched with rogues | 10 | |||||||
Fisherman | You've sailed the roughest seas in all of Storm, you've seen deep-sea creatures that would make people want to run to the tops of the mountains, and you've also killed many of them. | 12 | |||||||
Fist Dealer | A powerful unarmed brawler, who strives for power trough whatever means necessary | 10 | |||||||
Fistfighter | Decimate your opponents with your flurry of fist attacks. | 10 | |||||||
Flame Demon | As a Flame Demon you gain the following class features. | 10 | |||||||
Flame Demon, Variant | As a Flame Demon you gain the following class features. | 10 | |||||||
Fleshwarper | A class that takes part of creatures and uses them for its gain. | 8 | |||||||
Fleshwarper, Variant | You manipulate and augment living tissue, including your own, to become a terrifying being of flesh and bone. | 8 | |||||||
Flowing Blade | Slice Enemies to Pieces | 10 | |||||||
Food Specialist | As a Food Specialist you get the following features. | 8 | |||||||
Football Player | Prideful warriors pushing themselves beyond their limits. | 10 | |||||||
Force-User, Variant | 10 | ||||||||
Forger | immortal creatures of creation | 12 | |||||||
Forger, Variant | Powerful war blacksmiths | 12 | |||||||
Frenzied Warrior | A warrior that blends instincts and tactical combat to gain the upper hand on the battlefield. | 10 | |||||||
Frost Bringer | One touched by the the Plane of Ice, bound with great power. | 10 | |||||||
Frost Knight | Masters of obscure ice magic, these knights seek to freeze those who oppose them, and protect those who back them. | 12 | |||||||
Frozen One | The frozen one is a warrior able to control the power of cold and frost. | 10 | |||||||
Furious Blade | 12 | ||||||||
Furry | Clad in cursed fursuits, these savage warriors are animals in their minds and abilities. | 10 | |||||||
Furserker | Fearsome warriors who utilize their bestial strength to crush their foes. Furred races only. | 12 | |||||||
Gamemaster | |||||||||
Gear Driver | A battlefield mechanic with powerful tools up their sleeve | 8 | |||||||
Gear Wielder | 10 | ||||||||
Gem Knight | A warrior able to use the mystical power of gemstones in combat | 10 | |||||||
Gem Knight, Variant | This is a fan-made rework of the homebrew Gem Knight class that was originally created by DarpaLarpa. I loved the concept, but felt it needed some balancing and polish. Please check out the original version as well as this one! | 1d10 | |||||||
General, Variant | Legendary commanders, and masters of battle. | 8 | |||||||
Gentleman, 2nd Variant | Gentleman, a chivalrous, courteous, or honourable man. | 12 | |||||||
Ghost Caller | Support your allies, become a ghost | 8 | |||||||
Gier | Do you have a desire you can feed to the ultimate greed? | 10 | |||||||
Gier Variant | Do you have a desire you can feed to the ultimate greed? | 10 | |||||||
Glacial Conjurer | Use your inherit glacial abilities to destroy your foes. | 10 | |||||||
Glacial Knight | Glacial knights are warriors who can channel the arctic forces and magically control the powers of winter, ice and snow. | 10 | |||||||
Gladiator | A warrior for entertainment, much like those in the Roman Colosseum of yore. | 10 | |||||||
Gladiator, Variant | 10 | ||||||||
Glass Weaver | As a Glass Weaver, you are a high ranking individual with skills capable of controlling the entire battle field from afar with your glass. | 8 | |||||||
Glyphflinger (5e Subclass) | |||||||||
God Saiyan | A powerful saiyan choose by the god | 10 | |||||||
God Seeker | A largely two-handed melee-based fighter who can lead or go it alone. | 10 | |||||||
God Winter | The God Winter is a warrior able to control the power of cold. | 10 | |||||||
God's Descendant | 10 | ||||||||
Godslayer | One forsaken seeks revenge on that which hath left them stranded | 10 | |||||||
God’s Chosen | 1d10 | ||||||||
Gourmand | Excels at close quarters combat, relying on grappling with and ultimately devouring their opponents. | 12 | |||||||
Grail Knight | High-ranking soldiers of the Gilded Empire who have been granted immense power by a sun god. | 10 | |||||||
Grail Knight, 2nd Variant | High-ranking soldiers of the Gilded Empire who have been granted immense power by a sun god. | 12 | |||||||
Gravattack | Master of the cosmos, bending the very fabric of gravity to crush foes and defend the natural order. | 10 | |||||||
Grave Digger | Gravediggers are preservers of the resting place of the dead, protecting the dead from grave robbers - and protecting the living from woken dead. | 12 | |||||||
Grave Knight | The knight who refuses to stay down | 12 | |||||||
Grave Walker | You have died. You know this. You felt the blood draining from your wounds, and then you died. But you have awoken once more, cast adrift between the worlds of light and dark, forever bound within this world, unless your curse be lifted. You have been bound to a wraith, once powerful in life, who was summoned by this curse. You and this wraith are now one, and forever will roam the lands, until your second death. | 10 | |||||||
Gravekeeper | 10 | ||||||||
Gravitonic Master | This indomitable warrior wields and manipulates the force of gravity. | 10 | |||||||
Gravitonic Master, 2nd Variant | This indomitable warrior wields and manipulates the force of gravity. | 10 | |||||||
Gravitonic Master, Variant | This indomitable warrior wields and manipulates the force of gravity. | 10 | |||||||
Greatwyrm Soul | 12 | ||||||||
Grenadier | An Expert in Explosives, a Grenadier is all about chucking explosives and hitting multiple enemies with AoE dmage | 8 | |||||||
Grimoire Summoner | Chosen by a magical Grimoire, the user harnesses it's power to summon a Guardian Beast to wreak havoc on the battlefield. | 8 | |||||||
Guard | Justice bringers with a craving for coffee and doughnuts | 8 | |||||||
Guarded Fighter | A commoner not quite adept at fighting, accompanied by their skilled fighter of a guard. | 6 | |||||||
Guardian Chronomancer | A defender, or corrupter, of time tasked by the gods of Time and Fate to maintain the Prime Timelines | 10 | |||||||
Guardian Knight | A protector of the forest that follows the laws of nature above the laws of man. | 10 | |||||||
Guardian, 3rd Variant | Instead of Dex your armor bonus is based of your Int | 1d10 | |||||||
Guardian, Fighter Variant | A walking bastion that holds foes at bay while more offensive classes wipe them from the face of the earth. This is a variant of the fighter class. | 10 | |||||||
Guardian, Variant | A construct built to serve as a protector. | 10 | |||||||
Gunbreaker FFXIV V1 | 8 | ||||||||
Gunfighter | A specialist in combat and manufacturing of firearms. | 8 | |||||||
Gunman | A fighter who masters the use of firearms | 10 | |||||||
Gunslinger | An adventurer who uses their intellect to create weaponry of mass destruction. Bang bang. | 10 | |||||||
Gunslinger, 1st Variant | With fire and steel, these people shall claim what's theirs through the barrel of a firearm. | 8 | |||||||
Gunslinger, 4th Variant | Another gunslinger class based on single shot weapons more fitting of a medieval setting. | 10 | |||||||
Gunslinger, 5th Variant | With fire and steel, these people shall claim what's theirs through the barrel of a firearm. | 8 | |||||||
Gunslinger, 6th Variant | With fire and steel, these people shall claim what's theirs through the barrel of a firearm. | 8 | |||||||
Gunslinger, Historical Variant | "I'm your huckleberry" | 8 | |||||||
Gunslinger, Pathfinder Variant | 8 | ||||||||
Gunslinger, Variant | "I'm your huckleberry" | 8 | |||||||
Gutsy Individual | 12 | ||||||||
Hacker Rogue | An ultra-basic stealthy rogue class | 8 | |||||||
Halberdier | A halberdier is a devoted spearman whose first duty is the protection of those in his jurisdiction. A core class meant to be used with the fighter subclasses. | 10 | |||||||
Hallowed Hunter | A very specialized huntress that excels in combat against otherworldly foes. | 10 | |||||||
Handcannoneer | When a gunslinger just doesn't satisfy your destructive needs and you think you need more damage. | 8 | |||||||
Hassan | Become the most lethal of assassins by learning from the heritage of the greatest assassins to come before you | 8 | |||||||
Hawk's Ronin | A very good Warrior, with Rogue/Ranger aspects, but if you want a full Fighter, You also have come to the right place. | 10 | |||||||
Healer of Revenge | Divine healers fueled by righteous anger and a sense of justice and revenge. | 8 | |||||||
Healer of the Storm | Smite your foes, whilst healing your allies, all with the power of lightning and thunder. | 8 | |||||||
Heavyweight Boxer | Beefy brawlers who fight for fame and glory. | 12 | |||||||
Helpful Fox Demon | You were a rare human that was turned into a demon by the progenitor demon, but not falling under his control | 12 | |||||||
Hemo-Mancer | Bend the blood of your enemies to your whims. | 10 | |||||||
Hemomancer | Bend the blood of your enemies to your whims. | 10 | |||||||
Hemomancer 1.0 | Bend the blood of your enemies to your whims. | 10 | |||||||
Herbalist | The herbalist can create a range of potions, poultices, salves and more to heal and even injure. | 8 | |||||||
Hero, Variant | Individuals chosen by fate to courageously oppose injustice. | 12 | |||||||
Hiemalis | [hi.ɛˈmaː.lɪs] latin, adjective = winter time/rainy season, stormy, wintry (Weapon focused spell caster centered around ice, water and lightning, with a summon.) | 8 | |||||||
Hitokiri | A swordsman sent out by an important or powerful figure for the express purpose of assassinating others. | 10 | |||||||
Hitokiri, Variant | A swordsman sent out by an important or powerful figure for the express purpose of assassinating others. | 10 | |||||||
Hojosa 2d Variant | A class revolved around the character 'Ilpyo Park' from God of Highschool | 12 | |||||||
Hojosa Alternate | A class revolved around the character 'Ilpyo Park' from God of Highschool | 10 | |||||||
Holy Crusader | As the will of god, charge. | 12 | |||||||
Holy Fighter | Warriors blessed by the gods, using these divine gifts to defeat the forces of evil. | 10 | |||||||
Holy Inquisitor | These divine warriors hunt enemies of their faith and evil beings with faith and fire. | 10 | |||||||
Holy Weapon User | Someone choosen to be a user of a holy weapon. | 12 | |||||||
Hurricane Knight | A warrior capable of controlling the power of wind. | 10 | |||||||
Iai Swordsman | A swordsman capable of drawing their blade with incredible speed. | 10 | |||||||
Ice Maker | A warrior capable of channeling the powers of ice | 8 | |||||||
Ice Warrior | A combatant capable of controlling ice with magic. | 10 | |||||||
Indomitable | A extremely durable and unstoppable warrior. | 12 | |||||||
Infector | 1d12 | ||||||||
Infiltrator | Next to you, a shadow on the wall, inside your head. Infiltrators excel at hiding and at revealing anything which is hidden. | 8 | |||||||
Infiltrator, Variant | 8 | ||||||||
Ink Master | One who fights with tattoos or brush strokes | 8 | |||||||
Iron Chef, Variant | The cuisiner is a chef who is ready to take down any opponent in the name of food. | 10 | |||||||
Ironclad | Soldiers with demonic strength | 10 | |||||||
Jester (4th Variant) | A master of chaos, it's unknown whether they will harm their enemies, their friends, or themselves. | 8 | |||||||
Jester X | 1d8 | ||||||||
Jester, 2nd Variant | 1d8 | ||||||||
Juggernaut | A strong warrior who blocks attacks, traps enemies, and taunts foes. | 12 | |||||||
Juggernaut, 2nd Variant | As a juggernaut you get the following class features | 12 | |||||||
Jumper | A fighter that has the innate ability to teleport over distances, and uses this to achieve the upper hand on the fight | 8 | |||||||
Keeper | A Keeper is someone who is followed by powerful life magic wherever they go, and they must choose how to manifest it. | 8 | |||||||
Kensei | A swordsman who’s skill in the sword is unmatched bolstering themselves with ki. | 10 | |||||||
Keyblade Master, 2nd Variant | The ancient keyblade legacy has awakened inside you. Use them wisely, as they will be more than just a weapon. | 12 | |||||||
Ki Martial Artist (Dragon Ball: Further Beyond Supplement) | A martial artist uses the energy of Ki to fight. | 10 | |||||||
Ki Master | Monks that are the masters of ki. | 8 | |||||||
Kickboxer | A melee fighter who utilizes ever part of their body | 10 | |||||||
Kineticist | A wielder of elemental energies using their own bodies to fuel their power. | 8 | |||||||
King | A legendary ruler of a kingdom, who have inherited its power and status. | 8 | |||||||
Kirai Monk | The Kirai Monks are an order of monks who have opened their minds to the weave. A Kirai monk is bound only to the pursuit of enlightenment, which they refer to as Cosmic Awareness. | 8 | |||||||
Knife Master | Knife masters are fighters specialized in the use of knives, honing the art of close combat. | 10 | |||||||
Knight | Warriors of nobility and valor who fight for either their lady's hand or for fame and honor. | 10 | |||||||
Knight of Darkness | Individuals that harvest the life essence (souls) of their enemies in the name of Darkness. | 10 | |||||||
User:Krebs | A soulful warrior who embraces a dangerous path, channeling elemental energy and the strength of their soul to excel in combat, using their fists as lethal weapons | 10 | |||||||
Labrys Knight | A hardened warrior, wielding two battle axes with the skill most will never reach with one | 12 | |||||||
Lady Luck | As a Lady Luck, you gain the following class features. | 10 | |||||||
Lament of Pure Ice | they are demons that come from far places of the underworld just to seek the nightmare flame of broken worlds | 12 | |||||||
Lance Master | A warrior specialized in the use of spears, lances and similar polearms | 10 | |||||||
Lancea | A fighter who uses both polearms and magic. | 8 | |||||||
Last Samurai | The last of your clan, what will you make of yourself? | 8 | |||||||
Legionnaire | Soldiers who rely on standard combat prowess in battle, rather than magic or maneuvers. | 10 | |||||||
Lethifold | Execute your enemies in brutal fashion, and take advantage of restrained enemies. | 12 | |||||||
Life Extractor | Life extractors are adepts of an obscure necromantic practice, the art of life extraction. Using their touch, they can steal someone elses vitality to recover their own. | 8 | |||||||
Lifedrinker | Creatures of mystique and unholy wonder that move in the night and feed on unsuspecting victims. | 10 | |||||||
Light Mage | A mage with destructive light powers | 10 | |||||||
Light Monarch | A reclusive order of warriors, the Light Monarchs have pledged to scour darkness from the world wherever they encounter it, and to destroy all those who choose to dwell within such darkness. | 10 | |||||||
Living Weapon | One who becomes their own arsenal | 10 | |||||||
Lodestar | A noble swordsman who relies on speed and on their allies in battle. | 10 | |||||||
Logger | As a Logger you gain the following class features. | 8 | |||||||
Lord of War | 10 | ||||||||
Lowly Peasant | A humble soul who seeks to make things right despite his meager abilities | 8 | |||||||
Luchador | Honor, Family, Tradition. That is the Way of the Luchador: the masked wrestlers of Hispanic origin. | 12 | |||||||
Lumberjack | Masters of the axe who work with trees to make their trade selling wood for homes, furniture, and other things. | 12 | |||||||
Lycanthrope | Shapeshifters empowered through their lycanthropic curse. | 10 | |||||||
Machinamancer | Machinamancer class features | 8 | |||||||
Mage Hunter | We kill magic users | 10 | |||||||
Mage, Mana Variant | Mages aim to wield magic itself in its most raw form - mana. | 8 | |||||||
Magnet Mutant | 6 | ||||||||
Manhunter | A pursuer of criminals, using cunning and deadly precision to bring runaways to justice. | 8 | |||||||
Mantra Warrior | You are the son of a race that is naturally adapted to control the natural energy that all living beings possess, in your culture it is called Mantra, but some may know it as Ki/Chi | 8 | |||||||
Marionetista | A peerless puppeteering master and manufacturer | 6 | |||||||
Marked Marksman | Marked Marksman are incredible shooters. | 8 | |||||||
Marked Marksman, Variant | Marked Marksman are incredible shooters. | 8 | |||||||
Marksman | 8 | ||||||||
Marshal | A battlefield commander experienced in inspiring and ordering their companions | 10 | |||||||
Martial Artist | Warriors who seek to master the art of combat. | 10 | |||||||
Martial Artist (Cantalthis Supplement) | A unarmed combatant who fights for honor and glory. | 12 | |||||||
Martial Dancer | A performaer that learned to wield a blade in a unique way. | 10 | |||||||
Martial Warden | 12 | ||||||||
Martialist | 8 | ||||||||
Martyr, Variant | 12 | ||||||||
Martyred Guardian | Guardians are durable melee fighters who are devoted to defending their clan. A wall of Steel and flesh, earn their loyalty and they will forever be at your side. | 12 | |||||||
Masked Assassin | 8 | ||||||||
Masked Assassin, Variant | 8 | ||||||||
Masked Hunter | Hunters wielding a knife and a bow, sacrificing lives for eldritch creatures. | 8 | |||||||
Masser, Variant | 12 | ||||||||
Master of Ceremonies | A valiant champion who calls upon divine powers to smite their foes and protect their allies. | 12 | |||||||
Master of the Sword | A warrior who strives for perfection in the use of blades in melee combat. | 10 | |||||||
Master Thief | A criminal mastermind, devoted to the art of thievery, using cunning and agility to better their opponents. | 8 | |||||||
Meatshield | it's your job to defend and haemorrhage hit points so buckle up | 12 | |||||||
Mech Pilot | A modular class centered around your unique personal armor suit that can be modified over the course of the game. | 6 | |||||||
Mech Pilot, Variant | 8 | ||||||||
Mechmaster | A warrior who uses the sheer force of a mech to assist the needs of themselves and others in a fight. | 10 | |||||||
Mechromancer | Artisans that graft advanced warforged parts to their own bodies. | 10 | |||||||
Mechromancer, Variant | An individual who through some experiment was partially converted to machine and as a result, seeks to fully complete the conversion | 6 | |||||||
Medic | A dedicated Healer who does not use magic | 6 | |||||||
Memory Warden | 10 | ||||||||
Menace | The eyes ... they gore into thee with fear. | 8 | |||||||
Mender | Healing class that specializes in healing teammates instead of fighting during combat | 8 | |||||||
Mercenary | A professional soldier who fights under any banner or cause by a good payment in gold. | 10 | |||||||
Merchant | A greedy opportunist who uses money to its greatest effect. | 8 | |||||||
Merchant 2nd Variant | Charming salespeople who know their way around a customer's heart and their moneybag. | 8 | |||||||
Mercurial | Potent spellcaster with limited control of spell choice | 6 | |||||||
Metamorph | Shapeshifter | 12 | |||||||
Metamorph, Variant | Shapeshifter | 12 | |||||||
Meteor Knight | The Meteor Knight is a heavily armed combatant, who moves through enemy lines with ease. | 10 | |||||||
Meteor Knight, Variant | The Meteor Knight is a heavily armed combatant, who moves through enemy lines with ease. | 10 | |||||||
Mime | The mime is able to mimic other creatures and objects. | 8 | |||||||
Mime, 3rd Variant | 8 | ||||||||
Mime, 4th Variant | 8 | ||||||||
Mime, Variant | A skilled manipulator who specializes in copying others' abilities, spells, appearance, and voice among other things. | 8 | |||||||
Mimic | A creature that can change into a variety of different creatures. | 8 | |||||||
Mind Slayer | Masters of psychic energy, the Mind Slayers warp their enemies' senses, inducing crippling vertigo, controlling lesser-minded beings, and, once powerful, manipulating the fabric of the world itself. They are incredibly rare and often discriminated against, as in order to obtain their true power, their sacrifices are too much for some to bear. They tend towards chaotic, but may have any alignment. Their true strength comes not from their body, but their mind. | 8 | |||||||
Minuteman | The enemy is 30 minutes from the gates, but I'll be ready in one | 10 | |||||||
Monk, 3rd Variant | A martial artist who uses the mystical force of ki to enhance their natural fighting abilities. | 8 | |||||||
Monk, 5th Variant | A martial artist who uses the mystical force of ki to enhance their natural fighting abilities. | 8 | |||||||
Monk, 6th Variant | A martial artist who uses the mystical force of ki to enhance their natural fighting abilities. | 8 | |||||||
Monk, 7th Variant | A martial artist who uses the mystical force of ki to enhance their natural fighting abilities. | 8 | |||||||
Monk, Bone Wizard Variant | Coming from monasteries, monks are masters of martial arts combat and meditators with the ki living forces. | 10 | |||||||
Monk, Regenerating Ki variant | A martial artist who uses the mystical force of ki to enhance their natural fighting abilities. | 8 | |||||||
Monk, Simple Variant | An unarmed martial artists capable of weaving a mysterious energy known as Ki into their strikes to perform spectacular feats. | 8 | |||||||
Monk, TDM Variant | A martial artist who uses the mystical force of ki to enhance their natural fighting abilities. | 8 | |||||||
Monk, Treantmonk Variant | Coming from monasteries, monks are masters of martial arts combat and meditators with the ki living forces. | 10 | |||||||
Monk, Variant | A martial artist who uses the mystical force of ki to enhance their natural fighting abilities. | 8 | |||||||
Monk, Variant 2 | An unarmed martial artists capable of weaving a mysterious energy known as Ki into their strikes to perform spectacular feats. | 10 | |||||||
Monkey King Variant (For Akira Campaign) | A class based on the character Jin Mori from God of highschool | 8 | |||||||
Monkey King, Variant 3 | A class based on the character Jin Mori from God of highschool | 10 | |||||||
Monster Slayer | Hunters who track and kill supernatural beings and monsters. | 8 | |||||||
Monster Trainer | Doing almost nothing yourself, you get monsters to do it for you. | 8 | |||||||
Moon Hunter | A huntress blessed by the power of the moon | 8 | |||||||
Moon Zerker | Moon Zerkers are warriors moonstruck in their birth, affected by lunacy, becoming able to channel the moon in combat and receiving gifts and blessings for their worship to the moon. | 8 | |||||||
Munitioner | A firearms expert capable of imbuing magical effects into ammunition and weapons, causing devastation on most battlefields. | 8 | |||||||
Muqatil | A Middle Eastern Fighter | 8 | |||||||
Musketeer | A fencer and sharpshooter task with the duty of protecting the realm and the king. | 10 | |||||||
Myrmidon Warrior | Warriors chosen by the gods, inspired by the legendary hero Achilles. This class is a Fighter variant, meant to work with the core Fighter subclasses. | 10 | |||||||
Mystic, 3rd Variant | A rebalanced form of the Mystic class that relies on chance more than resource management. | 8 | |||||||
Mystic, 4th Variant | A reformation of the Mystic class that uses spell mechanics more similar to 5e rules as written. | 8 | |||||||
Mythical Beast | The Mythical Beast is a living creature serving as a vessel for its inner Beast who builds up a bond with its host | 12 | |||||||
Nano Spider, Variant | If you ever wanted to be Spider-Man, well then this is the class for you. | 8 | |||||||
Necromorfo | the hungriest for power. | 12 | |||||||
Nekomancer | Those who form contracts with the Ancient fey Nekomata aren’t warlocks but instead Nekomancers | 8 | |||||||
Ninja | A highly trained professional warrior of espionage and guerrilla tactics. | 8 | |||||||
Noble Knight | A warrior who has taken vows of chivalry, now roaming land in pursuit of glory | 10 | |||||||
Nomad | Travelers whose skills and tricks far surpass their abilities in combat. | 8 | |||||||
Nomarch | A Nomarch is an individual of might and authority borne from the inherent magic of the deserts. | 1d10 | |||||||
Nordic Warrior | A warrior that comes from the north, protected by magical runes and by the gods themselves, and imbued with lust for pleasure, adventure and war. | 10 | |||||||
Northern Ranger | These are rangers that have been living in the north, learning to endure harsh conditions and fighting skills, as they are the first line of defense of the north. They show a great mastery on sword and combat skills as they train almost non-stop, as well as others such as tracking or survival in the wilderness. There aren't many northern rangers left, but those that still survive are considered to be brothers. | 10 | |||||||
Oathbreaker | A paladin that has forsaken their oath and their deity. It is their will alone that drives them now. | 10 | |||||||
Occultic | So much concentration that it literally hurts. | 12 | |||||||
ODST | A soldier with unbreakable will jump from orbit into the battlefield they are the epitome of shock troops | 10 | |||||||
Omegian (5e Race) | 6 | ||||||||
Opportunist | 6 | ||||||||
Ornithologist | Magical scientists specializing in the study of birds. | 8 | |||||||
Pestilence Alchemist | as a pestilence Alchemist you make and edit diseases to debuff enemy's | 8 | |||||||
Phantom | Looming in the darkness, the Phantom hunts its prey and prepares to kill. | 8 | |||||||
Phoenix Knight | 10 | ||||||||
Pirate | Yarrr matey's! | 8 | |||||||
Pirate, Variant | Yarrr matey's! | 10 | |||||||
Pit Fighter, Soulbeast Variant | A person fighting for perhaps glory at victory, plenty of money to be won or were pressed into participating into Illegal Pit Fights | 12 | |||||||
Plague | *Dies in bubonic* | 10 | |||||||
Plague Doctor | A healer who specializes in treating the suffering of patients, and increasing the suffering of enemies | 10 | |||||||
Plague Stricken | 10 | ||||||||
Plaguetouched | 10 | ||||||||
Planar Sniper | A being that has bonded with a Rifle of the Planes, a gun that lets you perform incredible feats. | 6 | |||||||
Planar Sniper, Variant | A being that has bonded with a Rifle of the Planes, a gun that lets you perform incredible feats. | 8 | |||||||
Planerider | Wanderer of Worlds, Master of Travel, a Planerider uses their natural energy to travel between planes, and bring a little something with them. | 10 | |||||||
Plantaemancer | A person with a crazy green thumb | 8 | |||||||
Plantaemancer, Variant | A person with a crazy green thumb | 8 | |||||||
Poison Soul | You can make a poison soul quickly by following these suggestions. First, Intelligence should be your highest ability score, followed by Constitution or Dexterity. Second, choose the hermit background. Third, choose a dungeoneer's pack, and a shortbow with 20 arrows as your starting equipment. The Poison Souls are not well accepted in the cities thanks to their instable power. | 1d8 | |||||||
Poisoner | Poisoners can create an array of potions, despite the name, they can also cure, heal, and buff with their potions. | 8 | |||||||
Poisoner, Variant | A skilled creator and user of poisons. | 8 | |||||||
Poisonous Swordsman | Lethal assassins, specialized in the art of combat using blades coated in poison, and using styles of combat that mimic poisonous creatures. | 8 | |||||||
Portal Knight | A warrior conjurer, capable of using portals to move through the battlefield, attacking and evading while moving through the planes. | 10 | |||||||
Porter | 1d10 | ||||||||
Possessed | A creature destined to have a monster reside within itself. | 6 | |||||||
Possessor | Possess objects and command them offensively or as support on the battlefield. Mess with your enemies using spells tied to possession abilities. | 6 | |||||||
Power Mage | 1d6 | ||||||||
Praetorian | Modified super beings made for their city | 12 | |||||||
Primal Fighter | A fighter that relies on their primal instincts to battle instead of form and technique. | 12 | |||||||
Prime Guardian | A powerful warrior who wields massive shields and raw divine power. | 12 | |||||||
Primitive Warrior | A wild warrior that rely on primitive technology and pure instincts battle dangerous foes. | 12 | |||||||
Prince | Royal heirs with incredible skill and intellect, that descend from the true royal family. | 10 | |||||||
Professional Assassin | Specialists in eliminating targets undetected. | 10 | |||||||
Projectionist | Why carry one sword when you can have a thousand? | 8 | |||||||
Protector | An ultra-basic hard tank | 12 | |||||||
Psi-Specter | A Psionic wielder who can phase. | 8 | |||||||
Psiblade | A warrior with the mind awakened for his innate psychic powers, and who uses this power to boost their martial capabilities. | 8 | |||||||
Psion, 3rd Variant | 4 | ||||||||
Psyche Warrior | 6 | ||||||||
Psycher | A class that expands upon the mental capacity of talented individuals who can bend reality, influence minds, alter the elements, or restore the body. | 6 | |||||||
Psycho | Buzzaxe Barbarian | none | 12 | ||||||
Psychopath, Variant | A crazed killer or manipulative murderer. | 10 | |||||||
Psyker | A person harnessing the power of its own mind to influence the world around | 4 | |||||||
Talk:Puppet, Variant | 8 | ||||||||
Puppet, Variant | 8 | ||||||||
Pure Necromancer | A dedicated student of the secrets of death. | 6 | |||||||
Purifier | Unarmed non-magical combatants sworn to fell those who abuse the might of advanced weaponry and spells to harm those who cannot defend themselves. | 12 | |||||||
Quietus | A versatile class that uses taunts and takes advantage of those suffering around him. | 10 | |||||||
Random Dice | A Dice Caster rarely ever combats their opponents. Only through the power of their dice will they prevail. | 10 | |||||||
Ranger "old school" Variant | An ultra-basic ranger/archer class | 10 | |||||||
Ranger, Non-Magical Variant | As the name might suggest, this class is a non-magical variant of the existing "Ranger" class. | 10 | |||||||
Ranger, Variant | An extensive rework of the classic Ranger class of 5th Edition. | 10 | |||||||
Realm Sovereign | An inescapable malice follows you, granting you a realm of evil. | 12 | |||||||
Reaper | An emissary of Death's will. | 6 | |||||||
Reaper of Souls, Variant | 1d4 | ||||||||
Reaver | A humanoid whom lives for the fight, and uses the blood of other creatures to their own benefits. | 10 | |||||||
Recon | soldier that uses geared up magical devices and exceptional reflex training to combat their enemies using unique tactics and advanced reactions. | 8 | |||||||
Red Artificer | A redneck artificer | 8 | |||||||
Regent | A Knight who took an oath to follow Agravain's beliefs | 12 | |||||||
Regent, Variant | A Knight who took an oath to follow Agravain's beliefs | 12 | |||||||
Retributionist | One who returns blows for blows | 8 | |||||||
Rhythm Dancer | |||||||||
Rider | A warrior that has the ability to seek the aid of a beast. | 10 | |||||||
Rift Healer | A magical healer doted with the ability to mend wounds with a simple touch | 10 | |||||||
Rift Weaver | The practice of rift weaving is ancient and usually leads to the discovery of many of the teleportation spells and planes known about in the present day. | 8 | |||||||
Right Hand Man | Right hand man are great swordsman, willing to die in order to protect their captains. | 12 | |||||||
Robotic Protector | 12 | ||||||||
Rogue, Alternative Variant | Rouge switch with strength focus fighter. | 8 | |||||||
Rolling Fortress | Hulking war machine that hoists a large cannon to combat large, sloe monsters but has low manevouribility and performs poorly against agile swarms. | 6 | |||||||
Rune Knight | You use runes etched into the environment and your armor to lay hidden traps for would be perpetrators. | 12 | |||||||
Rune Space Demolitionist | Makes things go boom. | 8 | |||||||
Runecaster | Rune Casters seek to unlock the secrets of the Divine alphabet. | 8 | |||||||
Runepriest | One who uses the divine alphabet of the gods | 10 | |||||||
Runic Knight | A warrior that engraves its weapon with magical runes to enhance its fighting capabilities. | 10 | |||||||
Runic Master | A master of runes | 10 | |||||||
Runic Warrior | 10 | ||||||||
Runic Warrior Marine Variant | 10 | ||||||||
Runic Warrior, Variant | 10 | ||||||||
Saboteur | Saboteurs are blessed combatants who take blessings from light and dark celestials or deities. | 10 | |||||||
Sacred Artist | A person who changes reality through art | 8 | |||||||
Saiyan Warrior | Saiyans are a proud race of warriors, who've mastered the Ki in their bodies to fight and limitlessly power up. They originate from planet Vegeta where constant fights and immense gravity are common place. Saiyans are always eager to fight and to improve themselves, even by putting their life on the line.They are warriors at heart, absolutely vicious in battle, and are quick to anger. | 1d8 | |||||||
Samurai | 10 | ||||||||
Samurai, Variant | A warrior who fights with deadly grace and skill | 10 | |||||||
Samurai, Variant 2 | 10 | ||||||||
Sandevistan | A super speed fighter | 8 | |||||||
Sawbones | 8 | ||||||||
Scarcaster | 8 | ||||||||
Scout "old school" | An ultra-basic class which tries to make the party's life easier | 6 | |||||||
Scout | Highly mobile, adaptable, and independent, scouts strive to ensure that their party never has to face a challenge unprepared. | 10 | |||||||
Secret Agent | A secret operative with charisma and daring. | 8 | |||||||
Self-Annihilator | 10 | ||||||||
Senshi | A disciplined warrior, devoted to a path and master in the art of combat. | 10 | |||||||
Seraphim | Angelic beings that serve an all powerful god | 10 | |||||||
Sergeant | Fighters who drive their inner potential that can be competed with spells. | 10 | |||||||
Shade | A martial artist who draws their power from their dark inner strength and the Shadowfell. | 8 | |||||||
Shadow | A being between worlds that controls enemies or buffs allies. | 4 | |||||||
Shadow Assassin | A assassin which can use dark magic from the shadowfell. | 8 | |||||||
Shadow Caller | One who weaves with the dark power | 8 | |||||||
Shadow Knight | A secret demonic knighthood. Using shadows as the source of their strength to combat any who oppose. | 10 | |||||||
Shadow Master | An occultist who learned how to tame and control the shadows. | 8 | |||||||
Shadow Monarch, 4th Variant | A sovereign with the power of death that forms Elite Soldiers that can serve his every whim. | 8 | |||||||
Shadow Reaver | Individuals that feel a connection to the Shadow Realm and have learned to manipulate it to their advantage. | 8 | |||||||
Shadow Rogue | This is a variant of the rogue core class, meant to be used with the rogue subclasses. | 8 | |||||||
Shadow Slave, Variant | shadow | 8 | |||||||
Shadow Walker | Individuals that feel a connection to the Shadow Plane and have learned to manipulate it to their advantage. | 8 | |||||||
Shadow Walker II | A warrior that uses their internal shadow to cast spells. | 8 | |||||||
ShadowHunter (Variant) | A Shadowhunter from Cassandra Clare's Mortal Instrument book series | 10 | |||||||
Shapechanger | A powerful entity, constantly shifting, never the same man who walked down the street two weeks ago. | 8 | |||||||
Shapeshifter | A creature that can change into a variety of different creatures. | 8 | |||||||
Shapeshifter, 3rd Variant | A being blessed with the ability to change into a wider variety of creatures. | 10 | |||||||
Shapeshifter, Variant | A being that has a strange ability to become almost any other creature. | 8 | |||||||
Shapeshifter, Variant 2 | 6 | ||||||||
Shield Master | As the name implies, masters of the shield who specialize in protecting themselves and those around them. They might not deal the most damage, but they are made for deflecting hits others normally couldn’t take. | 12 | |||||||
Shield Master, 2nd Variant | 12 | ||||||||
Shield Master, Variant | 12 | ||||||||
Shield of The Order of Cheasuene | Heavily armored and blessed with divinely-charged blood, you protect your allies and pummel your enemies with your divinely forged, dual shields. | 12 | |||||||
Shieldbruiser | 10 | ||||||||
Shielder | As the name implies, shielder's specialize in protecting themselves and those around them. | 10 | |||||||
Shinobi | Be patient then strike hard then fade away. | 8 | |||||||
Shinobi / Kunoichi | 8 | ||||||||
Showman | Showman pull the strings of the show without needed to be behind the curtain. They hold their fate in a set of loaded dice and manipulate their foes and allies to great effect on the battlefield | 8 | |||||||
Shroomancer | A class for a fungi or those who wield them. | 10 | |||||||
Siege Warrior | A melee combatant specialized in mass skirmishes, war and siege battles. | 10 | |||||||
Sigil Necromancer | A necromancer who uses magically infused sigils to bolster allies, harm enemies and enslave undead creatures. | 6 | |||||||
Silent Flame | A unassuming sorcerer that can seal flames inside objects and/or creatures and detonate them at opportune times. | 8 | |||||||
Sinwrought | A sinful being with sinful power | 8 | |||||||
Skateboarder | based on tony hawk !!! | 8 | |||||||
Skiódi | A worshipper of Erebus. The Greek God of darkness. | 10 | |||||||
Sky Heir | Sky heir are warriors chosen by the stars. | 10 | |||||||
Slasher | A forsaken revenant, a deranged murderer, or sometimes just someone with a very, very crooked sense of justice. | 10 | |||||||
Slave | Those without a say in their destiny, property to others. | 8 | |||||||
Slaver | This is something that I have come up with to go hand in hand with the Jronian race. However, it could be used by any race that wants to become a Slaver. | 10 | |||||||
Slinger | These men and women make masterful use of the humble Sling, raining death upon their enemies with stones or lead bullets. | 10 | |||||||
Sniper | Snipers are incredible shooters, able to eliminate their targets from great distances and with incredible precision. | 8 | |||||||
Soaring Soldier | A swift warrior who was blessed with a pair of powerful wings. | 8 | |||||||
Sohei | 8 | ||||||||
Solar Knight | "Praise The Sun!" | 10 | |||||||
Soldier | A modern combatant. | 10 | |||||||
Soldier, 2nd Variant | A martial combatant. | 10 | |||||||
Soldier, Variant | A modern combatant. | 10 | |||||||
Soul Fighter | A soulful warrior who embraces a dangerous path, channeling elemental energy and the strength of their soul to excel in combat, using their fists as lethal weapons | 10 | |||||||
Soul Keeper | 8 | ||||||||
Soul Knife | Never caught unarmed, the Soul Knife is the literal interpretation of using the power of the soul as a weapon. | 10 | |||||||
Soul Knight | This indomitable warrior wields and manipulates the force of their very soul. | 8 | |||||||
Soul Manipulator | Individuals who can draw forth the power of souls. | 10 | |||||||
Soul Vessel | Warriors who have learned to harness the power of soul, a magical force which resides within them. | 10 | |||||||
Soul Weaver | You channel the souls of dead men into your lantern and the light unleashes powerful energy to defeat your foes or aid your allies. | 10 | |||||||
Soulbeast Bone Breaker | 12 | ||||||||
Soulbowman | An archer that trades range for relatively close quarters command of their surroundings. | 8 | |||||||
Soulforged | Individuals that learned how to grow their souls, using their powers to fight for good. | 10 | |||||||
Soulknife | Never caught unarmed, the soulknife is the literal interpretation of using the power of the soul as a weapon. | 8 | |||||||
Space Marine | A soldier from a far off world who has been stranded on a planet full of magic and fantasy . | 10 | |||||||
Space-Time Wizard | Mighty wizard blessed with the ability to weave the weave of space time. | 1d6 | |||||||
Space-Time Wizard, 2nd Variant | Mighty wizard blessed with the ability to weave the fabric of space and time, especially space. | 1d6 | |||||||
Spartan, Variant | Spartan Warriors are strong fighters of war that use spears, swords, and shields. | 10 | |||||||
Special Forces | A highly trained individual, that serves in special missions with elite groups. | 10 | |||||||
Specialist | 6 | ||||||||
Spectral Slayer | Duel wielding fighters that cannot be manipulated among friends and foes alike. | 10 | |||||||
Speedborn | A person gifted with super speed powers | 8 | |||||||
Speedster | A super speed fighter | 8 | |||||||
Speedster, Variant | As a speedster you gain the following class features. | 8 | |||||||
Spellfist | A combatant, combining their own specialization in magic with their fists to deal plenty of damage hand-to-hand. | 1d8 | |||||||
Spellthief | A thief who grew up using card tricks to get ahead in life. Infuses cards with magic. | 8 | |||||||
Spirit Commander, 2nd Variant | Command armies of ghosts from the rear or from the frontlines of battle. | 6 | |||||||
Spirit Medium | You can see the souls of the dead and living. Do you avenge the dead? Punish the wicked? Or see your loved ones again? | 8 | |||||||
Spirit Warrior | A fighting class based on receiving power and help from your ancestors. | 8 | |||||||
Spirit-Bond | 6 | ||||||||
Spiritual Blacksmith | A warrior capable of creating weapons made of spiritual energy. | 10 | |||||||
Spiritual Swordsman | Spiritual swordsmen are fighters capable of channeling the souls of great warriors of old, acting as vessels for these ancient warriors. | 8 | |||||||
Sporitech | A fungi fanatic which infuses inventions with mushrooms. | 8 | |||||||
Spring Dancer | A mobile skirmisher and skilled crafter, that designed a spring powered suit, allowing them to perform powerful jumps. | 8 | |||||||
Spy, Variant | A stealthy class with high versatility. | 8 | |||||||
Stalker | Hidden in the shadows, the Stalker watches, waiting for the right moment to strike. | 10 | |||||||
Steel Hunter | A monster hunter dedicated to the mastery of steel weapons | 10 | |||||||
Steelbracer | A warrior that uses its supreme martial tecniques to absorb hits with their strength instead of their vitality and tactically move between enemy lines | 8 | |||||||
Stitchpunk | A gruesome second cousin to surgeons who uses surgical knowledge for many helpful and harmful purposes. | 10 | |||||||
Stone Wielder | Someone who has a uncanny kinship with stones. | 8 | |||||||
Stonelord | Warriors with a deep connection with stones, capable of using them for offensive and defensive ends, and even to draw magic from it. | 12 | |||||||
Storm Rage | The Storm Rage is a conduit of fury, utilizing the power of storms to vanquish the enemies of the natural world. | 12 | |||||||
Storm Reincarnation | Warrior capable of using storm and lightning powers. | 8 | |||||||
Storm Titan | Created through various perilous ways a storm titan is a marvel of nature commanding the elements of a storm, growing to colossal sizes, and possessing dominating strength. | 12 | |||||||
Stormbender | A spellcaster who is at one with the storms. | 8 | |||||||
Stormbreaker | Smash, break, break, break enemies! | 10 | |||||||
Strider | A deadly hunter, a killer of men, with no morals but those he chooses for himself, and an endless debt to Death itself. | 10 | |||||||
Summoner, 6th Variant | 6 | ||||||||
Supporter | Anonymous heroes, who don't seek glory or fame, finding fulfillment in making part of something greater than themselves, or helping someone they deem worthy. | 8 | |||||||
Swapper | Swappers can exchange objects and powers with their enemies. | 8 | |||||||
Swashbuckler | Daring adventurers who combine courage, skill and resourcefulness. | 8 | |||||||
Sword Demon | Devastating swordsmen that skirt the line of darkness. | 10 | |||||||
Sword Saint | Different fighters choose different approaches to perfecting their fighting prowess, but they all end up perfecting it. | 10 | |||||||
Sword Saint, Variant | Sword Saints are unrivaled under the heavens when it comes to melee combat. They boast such martial prowess and speed when in Focus, that they can blitz any enemy and turn any blow directed at them, and woe is any enemy that faces their unparalleled sword skills in bloody combat. | 10 | |||||||
Swordfighter | A martial melee class that uses stances and successive attacks to build combo points to unleash stronger and stronger attacks. | 8 | |||||||
Swordmaster | Sword wielders that use graceful maneuvers to cull their opposition. | 10 | |||||||
Swordplayer | 10 | ||||||||
Swordsman | A warrior with great expertise in swords. | 10 | |||||||
Swordsman, 2nd Variant | Warriors specialized in swordsmanship and its art. | 10 | |||||||
Synthisit | Cursed by a strange metal, by choice or by accident. Some call it Blessed. | 8 | |||||||
Tamer | 6 | ||||||||
Tank | A class focused on protection. | 12 | |||||||
Tanker | A class focused on protection. | 12 | |||||||
Taser | Shocking! It's a maniac, probably. | 10 | |||||||
Tattooist | A tattoo artist capable of infusing magic in the tattoo designs. | 8 | |||||||
Technical Brawler | Beat em down 'n' good, using any means necessary! | 8 | |||||||
Technomancer | Technomancer are masters of magical invention. They are deeply interested in how magic works and demand attention on what they will be creating. | 8 | |||||||
Teleporter | Able to use teleportation instinctively, teleporters excel in hit-and-run combat and battlefield manipulation | 8 | |||||||
Tempest | One with the unique ability to control the elements of a storm through techniques, bolstering their fighting abilities. | 8 | |||||||
Tempest Knight | The Tempest Knight is a conduit of fury, utilizing the power of storms to vanquish the enemies of the natural world. | 8 | |||||||
Temptress | A seductively beautiful adventurer, who flaunts what they have. | 8 | |||||||
Temptress (Rewrite) | A seductively beautiful adventurer, who flaunts what they have. | 8 | |||||||
Terror | 1d12 | ||||||||
Terror, Variant | The master of shados and fear. Incarnation of nightmeres. | 1d8 | |||||||
Thaus | Arcane artists who wield raw magical energy, as opposed to casting spells. | 8 | |||||||
The Achilles | 10 | ||||||||
The Augmenter | 10 | ||||||||
The Department of Inner Minds | As a DIM student, you gain the following class features | 1d6 | |||||||
The Ever Changing | 10 | ||||||||
The Fallen Monk | A Fallen Monk on the path of retribution, deciding on whether to seek vengeance or forgive his enemies. | 12 | |||||||
The Ghost Samurai | Become a fearsome samurai warrior that foes will learn to fear you as the Ghost Samurai. | 10 | |||||||
The Knight, Variant | Hated by this world. Completely devoid of talent. | 12 | |||||||
The Rotten | Half | 10 | |||||||
The Sealed Warrior | 10 | ||||||||
Timeless Sorcerer | Unnoticed by time. | 6 | |||||||
Tinkerer | One who makes clockwork objects and contraptions | 6 | |||||||
Tinkerling | A tinkerling uses their intelligence and creativity to solve their problems through mechanical means. If you can think it, a tinkerling can make it. | 6 | |||||||
Titanshifter, 2nd Variant | Strange people that can shift into Titans | 8 | |||||||
Tough Commoner | Not all commoners are 1 hit die wimps, some can actually fight. | 6 | |||||||
Trapped Dragon | Dragons cursed to appear in humanoid form, these mighty warriors retain some of their draconic visage and use it against foes. | 12 | |||||||
Trigger User | A trion user that uses their trion for creation and fighting | 10 | |||||||
Troll | A monstrous troll which grows more powerful as it increases in size. | 12 | |||||||
Truenamer | Scholars dedicated to learning the ancient lexicon of the universe. Some use it to control others, some use it to unravel evil magics, but all know it is powerful and not something to be taken lightly. | 6 | |||||||
Twinmind | Two heads are better than one, as are two bodies. | 12 | |||||||
Umbra | Masters of ancient power - the Shroud | 8 | |||||||
Unarmed Brawler | A tough fighter specialized in unarmed combat | 12 | |||||||
Unarmed Brawler, Variant | A tough fighter specialized in unarmed combat | 12 | |||||||
Unarmed Fighter | Unarmed fighters are combatants specialized in using their own bodies as weapons. | 10 | |||||||
Unarmed Fighter, Variant | Unarmed fighters are combatants specialized in using their own bodies as weapons. | 10 | |||||||
Universe Hopping Rogue-Like | Rogue Like Universe hopper who picked up new skills on their travels. | 10 | |||||||
Untainted | Individuals trained to resist magic, becoming the perfect nemesis of powerful spellcasters. | 10 | |||||||
Untouchable Knight | A knight that puts their honer and pledge to never be hit above all else. | 6 | |||||||
Ur Khul Ranger | Hunters, Trackers and Guardians from the ancient school of Ur Khul Nathorvín Etrío ed Kareptirah | 8 | |||||||
Vain | An entertaining soul, one who exists as a unique competitor whose swagger will guide them further. | 10 | |||||||
Valkyrie of Asgard | The beautiful battle maidens descend from Asgard to collect the souls of fallen soldiers. | 12 | |||||||
Valorant Agent | As an Agent you gain the following features | 1d8 | |||||||
Vampire | 8 | ||||||||
Vampire Hunter | Warriors, dedicated to the single purpose of exterminating the creatures of darkness, becoming a predator of predators. | 10 | |||||||
Vampire Hunter, Variant | Vampire hunters are natural born hunters, accursed- or blessed- with abilities that give them the power to hunt down the foul undeath of the night. | 8 | |||||||
Vampire Knight | 12 | ||||||||
Vampire, Variant | Once living, you now find your life a constant fight against the gnawing hunger inside of you. | 8 | |||||||
Vampiric | Drinker of blood | 8 | |||||||
Vampyr | A Pure-blooded vampire who's heart still beats. | 12 | |||||||
Vampyre | You are a night walker. One who glides through oceans of blood. Beyond human. A monster whose power radiates with a darkness. One that casts a shadow on darkness itself. | 8 | |||||||
Vandar | A fighter who uses both weapons and magic. | 10 | |||||||
Vanguard | The ultimate symbol of sturdiness. | 10 | |||||||
Variant Jujutsu Sorcerer | A jujutsu Sorcerer utilizes his cursed energy to destroy cursed spirits. | 8 | |||||||
Viking | Fighters with a propensity for songs and going berserk. | 12 | |||||||
Viking Raider | Viking raiders are terrible and merciless pirate in the North Sea. This class is a Barbarian Variant, and is meant to work with the official Barbarian subclasses. | 12 | |||||||
Viking Warrior | As a Viking Warrior you gain the following Features | 10 | |||||||
Vileblood | A fearsome creature whose strengths lie in shadows | 8 | |||||||
Vindicator | Holy warriors that seek to turn evil towards the righteous path. | 10 | |||||||
Viz-Jaq'taar Assassin | Coming from monasteries established by the Vizjerei Clan of Mages, these monks are masters of martial arts and shadow disciplines with the Chi living forces. | 8 | |||||||
Void Bringer | A creature from the empty space between the worlds | 12 | |||||||
Voidblade | The voidblade is a mystic soldier who handles weapons and move through the more fearsome worlds and use insanity as a weapon. | 10 | |||||||
Vorpal Follower | You walk the way between space, cutting through like a blade or a pen tip... | 8 | |||||||
Wanderer | a powerful, but unstable, psychic | 6 | |||||||
Wanderer, Variant | A Wandering swordsman who has learned to manipulate Ki into their fighting style. | 10 | |||||||
War Hulk | A creature of great size and strength who is specifically trained to shock and awe opposing massed troops. | 12 | |||||||
War Magus | War Magi are the epitome of magical might combined with physical abilities. | 8 | |||||||
War's Champion | 12 | ||||||||
War's Champion, Variant | 12 | ||||||||
Warchief | Elite Captain and leader of orcs and evil creatures for good or evil. | 10 | |||||||
Warcraft Death Knight, Variant | 1d12 | ||||||||
Warden "old school" | An ultra-basic hard tank | 12 | |||||||
Warden | Wardens are durable melee fighters who can use the magic of their soul to inflict more damage. They also gain advantage on survival checks, due to the time they spend in the wilderness hunting monsters, and dangerous animals. | 10 | |||||||
Warhammer Fantasy Witch Hunter | Inquisitive warrior that hunts demons and witches. | 10 | |||||||
Warlock, Low Magic Variant | You struck a bargain with an otherworldly being of your choice: the Archfey, the Fiend, or the Great Old One who has imbued you with mystical powers, granted you knowledge of occult lore, bestowed arcane research and magic on you and thus has given you facility with spells. | 8 | |||||||
Warrior of Fenris | Followers of the giant wolf Fenris, these warriors worship the fury and power of this divine monster | 10 | |||||||
Water Archon | 12 | ||||||||
Waterbender | Water Bending Monk | 10 | Water Bending Monk | 10 | Water Bending Monk | 10 | |||
Weapon Master | The Weapon Master is a skillful soldier who handles weapons as if it were an extension of their body. | 10 | |||||||
Weapon Specialist | Masters in the use of weapons, these warriors can use any weapon they can get their hands onto to their fullest extent. | 8 | |||||||
Weapon Summoner | A warrior capable of invoking weapons during combat. | 10 | |||||||
Weapon Tosser | The Weapon Tosser is a class that revolves around throwing your weapons instead of using them in their intended style. This class generally proves to be a very agile, medium range fighter, but can be played any way the player likes with the class variants. | 8 | |||||||
Werelion | 8 | ||||||||
Werewolf | Hybrids between humanoids and wolves, the werewolf is a legendary monster from gothic horror | 8 | |||||||
Werewolf, Variant 2 | Hybrids between humanoids and wolves, the werewolf is a legendary monster from gothic horror | 8 | |||||||
Wielder of a Legendary Weapon | An even more versatile fighter, with some resemblance to monk and a huge reliance on one magical item. | 10 | |||||||
Wild Master | Combination of Barbarian and Ranger | 10 | |||||||
Wildwalker | The creatures of the forest are your life. Fight alongside them or summon them to fight for you! | 6 | |||||||
Wind Blade | A fighter who uses their swordsmanship and control over the winds to battle. | 8 | |||||||
Wind Runner | One touched by the the Plane of Air, who uses his connection to maximize his mobility. | 6 | |||||||
WIP Testing Experiment | A "magic girl" with love theming | 8 | |||||||
Witch Doctor | A mysterious and powerful practitioner of black magic, whose voodoo and versatility allow him to protect his friends and destroy his foes with terrifying efficiency. | 1d8 | |||||||
Witch Hunter, Variant | Inquisitive warrior that hunts demons and witches. | 8 | |||||||
Witcher, 6th Variant | Monster Hunter Class based on Polish writer Andrzej Sapkowski's books. | 10 | |||||||
Wolf's Fury (5e class) | A unarmed combatant who fights for glory and gold. | 12 | |||||||
World Strider | World Striders are the fastest humanoids to exist, darting around the world with no chance to be caught. | 10 | |||||||
Wraith Warrior | 8 | ||||||||
Wraith/Ranger | 10 | ||||||||
Wrath, Deadly Sin | Wrath is the gatekeeper to the Domains of the Nine Sins, and also keeps the boundaries firmly fixed so that the other Sins cannot escape and cause severe imbalance. It is up to you to maintain that balance between the Physical Realm, the Domains of the Nine Deadly Sins, and the Nine Hells so that they don't merge and create unbridled evil throughout the entire pocket Universe. | 8 | |||||||
Wrestler | Whether through brute strength or incredible skill, the wrestler is a charismatic melee fighter adept at dishing out pain, soaking up punishment, and controlling the flow of battle. | 10 | |||||||
Wrestler, Variant | Whether through brute strength or incredible skill, the wrestler is a charismatic melee fighter adept at dishing out pain, soaking up punishment, and controlling the flow of battle. | 12 | |||||||
Wyvern Rider | A rider specialized in taming and fighting with wyverns. | 8 | |||||||
Xenokai Fighter | An unarmed fighter that uses intense training, focus, and mediation to empower themselves beyond their usual limits in combat. This is a variant of the Monk class, and meant to work with conventional monk subclasses. | 8 | |||||||
Yandere | Shower your beloved with your unending love and remove all that stands between you and them | 10 | |||||||
Yin Yang | You are a vessel for conflicting battles, striving for balance in a world of oppositions. | 8 | |||||||
Yojimbo | Warriors devoted to the protection of other beings. | 12 | |||||||
Zealot | The zealot is dedicated to supporting their cause at all costs. | 8 | |||||||
Zephyr | A fighter who uses the power of wind to enhance their movements and attacks. | 10 | |||||||
Zombie | You were dead, but you're getting better. | 8 | |||||||
Zone Weaver | 10 | ||||||||
Zoner | 12 | ||||||||
Zoomer | Zoomers are people who use their speed to make quick and deadly strikes. | 8 | |||||||
User talk:ZWyldDestroyer | As a Mystic Eye you gain the following class features. | 8 |
Non-Spellcasting Classes Based on Existing Fiction[edit]
Name | Summary | Spellcasting | Hit Die |
---|---|---|---|
3rd Generation Pyrokinetic | A class that allows the user to generate and manipulate their own flames | 6 | |
Abomination | Adventurer with a dark secret. | 10 | |
Abomination, 2nd Variant | ever been unable to contain stress? let it consume you | 12 | |
Abomination, Variant | ever been unable to contain stress? let it consume you | 10 | |
Absolute Solver's Host | The host of an ancient virus. | 10 | |
Ace Attorney | "A lawyer is someone who smiles no matter how bad it gets." | 6 | |
Air Bender | The Air Nomads are a peaceful civilization, but don’t underestimate them. | 8 | |
Alchemist of Transmutation | Alchemists are individuals capable of studying and practicing alchemy. As the craft of alchemy requires a full understanding of chemistry, physics and ancient alchemical theory, alchemists are closer to scientists than magicians, but the ability to perform alchemy is also tied to an inherent talent for manipulating matter and energy, so not all people can become competent alchemists merely by studying. | 8 | |
Alchemist, 2nd Variant | 8 | ||
Alchemist, FMA | Alchemists are individuals capable of studying and practicing alchemy. As the craft of alchemy requires a full understanding of chemistry, physics and ancient alchemical theory, alchemists are closer to scientists than magicians, but the ability to perform alchemy is also tied to an inherent talent for manipulating matter and energy, so not all people can become competent alchemists merely by studying. | 8 | |
Allogene | Genshin Impact Vision Holder, Variant. Your ambitions have been recognized by the gods | 8 | |
Allomancer | An allomancer consumes and burns a specific kind of metal in order to fuel various magical abilities. | 8 | |
AntMan | 1d8 | ||
Apostle | In this world, is the destiny of mankind controlled by some transcendental entity or law? Is it like the hand of God hovering above? At least it is true that man has no control; even over his own will. | 10 | |
Astartes | FOR THE EMPEROR | 12 | |
Aubade | |||
Aura Warrior | Aura warriors use the Aura Force for combat purposes, and they run on respect. They would not hesitate to lay down their life for the greater good. | 8 | |
Avatar (Last Airbender) | 8 | ||
Bearer of Calamities | 10 | ||
Berserker, Heroic Spirit | A specialized class based of the Berserker Servants from the Fate series | 12 | |
Black Blood | A vicious virus in the bloodstream has been weaponized and known to cause a special kind of madness. | 12 | |
Black Blood, Variant | A vicious virus in the bloodstream has been weaponized and known to cause a special kind of madness. | 12 | |
Black Blood, Variant 2 | A vicious virus in the bloodstream has been weaponized and known to cause a special kind of madness. | 12 | |
Black Swordsman | Battered, bloodied, and scarred, these warriors fight in a world of magic and monsters with nothing but their own humanity. | 12 | |
Blacklight Mutator | Once a normal creature, exposed to an aberration/cursed virus you are more than just the creature, you are an infected hybrid. | 10 | |
Blacklight Virus | A genetically enhanced mutation which allows the user access to alter their genetic code for biological weapons. | 10 | |
Blood Killer Cat | Bloodclan from Warriors Cat | 12 | |
Blood Lord | A mage whose chosen a very unconventional method of magic. | 10 | |
Blood Quirk | A quirk that incorporated blood in a major way. | 10 | |
Blood Quirk, Variant | A quirk that incorporated blood in a major way. | 10 | |
Bloodborne Hunter | A mysterious hunter who has mastered their own blood to perform unnatural feats. | 8 | |
Caped Crusader | A warrior on a path they designated. These warriors combine martial arts, stealth, and versatile equipment to take out their foes. | 8 | |
Cavalier | Fearsome and courageous knights that ride their steed into battle. | 10 | |
Cave-Guard | Guards from Tribe of Rushing Water from Warriors Cat | 12 | |
Celestial Spirit User | A homage to the anime Fairy Tail. Play with the magical abilites to summon and fight alongside Celestial Spirits. | 8 | |
User:Comiq | 8 | ||
Commandment of Piety | Powerful demonic warriors who will destroy everything while offering piety | 10 | |
Cosmos User | Powerful Knights that uses the cosmos of the universe to fight. | 10 | |
Covenant Soldier | A force of conquest throughout the galaxy. | 10 | |
Crazed Uncle | A Bioshock-themed insane anti-caster. | 6 | |
Crusader | You are a valiant champion whose goal is to smite evil. | 10 | |
Custom Stand User Variation | A Class of Stand User with a customized stand. No Star Platinums or The Worlds over here. | 10 | |
Daddy/Daughter | The short support or slim assassin | 8 | |
Daemon Eater | Individuals that suffer from the Daemonblight, causing their soul to emit a toxic aura simply called Malevolence and slowly turning them into Daemons. | 10 | |
Daemon Eater Variant | Individuals infected with a blight that grants them power. | 10 | |
Dark Hunter | A warrior who uses precise cuts from sword and whip to impose harmful conditions upon their prey. | 8 | |
Dark Knight, 2nd Variant | 10 | ||
Dark Shadow | A quirk based on using a shadow emitted from your body to enhance your abilities inside and outside of combat. | 6 | |
Dark Slayer | 10 | ||
Deck Master | 8 | ||
Demiglaive | 8 | ||
Demon Slayer | A swordsman/swordswoman who's joined the ranks of the Demon Slayer Corps. | 10 | |
Demon Wielder | Fighters who utilize the power of demons to assist them in battle. | 10 | |
Destiny Warlock | Radical Space Wizards | 10 | |
Determined, Variant | As a Determined you gain the following class features | 10 | |
Devil Hunter, 2nd Variant | Style on your enemies, Devil May Cry style. | 10 | |
Devil Hunter, 3rd Variant | Style on your enemies, Devil May Cry style. | 10 | |
Devil Hunter, Variant | Style on your enemies, Devil May Cry style. | 10 | |
Devil User | Creatures with demonic powers, making contracts and killing to survive. | 8 | |
Doom Slayer, 3rd Variant | 12 | ||
Doom Slayer, 4th Variant | For those who want to rip and tear. | 12 | |
DoomSlayer, 5th Variant | Rip and Tear, Until it is done | 12 | |
DoomSlayer, Variant | A warrior bent on vengeance and the destruction of all things demonic and cruel. | 12 | |
Dragalia Shifter | Warriors from Alberia who can transform into Dragons. (Inspired by Nintendo's Dragalia Lost) | 12 | |
Dragon Rider | A warrior possessing magical powers by being bonded with a dragon. (Based on the Inheritance Cycle by Christopher Paolini.) | 10 | |
Dragon Ryder, Variant | Versatile spell caster bonded with a dragon. | 8 | |
Dragon Slayer | Individuals who use lost magic that grants them the power of dragons. | 10 | |
Dragon Slayer, Fairy Tail | Individuals who use lost magic that grants them the power of dragons. | 10 | |
Dragoon (Legend of Dragoon) | Warriors bound to the spirits of dragons, able to invoke the elemental power of dragons to conjure magic and transform into a hybrid dragon form, known as the Dragoon form. | 10 | |
Dream Demon | A living nightmare, forged from an unwanted soul. | 4 | |
Driver | 10 | ||
Earth Bender | Earth Benders are tough, resilient, and will stand their ground, no matter what. | 8 | |
Eclipse Cat | Sorcerer with short rest spell slots | 8 | |
Electrification | A quirk designed to shock your opponents. | 8 | |
Eliksni | Insectoid, four-armed aliens who are as adaptable as they are vicious. | 12 | |
Empty Being | 8 | ||
Espada (JJ Nerf) | 10 | ||
Evoker | A channeler of elemental forces that brims with internal energy. | 6 | |
Explosion | A class about making explosions with your explosive body. | 10 | |
Fable Wolf | Beings who have struggled to integrate into society due to their bestial nature. | 10 | |
Fairy King | 4 | ||
Fell Rider | Dark riders on mounts, who fell into darkness | 10 | |
Fire Bender, Variant | 8 | ||
Fire Soldier (Fire Force supplement) | 10 | ||
Fixer (Project Moon Supplement) | 10 | ||
Flagellant | The Flagellant is a zealous fanatic that uses its own suffering to punish their enemies and heal their allies. | 12 | |
Force Master | A powerful warrior who can use the force. | 10 | |
Force Sensitive | As the name implies, Force Sensitive's specialize in using the force to protect themselves and those around them.. | 10 | |
Force Sensitive, Variant | A being with a rare connection to the force | 10 | |
Frost Demon | An all-out offensive class with powerful energy attacks, transformations, and telekinesis. | 12 | |
Fudou Style Martial Arts | You are a warrior who uses the wind. | 10 | |
Fullbringer | A human tainted with undead might from birth. | 12 | |
Ghost Rider | 12 | ||
Ghost Rider, 2nd Variant | 12 | ||
Ghost Rider, Variant | 12 | ||
Ghoul King Incarnate | Living in different worlds is chaotic, but someone who lives in both worlds has a better perspective of both sides of the coin. | 10 | |
Ghoul King Incarnate, 2nd Variant | Living in different worlds is chaotic, but someone who lives in both worlds has a better perspective of both sides of the coin. | 10 | |
Ghoul King Incarnate, Variant | Living in different worlds is chaotic, but someone who lives in both worlds has a better perspective of both sides of the coin. | 10 | |
Ghoul, Variant | A Humanoid monster with powerful Natural weapons that have plenty of power, and utility. Very helpful especially when you need to sate a diet that consists of human flesh. | 12 | |
Graceling | Graceful death dealer | 8 | |
Greatcoat | 10 | ||
Green Lantern | Peacekeepers of green light | 10 | |
Guild Wars Dragonhunter | A defender class that specializes in team support and trap damage. | 10 | |
Gungeoneer | A dungeon delver who uses their wit and intellect to dip dive and dodgeroll through traps and enemies. | 10 | |
Gungeoneer, Variant | A dungeon delver who uses their wit and intellect to dip dive and dodgeroll through traps and enemies. | 10 | |
Gunlance Wielder | 10 | ||
Gunmen Pilot Variant | 1d8 | ||
Half Ghost | Wieldng a power given to you from a realm called The Ghost Zone, you now decide who gets sent to their grave | 8 | |
Half-Cold Half-Hot | A quirk based on creating ice and fire with different sides of your body. | 8 | |
Hallownest Knight | A class based around the Hollow Knight lore. | 10 | |
Halo Spartan | A machine in the shape of a super-soldier | 10 | |
Hamon/Ripple User | Hamon/Ripple Users use The Ripple to hurt enemies and assist themselves. | 8 | |
Hardening | A quirk that hardens your skin to be super tough. | 12 | |
Harmony Singer | 8 | ||
Heroic Champion | A class based of the Servants from the Fate series | 8 | |
Heroic Spirit | A class based of the Servants from the Fate series | 10 | |
Hojosa | A class revolved around the character 'Ilpyo Park' from God of Highschool | 10 | |
Hollow | Evil spirits who want nothing beyond just eating souls and grow stronger | 12 | |
Hollow (Soul Society Supplement) | 10 | ||
Hollow Knight, Variant | A Knight who uses the power of the void within themselves and their master swordsmanship to combat their foes. | 10 | |
Hollow, Variant | Evil spirits who want nothing beyond just eating souls and grow stronger | 12 | |
Homunculus | An effectively immortal being created with the most forbidden science. | 8 | |
Honkai Valkyrie | A Superhuman soldier who fight against Houkai. | 8 | |
Hunter, 2nd Variant | A mysterious hunter who has mastered their own blood to perform unnatural feats. | 8 | |
Huntsman | A versatile fighting class that makes use of a transforming weapon and mitigates damage with Aura (RWBY). | 10 | |
Huntsman Variant | A versatile fighting class that makes use of a transforming weapon and mitigates damage with Aura (RWBY). | 10 | |
Huntsman/Huntress, Variant | A highly customizable warrior who protects people and slays monsters. Based on the show RWBY. | 10 | |
Hyrule: Fighter | You are a master of traditional combat. Few can match your training and talent on the battlefield. | 10 | |
Hyrule: Hunter | You are adept at facing monsters in the wilds, able to adapt to any combat scenario. | 8 | |
Hyrule: Oathsworn | Bound by a sacred oath, you are sworn to use your divine power for a cause you believe in. | 10 | |
Hyrule: Opportunist | With finesse and tact, you exploit the vulnerabilities of your foes with uncanny skill. There's no opportunity you can't seize. | 8 | |
Imperial Guardsman | The regular infantry of the Imperial Guard, whom are ready to die for the Emperor. | 10 | |
Insect Glaive Hunter | The Insect Glaive hunter is an unique warrior who takes down the enemy with mobility and his loyal Kinsect companion. | 10 | |
Integrity Knight | 10 | ||
Interfusion Mage | A mage without spell slots that channels their power through the surrounding environment. | 6 | |
Iron Avenger | And me? I am... Iron Man | 8 | |
Iron Solari | 10 | ||
Jedi | Those capable of feeling and wielding energy of the planes | 8 | |
Jedi/Sith | A powerful warrior, who using a strange mystic energy, known as, The Force. | 10 | |
Jedi/Sith, Variant | Those capable of feeling and wielding energy of the planes | 10 | |
Jujutsu Shaman | A class based on Jujutsu Kaisen | 8 | |
Jujutsu Sorcerer | 8 | ||
Kamen Rider Heisei | ¿Are you ready? ¡Henshin! | 8 | |
Keybearer | The ancient keyblade legacy has awakened inside you. Use it wisely, as it will be more than just a weapon. | 8 | |
Keyblade Master | A fierce warrior wielding immense and unique power. | 10 | |
Keyblade Master, Variant | The ancient keyblade legacy has awakened inside you. Use it wisely, as it will be more than just a weapon. | 10 | |
Keyblade Master, Variant 2 | Kingdom Heart beckons, will you answer its call? | 10 | |
Keyblade Wielder | Kingdom Heart beckons, will you answer its call? | 8 | |
Keyblade Wielder, 2nd Variant | A fierce warrior wielding immense and unique power. | 10 | |
Ki Fighter | Martial artists capable of harnessing their own life energy. | 8 | |
Ki Fighter, 2nd variant | 8 | ||
Ki Fighter, Variant | 8 | ||
Ki Warrior | 8 | ||
King of Games, 3rd Variant | A summoner/spell-caster who's possible actions are chosen at random. with a effective spell level of 1/2. | 8 | |
King of Games, variant | a summoner/spell-caster whos possible actions are chosen at random. with a effective spell level of 1/2. | 8 | |
Kittypet Cat | Bardic Kittypet from Warriors cat | 6 | |
Kiwami Heat | Kiwami Heat focuses on fighting with unarmed strikes but handled weapons are welcomed. | 8 | |
Klyntar Host | 12 | ||
Klyntar Host, Variant | 12 | ||
Legionis | Elite officers who use the power of spectral entities called Legions. | 10 | |
Limitless | A class based on Gojo Satoru from Jujutsu Kaisen. | 8 | |
Limitless, Variant | A class based on Gojo Satoru from Jujutsu Kaisen. | 8 | |
Living Weapon, Variant | Inspired by Kantai Girls, Azure Lane, and the Military. | 10 | |
Loner Cat | Barbarian modified to fit better in a low magic world | 12 | |
Lord of Shadows | Lords of Shadow are beings who have abandoned their humanity and become creatures of the night with terrifying dark powers. | 12 | |
Luck Knight | A formidable foe whose main strength relies on betting | 8 | |
Magic Law Practitioner | You punish and prosecute undead to the fullest extent of the law! | 8 | |
Magical Girl | If you wished you could be a character from the anime "Puella Magi Madoka Magica", then this class is for you. | 8 | |
Magical Girl, Variant | Wield the power of a magical girl to face witches. | 8 | |
Mana User | Mana User's use their imagination for magic | 6 | |
Manakete | Beings who have a connection to dragons whithin their blood. They gain strength and power from it, shapeshifting their body into draconic forms. But they must be wary to not let it consume them. | 10 | |
Mandalorian | A group of people native to the planet Mandalore, and wear special armor made of a substance called Beskar. | 10 | |
Mantra Asura | Beings who harness the power of Mantra to protect all of humanity. | 12 | |
Mask Collector | Mask Collectors are people who Travel far and wide to try to find magical masks. | 8 | |
Maverick Hunter | A buster-wielding agent dedicated to the destruction of gone-maverick reploids. | 8 | |
Mech Pilot, 2nd Variant | 4 | ||
Medic - TF2 | A doctor capable of restoring the health of his allies while harming their enemies in the frontlines. | 8 | |
Medicine Cat | Outside combat healer based on Medicine Cat from Warrior Cat | 10 | |
Mistborn, Variant | Channel the power of Preservation through metals! | 6 | |
Mobian Devil | You want to hit hard and boost your allies. | 8 | |
Mobian Explorer | 8 | ||
Mobian Genius | 8 | ||
Mobian Speedster | 8 | ||
Monado Wielder | You are one of the rare people able to wield the power of the legendary fate-altering sword, the Monado. | 10 | |
Monkey King | A class based on God of highschool | 10 | |
Monkey King, Variant 2 | A class based on God of highschool | 8 | |
Monster/Beast Hunter | A Guardian of nature and people equally. | 10 | |
Monsterbound | A class that allows the user to take on a more feral fighting style with the assistance of a monster companion | 10 | |
Mugen Tenshin | The Mugen Tenshin clan is an ancient family of warriors trained in the ninja arts. | 8 | |
Muzan Demon | You were a human that was turned into a demon by Muzan. | 12 | |
Myrmidon | Sword wielders that use graceful maneuvers to cull their opposition. | 10 | |
Mystic Eyes User | Bend the fundamental forces of the universe to your will with nothing but your eyes. | 8 | |
Mystic Puppeteer | A mystic who has crafted and enchanted small puppets, using them for anything and everything from the mundane to fighting in their stead. | 8 | |
Mystic Puppeteer, Variant | A mystic who has crafted and enchanted small puppets, using them for anything and everything from the mundane to fighting in their stead. | 10 | |
Mystic, 2nd Variant | More disciplines, fewer restrictions, higher cost powers. | 8 | |
Mystic, 2nd Variant Psionic Disciplines (5e Other) | |||
Mystic, 5th Variant | a revisited version of the UA's Mystic | 8 | |
Nanomachines, Son | The mind is a weapon, I have perfected that concept. | 12 | |
Naruto Shinobi, Fun Variant | Shinobi are ninja capable of extraordinary feats and skills using chakra. | 8 | |
Naruto: Shinobi | Shinobi are ninja capable of extraordinary feats and skills using chakra. | 8 | |
Naruto: Shinobi, Variant | Shinobi are ninja capable of extraordinary feats and skills using Ki. | 8 | |
Nen User | People who learned how to use the aura inside them as a weapon. | 12 | |
Nen User, Variant | People who learned how to use the aura inside them as a weapon. | 8 | |
Nomu | An unnatural fusion of quirks. | 10 | |
Omnitrix Wielder | A warrior attached to a powerful device known as the Omnitrix. | 10 | |
One for All | Wield a powerful quirk passed down from hero to hero | 10 | |
Operative | A strategist, both fighting and providing utility. | 10 | |
Overdrive User | 10 | ||
Pegasus Knight | A protector of the weak, riding a winged horse. | 8 | |
Permeation | A quirk that allows you to pass through objects and become intangible. | 8 | |
Phantom Thief | A creative artist who steals his prey in style. | 8 | |
Phantom Thief of Hearts | 8 | ||
Phlog | 8 | ||
Planes Walker | 10 | ||
Planeswalker, Variant | As Planeswalker, you can either be the protector of the multiverse, or its greatest enemy, the power is yours to decide. | 8 | |
Plumber | An adventurer with superhuman jumping abilities. | 10 | |
Pokemon Trainer, Variant | Trainers don’t fight for themselves, they use the menagerie of creatures they capture to fight for them. | 6 | |
Pokémon Trainer | It is now the time to catch 'em all | 8 | |
Pokémon Trainer, Variant | Travel the world making friends! | 4 | |
Prey-Hunter | Aggressive fighter class based on Prey-Hunter tribe in warrior books | 10 | |
Prototype | You were infected by a virulent virus, mutating your genetic code and allowing you to freely manipulate your own biomass for your own use. | 10 | |
PSI Kid | A young adventurer with their newly awakened psionic power, harnessed by their emotions. Based on the Psionic by Ethan. | 6 | |
PSI User | 8 | ||
Psychonaut | |||
Pyromaniac | Any problem can be solved with fire. Lots of fire. | 8 | |
Quincy | A secret, long-forgotten organization of humans hell-bent on slaying the undead instead of purifying them. | 8 | |
Quincy, 2nd Variant | A secret, long-forgotten organization of humans hell-bent on slaying the undead instead of purifying them. | 8 | |
Quincy, Variant | 8 | ||
Quirk User | A person whose unique power has | 10 | |
Ranger of the North | A Ranger of the North is a warrior who is trained rigorously, sometimes for years, before they are considered ready to venture beyond the wall. Until then, they do small work, training, of course, or standing watch on the wall. Tending the flames in the braziers that are used for warmth, polishing swords, working the kitchens, and many other things. After they are finished with their training is when they become a force to be reckoned with. After their training, they go beyond the wall, scouting, making maps, and hunting. Sometimes, they go on hunts for parties of wildlings whom are planning to go over the wall and raid, and most times, they do not come back. Scarcely is a ranger who survives one who is not greatly skilled. | 10 | |
Ranger, Pathfinder Edition | Acting as a bulwark between civilization and the terrors of the wilderness, rangers study, track, and hunt their favored enemies. | 10 | |
Raven Demon Ascendant | Control your inner demon, | 1d10 | |
Rebel Corps Soldier | A soldier who uses their will to aid the rebellion in any way they can. | 8 | |
Red Dragon Emperor | 12 | ||
Reishi | A warrior that has mastered the art of Reiki channeling (Yu Yu Hakusho) | 10 | |
Reverse Klyntar | 12 | ||
Rider, Variant | A specialized class based of the Rider Servants from the Fate series | 10 | |
River Warrior Cat | Water and grappled class based on Riverclan from Warriors cat | 12 | |
User:Roxxx | A warrior bent on vengeance and the destruction of all things demonic and cruel. | 12 | |
Ruined King | 8 | ||
Runeblade | A master of the blade and a scholar of the runes, with these skills, blaze a path to arcane martial supremacy | 10 | |
Runner | Runners (from Mirror's Edge) are able to manipulate kinetic energy and outdo opponents in combat with use of martial arts. | 8 | |
Sacrier | Close-combat experts who embraces pain to inflict them. Originally from Dofus franchise, with a dash of some things else. | 12 | |
Sacrier, Wakfu Variant | A fist fighter that becomes stronger at low HP | 1d10 | |
Saiyan Fighter | Fighters who specialize in ki techniques and transformations to boost their power. | 8 | |
Saiyan Fighter, 2nd Variant | Powerful warriors capable of surpassing their limits with powerful transformations. | 8 | |
Saiyan Fighter, 4th Variant | Powerful warriors capable of surpassing their limits with powerful transformations. | 8 | |
Saiyan Fighter, Variant | Powerful warriors capable of surpassing their limits with powerful transformations. | 8 | |
Sandbender | Individuals that control sand to attack and protect himself. | 10 | |
Sans, 2nd Variant | 8 | ||
Seeker of Truth | |||
Shaco | A trickster adept at creating chaos on the battlefield and getting behind enemies to stab their back. Based on League of Legends' Shaco. | 8 | |
Shadow Warrior Cat | Sneaky class based on Shadowclan from Warrior Cats | 8 | |
Shifter | Creatures with the ability to transform into other creatures. | 10 | |
Shinigami | A class based on the hit anime and manga series, Bleach. | 10 | |
Shovel Knight | A knight that lives by a holy code and uses a sacred blade: The Shovel Blade! | 10 | |
Sin of Wrath, 2nd Variant | 10 | ||
Sin of Wrath, Variant | A demonic being with the power to counter magic. | 12 | |
Sisterhood Cat | Spirit class based on Sister from Warrior Cat | 8 | |
Sith | A true warrior of the dark side, you are above all others in power and status. | 10 | |
Sky Warrior Cat | Warriors that attack from the sky based from Skyclan from Warrior Cat | 8 | |
Soul Reaper | 10 | ||
Soul Reaper, Variant | A being made out of spiritual energy made to purify evil souls and protect the world of the living. | 10 | |
Soulbringer | Adaptable spellswords with conviction and arcane senses. | 10 | |
Spawn | They call me by many names, demon, monster, nephilim... but I only respond to one name, Spawn | 12 | |
Spawn of The Body | Superhuman with shapeshifting powers. | 10 | |
Spellbreaker | A Spellbreaker is both a destroyer and protector of magic. | 10 | |
Spider-Man | If you ever wanted to be Spider-Man, well then this is the class for you. | 8 | |
Spider-Person, Variant | If you ever wanted to be Spider-Man, well then this is the class for you. | 8 | |
Spin Wielder | Pizza Mozzarella! | 8 | |
Spirit Walker, 2nd Variant | 10 | ||
Splicer | 8 | ||
Stand User (Custom) | A Class of Stand User with a customized stand. No Star Platinums or The Worlds over here. | 10 | |
Stand User (Custom) Variant | A Class of Stand User with a customized stand. No Star Platinums or The Worlds over here. | 12 | |
Stand User Variant | Callout your inner spirit, and punch your enemies with it | 8 | |
Stand User, 2nd Variant | 10 | ||
State Alchemist | Alchemists are individuals capable of studying and practicing alchemy. As the craft of alchemy requires a full understanding of chemistry, physics and ancient alchemical theory, alchemists are closer to scientists than magicians, but the ability to perform alchemy is also tied to an inherent talent for manipulating matter and energy, so not all people can become competent alchemists merely by studying. | 8 | |
Survivalist | A wily character who makes up for offense with out of the box animal tricks | 10 | |
Survivalist, Fallout Variant | A lonesome watchman. | 10 | |
Swordsman, Variant | A dex-based weapon fighter based on swordsman from one piece fiction. | 10 | |
Tager | A person who has inextricably bonded themself with a being from the Far Realm, gaining a shifted form in the process. | 10 | |
Taster | A class revolved around the character 'Sora' from Hardcore Leveling Warrior | 10 | |
Taster, Variant | A class revolved around the character 'Sora' from Hardcore Leveling Warrior | 10 | |
Tech-Priest | 10 | ||
Tenno | 4 | ||
The Fixer | 10 | ||
The Monkey King | A class based on the character Jin Mori from God of highschool | 8 | |
The Nightmare Seeker | they are demons that come from far places of the underworld just to seek the nightmare flame of broken worlds | 10 | |
The Pure Lightning | 10 | ||
The Scout | Scout from Tf2 | 10 | |
The Silent | A deadly group of hunters and huntresses from the foglands. | 8 | |
The Slayer | A merciless hunter that rejects death solely to to get the chance to slaughter their enemies. | 12 | |
The Stranger | An individual using his wits and modifications of his own body to fight for his own survival | 10 | |
The Witcher, 8th Variant | Monster Hunter Class based on Polish writer Andrzej Sapkowski's books. | 10 | |
Thunder Warrior Cat | Maneuvers class based on Thunderclan from Warriors Cats | 10 | |
Titan | Halo spartans empowered with space magic | 12 | |
Titanshifter | Soldiers that fly around on gas powered grappling cables and transform into giants | 10 | |
Titanshifter, Variant | Soldiers that fly around on gas powered grappling cables and transform into giants | 8 | |
Tokyo Ghoul | A mutated monster that just wants to live. | 10 | |
Tokyo Ghoul, 3rd Variant | Living in different worlds is chaotic, but someone who lives in both worlds has a better perspective of both sides of the coin. | 10 | |
Tokyo Ghoul, Variant | A mutated monster that just wants to live. | 10 | |
Transmutation Alchemist | Alchemists are individuals capable of studying and practicing alchemy. As the craft of alchemy requires a full understanding of chemistry, physics and ancient alchemical theory, alchemists are closer to scientists than magicians, but the ability to perform alchemy is also tied to an inherent talent for manipulating matter and energy, so not all people can become competent alchemists merely by studying. | 8 | |
Transmutation Alchemist, 2nd Variant | Alchemists are individuals capable of studying and practicing alchemy. As the craft of alchemy requires a full understanding of chemistry, physics and ancient alchemical theory, alchemists are closer to scientists than magicians, but the ability to perform alchemy is also tied to an inherent talent for manipulating matter and energy, so not all people can become competent alchemists merely by studying. | 8 | |
Transmutation Alchemist, 3rd Variant | A scientist who like to play God | 8 | |
Transmutation Alchemist, 4th Variant | Alchemists are individuals capable of studying and practicing alchemy. As the craft of alchemy requires a full understanding of chemistry, physics and ancient alchemical theory, alchemists are closer to scientists than magicians, but the ability to perform alchemy is also tied to an inherent talent for manipulating matter and energy, so not all people can become competent alchemists merely by studying. | 8 | |
Transmutation Alchemist, Variant | A scientist who like to play God | 8 | |
UltraKiller | You are a machine built for one singular purpose HIGH OCTANE DEATH your lows will be the deepest pits of despair, but your highs will be so tall not even the heavens can reach. | 4 | |
Vampire, Hellsing | Use the souls of your enemies to gain great power. | 10 | |
Vampire, Stone Mask Variant | A normal creature, twisted by an artifact of great power. | 10 | |
Variant, Sekiro | A shinobi like class inspire by: Sekiro shadow die twice | 8 | |
Vein Revenant | Revenants can be played in a variety of ways. The can stay back and cast powerful spells using Ichor, or charge in head-first with giant weapons in hand. | 10 | |
Vein Revenant, Variant | A species of vampire that was born from the Miasma disease. | 10 | |
WAAAGH Conduit | WAAAGH!!! | 8 | |
Warframe | Moving quickly around the battlefield, the Warframes strike with both their weapons and the own powers. | 8 | |
Warrior Cat | A hybrid between loner, kittypet, and warriors | 10 | |
Warrior of the Sun | Blessed by divine radiance, your power increases based on the sun's location in the sky | 12 | |
Wastelander | Now You can take over the wasteland in style! | 8 | |
White Dragon Emperor | 12 | ||
Wind of Destruction | A fusion of man and machine with terrifying strength and the ability to cut through almost anything. | 8 | |
Wind Warrior Cat | Charging fighter from Windclan in Warrior Cat | 8 | |
Witcher | Monster Hunter Class based on Polish writer Andrzej Sapkowski's books. | 10 | |
Witcher, 7th Variant | Monster Hunter Class based on Polish writer Andrzej Sapkowski's books. | 10 | |
Witcher, Variant | Monster Hunter Class based on Polish writer Andrzej Sapkowski's books. | 10 | |
Wonderful One | A masked hero, fueled by their Wonder-Pendant. | 10 | |
Wraith Host, Variant | A more lore versatile version of the Wraith Host, with an overhaul to its gameplay. | 8 | |
Wrath | 12 | ||
Wuju Bladesman | A fast attacker with diverse speed techniques. | 8 | |
Wukong | A class based on the character Jin Mori from God of highschool | 10 | |
Yakuza, Variant | 10 | ||
Yellow Sun Kryptonian | A powerful being able to channel sun energy to perform amazing feats. | 12 | |
Yugioh Duelist | 0 | ||
Za Hando | Erasure incarnate. | 4 |
Non-Spellcasting April Fools Classes[edit]
Name | Summary | Spellcasting | Hit Die |
---|---|---|---|
Anime Girl | Parody of school animes. You are an annoying pest, trying to win the heart of your Senpai. | 8 | |
B-Baller | Come on and Slam, and Welcome to the Jam! | 8 | |
B-Baller Variant | Come on and Slam, and Welcome to the Jam! | 8 | |
Boy Kisser | 1d8 | ||
Bud Knight | YOU'RE THE F***ING BUD KNIGHT | 10 | |
Bud Light Knight, Variant | A warrior in service to a kingdom that uses the power of Bud Light to attack their enemies and help their allies. | 10 | |
Corpse | Just a dead guy | 100 | |
Dad | No dungeon is ready to handle the ultimate dad! | 12 | |
Dayman | Dayman! Aaah! Fighter of the Nightman! Aaah! | 8 | |
Dentist | A practitioner of oral medicine, with several tools at their disposal. | 8 | |
Emperor, the False Archfiend Version | Emperor are people that are born to great things. | 10 | |
Explosive Swordsman | Just cut and blow everything to pieces | 10 | |
Feat Master | 8 | ||
Fire King | Masters of defense that protect their allies with nothing more than a shield. | 12 | |
Fist of the North Pole | Santa's coming! | 12 | |
Gamer | Gamers have strange powers and habitats. They can teleport to places they've already been (as long as they choose to SAVE), they are good at punching things, they can use lazers and they don't get enough sunlight! An adventure is just what they need to look like a human instead of looking like a being of vampiric descent. | 12 | |
Gentleman, 3rd Variant | Tip top, my fair lady! | 10 | |
Gimillian | Magic but without all the downsides | 20 | |
Gimillian, Variant | Magic but without all the downsides | 20 | |
Halfwit | A hero empowered by their propensity for mistakes. | 10 | |
Kid Adventurer | A child-like adventurer capable of fighting against magical entities with only a sword | 10 | |
Multiattacker | A class that attacks multiple times per turn | 8 | |
Peasant | A lowly peasant of no worth who, despite that, is out to get stuff done and solve some problems. Because sometimes you just need to take matters into your own hands. | 6 | |
Rock God | As a Rock God,you gain access to these class features | 8 | |
Rugger | A rough and tumble fighter with a strong team spirit | 10 | |
Sans, Variant | A style of combat and utility build upon disregarding natural laws such as gravity, in other words, cheating. | 2 | |
Score Maniac | Your ability scores are now 3 times 10 to the 8th power. Congrats. | 20 | |
Score Maniac, 2nd Variant (5e class) | Your ability scores are now 3 times 10 to the 8th power. Congrats. | 20 | |
Starforger, Variant | A levitating otherworldly dragon with a connection to the stars | 8 | |
Stockbroker | Read the name of the class again. Right? yeah. You really shouldn't pick this one. | 8 | |
Umbrella Meister | A more sophisticated way of fighting | 8 | |
Waifu | All of the best Waifus in one place! (kind of...) | 8 | |
Weeb | Powerful weebs who were loved by waifus use ki to become as powerful as the sinful anime they enjoy. | 8 |
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