Nekomancer (5e Class)

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Contents

Nekomancer[edit]

Cat People summoner[edit]

Creating a Nekomancer[edit]

Quick Build

You can make a Nekomancer quickly by following these suggestions. First, Wisdom Score should be your highest ability score, followed by Constitution Score. Second, choose the Sage background. Third, choose 2 daggers, component pouch, then Explorer's Pack

Class Features

As a Nekomancer you gain the following class features.

Hit Points

Hit Dice: 1d8 per Nekomancer level
Hit Points at 1st Level: 1d8 + Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Nekomancer level after 1st

Proficiencies

Armor: light armor
Weapons: Simple Weapons
Tools: None
Saving Throws: Constitution Score
Skills: Animal Handling and Choose two from Arcana ,Performance, Medicine, History, Nature, Survival, and Perception

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

  • leather armor
  • (a) 2 daggers or (b) any simple weapon
  • (a) Component Pouch or (b) Arcane Focus
  • (a) Explorer's Pack (10 gp) Includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it. or (b) Dungeoneer's Pack (12 gp) Includes a backpack, a crowbar, a hammer, 10 pitons, 10 torches, a tinderbox, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.

Table: The Nekomancer

Level Proficiency
Bonus
Features Summoning Points Spells Known Cantrips Known —Spell Slots per Spell Level—
1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +2 Spellcasting, Neko summoning 5 4 2 2
2nd +2 <!-Class Feature2-> 10 5 2 3
3rd +2 <!-Types of Nekos-> 15 6 2 4 2
4th +2 Ability Score Improvement 20 7 3 4 3
5th +3 25 8 3 4 3 2
6th +3 30 9 3 4 3 3
7th +3 35 10 3 4 3 3 1
8th +3 Ability Score Improvement 40 11 3 4 3 3 2
9th +4 45 12 3 4 3 3 3 1
10th +4 50 14 4 4 3 3 3 2
11th +4 55 15 4 4 3 3 3 2 1
12th +4 Ability Score Improvement 60 15 4 4 3 3 3 2 1
13th +5 65 16 4 4 3 3 3 2 1 1
14th +5 70 18 4 4 3 3 3 2 1 1
15th +5 75 19 4 4 3 3 3 2 1 1 1
16th +5 Ability Score Improvement 80 19 4 4 3 3 3 2 1 1 1
17th +6 85 20 4 4 3 3 3 2 1 1 1 1
18th +6 90 22 4 4 3 3 3 3 1 1 1 1
19th +6 Ability Score Improvement 95 22 4 4 3 3 3 3 2 1 1 1
20th +6 100 22 4 4 3 3 3 3 2 2 1 1

Spellcasting[edit]

As a practitioner of the art of summoning of the Nekos, you finally gain an understanding on how to tap into the Weave. See chapter 10 for the general rules of spellcasting.

Spell casting Ability[edit]

Wisdom is your spellcasting ability for your nekomancer spells. You use your Wisdom whenever a spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw DC for a Nekomancer spell you cast and when making an attack roll with one.

  • Spell save DC= 8+ your proficiency bonus+ your Wisdom modifier
  • Spell attack modifier= your proficiency bonus+ your Wisdom modifier
Cantrips[edit]

At 1st level, you know two cantrips of your choice from the Nekomancer spell list. You learn additional Nekomancer cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Nekomancer table.

Type of nekos[edit]

At 3rd level, you chose a type of nekos. Choose between phyical, magical, or support, <!-all/both-> detailed at the end of the class description. Your choice grants you features at <!-insert the level when subclass features begin-> and again at <!-list all the levels the class gains subclass features->.->

Ability Score Increase[edit]

When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

Neko summoning[edit]

Neko is the Japanese word for cat. It can refer to actual cats or to characters in anime or manga that have catlike features. Specifically, the catgirl (a woman with cat ears, whiskers, and sometimes paws or a tail) is referred to as a neko. At first level, you have gain the ability to summon Nekos. See



Magical Nekos[edit]

These Nekos have gain the ability of Druid, warlocks, and Sorcerers.

Spellcasting

You have gain the ablity to choose spells from Druid, warlocks, and Sorcerers.

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

Physical Nekos[edit]

These nekos have gain the abilities of the Barbarians, Monks, Rouges, and the Paladins.

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

Support Nekos[edit]

These Nekos have gain the ability of the Clerics, Rangers, and Bard.

Spellcasting

You have gain ablity to choose spells from clerics, ranger, and bards.

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

Neko[edit]

If there isn't a disclosed speed then it is 40ft To summon Nekos that have weapons like the Classes nekos, You need that weapon

Normal nekos[edit]

level one neko[edit]

To summon this neko it takes 5 summoning points and one 1st spell slot The creature will stay in this dimension for 24 hours

  • 10 health
  • AC is 12
  • 10 strength
  • 13 dexterity
  • 10 Constition
  • 6 Wisdom
  • 8 Intelligence
  • 14 Charsima
Actions
  • Claws. Melee Weapon attack:+1 to hit, reach 5ft, one target. Hit 1d4+1 slashing damage

level two neko[edit]

The creature will stay in this dimension for 24 hours To summon this neko it takes 10 summoning points and one 1st spell slot

  • 16 health
  • AC is 12
  • 11 strength
  • 14 dexterity
  • 12 Constition
  • 6 Wisdom
  • 8 Intelligence
  • 15 Charsima
Actions
  • Claws. Melee Weapon attack:+2 to hit, reach 5ft, one target. Hit 1d4+1 slashing damage

level three neko[edit]

The creature will stay in this dimension for 24 hours To summon this neko it takes 15 summoning points and one 2nd spell slot

  • 27 health
  • AC is 12
  • 13 strength
  • 15 dexterity
  • 13 Constition
  • 6 Wisdom
  • 8 Intelligence
  • 16 Charsima
Actions
  • Claws. Melee Weapon attack:+3 to hit, reach 5ft, one target. Hit 1d4+1 slashing damage

level four neko[edit]

To summon this neko it takes 20 summoning points and one 2nd spell slot The creature will stay in this dimension for 24 hours

  • 35 health
  • AC is 14
  • 14 strength
  • 16 dexterity
  • 14 Constition
  • 6 Wisdom
  • 8 Intelligence
  • 16 Charsima
Actions
  • Claws. Melee Weapon attack:+4 to hit, reach 5ft, one target. Hit 1d4+2 slashing damage

level five neko[edit]

To summon this neko it takes 25 summoning points and one 3rd spell slot The creature will stay in this dimension for 24 hours

  • 43 health
  • AC is 14
  • 15 strength
  • 17 dexterity
  • 15 Constition
  • 6 Wisdom
  • 8 Intelligence
  • 17 Charsima
Actions
  • Multiattack the neko can do two claw attacks
  • Claws. Melee Weapon attack:+5 to hit, reach 5ft, one target. Hit 1d4+2 slashing damage

level six neko[edit]

The creature will stay in this dimension for 24 hours To summon this neko it takes 30 summoning points and one 3rd spell slot

  • 53 health
  • AC is 14
  • 16 strength
  • 18 dexterity
  • 16 Constition
  • 6 Wisdom
  • 8 Intelligence
  • 18 Charsima
Actions
  • Multiattack the neko can do two claw attacks
  • Claws. Melee Weapon attack:+6 to hit, reach 5ft, one target. Hit 1d4+3 slashing damage

level seven neko[edit]

The creature will stay in this dimension for 24 hours To summon this neko it takes 35 summoning points and one 4th spell slot

  • 62 health
  • AC is 14
  • 17 strength
  • 19 dexterity
  • 17 Constition
  • 6 Wisdom
  • 8 Intelligence
  • 18 Charsima
Actions
  • Multiattack the neko can do two claw attacks
  • Claws. Melee Weapon attack:+6 to hit, reach 5ft, one target. Hit 1d4+3 slashing damage

level eight neko[edit]

The creature will stay in this dimension for 24 hours To summon this neko it takes 40 summoning points and one 4th spell slot

  • 72 health
  • AC is 16
  • 18 strength
  • 19 dexterity
  • 18 Constition
  • 6 Wisdom
  • 8 Intelligence
  • 18 Charsima
Actions
  • Multiattack the neko can do two claw attacks
  • Claws. Melee Weapon attack:+7 to hit, reach 5ft, one target. Hit 1d4+4 slashing damage

level nine neko[edit]

The creature will stay in this dimension for 24 hours To summon this neko it takes 45 summoning points and one 5th spell slot

  • 82 health
  • AC is 16
  • 19 strength
  • 20 dexterity
  • 19 Constition
  • 6 Wisdom
  • 8 Intelligence
  • 19 Charsima
Actions
  • Multiattack the neko can do two claw attacks
  • Claws. Melee Weapon attack:+8 to hit, reach 5ft, one target. Hit 1d4+4 slashing damage

Level Ten Neko[edit]

To summon this neko it takes 50 summoning points and one 5th spell slot The creature will stay in this dimension for 24 hours

  • 93 health
  • AC is 16
  • 20 strength
  • 20 dexterity
  • 20 Constition
  • 6 Wisdom
  • 8 Intelligence
  • 20 Charsima
Actions
  • Multiattack the neko can do two claw attacks
  • Claws. Melee Weapon attack:+9 to hit, reach 5ft, one target. Hit 1d4+5 slashing damage

Subclass nekos[edit]

Phyical Nekos[edit]

Barbarian Neko level 3[edit]

To summon this Neko it require 15 summoning and 2nd level spell slot

  • AC is 12
  • Health is 29
  • 12 STR
  • 12 DEX
  • 12 CON
  • 8 INT
  • 9 WIS
  • 8 CHA
Action
  • Battle Axe-1d10+1 +3 to hit
Bonus actions
  • Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
  • 3 Rage As a bonus action enter a rage for up to 10 rounds. +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage.

Barbarian Neko level 5[edit]

To summon this Neko it require 25 summoning and 3rd level spell slot

  • AC is 13
  • Health is 50
  • 13 STR
  • 12 DEX
  • 14 CON
  • 8 INT
  • 9 WIS
  • 8 CHA
Action
  • Multiattack 2 attacks
  • Battle Axe-1d10+1 +4 to hit
Bonus actions
  • Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
  • 3 Rage As a bonus action enter a rage for up to 10 rounds. +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage.

Barbarian Neko level 7[edit]

To summon this Neko it require 35 summoning and 4th level spell slot

  • AC is 14
  • Health is 75
  • 14 STR
  • 12 DEX
  • 16 CON
  • 8 INT
  • 9 WIS
  • 8 CHA
Action
  • Multiattack 2 attacks
  • Battle Axe-1d10+2 +5 to hit
Bonus actions
  • Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
  • 3 Rage As a bonus action enter a rage for up to 10 rounds. +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage can’t be charmed or frightened.

Barbarian Neko level 9[edit]

To summon this Neko it require 45 summoning and 5th level spell slot

  • AC is 14
  • Health is 95
  • 14 STR
  • 12 DEX
  • 16 CON
  • 8 INT
  • 9 WIS
  • 8 CHA

you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.

Action
  • Multiattack 2 attacks
  • Battle Axe-1d10+2 +6 to hit
Bonus actions
  • Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
  • 3 Rage As a bonus action enter a rage for up to 10 rounds. +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage can’t be charmed or frightened.

Barbarian Neko level 11[edit]

To summon this Neko it require 55 summoning and 6th level spell slot

  • AC is 17
  • Health is 126
  • 16 STR
  • 14 DEX
  • 18 CON
  • 8 INT
  • 9 WIS
  • 8 CHA
  • you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.
  • If you drop to 0 hit points while you’re raging and don’t die outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead.
Action
  • Multiattack 2 attacks
  • Battle Axe-1d10+3 +7 to hit
Bonus actions
  • Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
  • 3 Rage As a bonus action enter a rage for up to 10 rounds. +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage can’t be charmed or frightened.

Barbarian Neko level 13[edit]

To summon this Neko it require 65 summoning and 7th level spell slot

  • AC is 19
  • Health is 161
  • 18 STR
  • 18 DEX
  • 20 CON
  • 8 INT
  • 11 WIS
  • 20 CHA
  • you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.
  • If you drop to 0 hit points while you’re raging and don’t die outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead.
Action
  • Multiattack 2 attacks
  • Battle Axe-1d10+4, + 9 to hit
Bonus actions
  • Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
  • 3 Rage As a bonus action enter a rage for up to 10 rounds. +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage can’t be charmed or frightened.

Barbarian Neko level 15[edit]

To summon this Neko it require 75 summoning and 8th level spell slot

  • AC is 20
  • Health is 185
  • 20 STR
  • 20 DEX
  • 20 CON
  • 8 INT
  • 9 WIS
  • 8 CHA
  • you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.
  • If you drop to 0 hit points while you’re raging and don’t die outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead.
Action
  • Multiattack 2 attacks
  • Battle Axe-1d10+5 damage, +10 to hit
Bonus actions
  • Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
  • 3 Rage As a bonus action enter a rage +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage can’t be charmed or frightened.
Reactions
  • when you take damage from a creature that is within 5 feet of you, you can use your reaction to make a melee weapon attack against that creature.

Paladin Neko level 3[edit]

To summon this Neko it require 15 summoning and 2nd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Paladin Neko level 5[edit]

To summon this Neko it require 25 summoning and 3rd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Paladin Neko level 7[edit]

To summon this Neko it require 35 summoning and 4th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Paladin Neko level 9[edit]

To summon this Neko it require 45 summoning and 5th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Paladin Neko level 11[edit]

To summon this Neko it require 55 summoning and 6th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Paladin Neko level 13[edit]

To summon this Neko it require 65 summoning and 7th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Paladin Neko level 15[edit]

To summon this Neko it require 75 summoning and 8th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Monk Neko level 3[edit]

To summon this Neko it require 15 summoning and 2nd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Monk Neko level 5[edit]

To summon this Neko it require 25 summoning and 3rd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Monk Neko level 7[edit]

To summon this Neko it require 35 summoning and 4th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Monk Neko level 9[edit]

To summon this Neko it require 45 summoning and 5th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Monk Neko level 11[edit]

To summon this Neko it require 55 summoning and 6th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Monk Neko level 13[edit]

To summon this Neko it require 65 summoning and 7th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Monk Neko level 15[edit]

To summon this Neko it require 75 summoning and 8th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Rouge Neko level 3[edit]

To summon this Neko it require 15 summoning and 2nd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Rouge Neko level 5[edit]

To summon this Neko it require 25 summoning and 3rd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Rouge Neko level 7[edit]

To summon this Neko it require 35 summoning and 4th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Rouge Neko level 9[edit]

To summon this Neko it require 45 summoning and 5th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Rouge Neko level 11[edit]

To summon this Neko it require 55 summoning and 6th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Rouge Neko level 13[edit]

To summon this Neko it require 65 summoning and 7th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Rouge Neko level 15[edit]

To summon this Neko it require 75 summoning and 8th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Magical Nekos[edit]

Druid neko level 3[edit]

To summon this Neko it require 15 summoning and 2nd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Druid neko level 5[edit]

To summon this Neko it require 25 summoning and 3rd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Druid neko level 7[edit]

To summon this Neko it require 35 summoning and 4th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Druid neko level 9[edit]

To summon this Neko it require 45 summoning and 5th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Druid neko level 11[edit]

To summon this Neko it require 55 summoning and 6th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Druid neko level 13[edit]

To summon this Neko it require 65 summoning and 7th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Druid neko level 15[edit]

To summon this Neko it require 75 summoning and 8th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Sorcerer Neko level 3[edit]

To summon this Neko it require 15 summoning and 2nd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Sorcerer Neko level 5[edit]

To summon this Neko it require 25 summoning and 3rd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Sorcerer Neko level 7[edit]

To summon this Neko it require 35 summoning and 4th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Sorcerer Neko level 9[edit]

To summon this Neko it require 45 summoning and 5th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Sorcerer Neko level 11[edit]

To summon this Neko it require 55 summoning and 6th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Sorcerer Neko level 13[edit]

To summon this Neko it require 65 summoning and 7th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Sorcerer Neko level 15[edit]

To summon this Neko it require 75 summoning and 8th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Warlock Neko level 3[edit]

To summon this Neko it require 15 summoning and 2nd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Warlock Neko level 5[edit]

To summon this Neko it require 25 summoning and 3rd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Warlock Neko level 7[edit]

To summon this Neko it require 35 summoning and 4th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Warlock Neko level 9[edit]

To summon this Neko it require 45 summoning and 5th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Warlock Neko level 11[edit]

To summon this Neko it require 55 summoning and 6th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Warlock Neko level 13[edit]

To summon this Neko it require 65 summoning and 7th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Warlock Neko level 15[edit]

To summon this Neko it require 75 summoning and 8th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Support Nekos[edit]

Ranger Neko level 3[edit]

To summon this Neko it require 15 summoning and 2nd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Ranger Neko level 5[edit]

To summon this Neko it require 25 summoning and 3rd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Ranger Neko level 7[edit]

To summon this Neko it require 35 summoning and 4th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Ranger Neko level 9[edit]

To summon this Neko it require 45 summoning and 5th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Ranger Neko level 11[edit]

To summon this Neko it require 55 summoning and 6th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Ranger Neko level 13[edit]

To summon this Neko it require 65 summoning and 7th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Ranger Neko level 15[edit]

To summon this Neko it require 75 summoning and 8th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Cleric Neko level 3[edit]

To summon this Neko it require 15 summoning and 2nd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Cleric Neko level 5[edit]

To summon this Neko it require 25 summoning and 3rd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Cleric Neko level 7[edit]

To summon this Neko it require 35 summoning and 4th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Cleric Neko level 9[edit]

To summon this Neko it require 45 summoning and 5th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Cleric Neko level 11[edit]

To summon this Neko it require 55 summoning and 6th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Cleric Neko level 13[edit]

To summon this Neko it require 65 summoning and 7th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Cleric Neko level 15[edit]

To summon this Neko it require 75 summoning and 8th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Bard Neko level 3[edit]

To summon this Neko it require 15 summoning and 2nd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Bard Neko level 5[edit]

To summon this Neko it require 25 summoning and 3rd level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Bard Neko level 7[edit]

To summon this Neko it require 35 summoning and 4th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Bard Neko level 9[edit]

To summon this Neko it require 45 summoning and 5th level spell slot

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA

Bard Neko level 11[edit]

To summon this Neko it require 55 summoning and 6th level spell slot

  • AC is
  • Health is
  • 12 STR
  • 12 DEX
  • 14 CON
  • 8 INT
  • 10 WIS
  • 20 CHA

Bard Neko level 13[edit]

To summon this Neko it require 65 summoning and 7th level spell slot

  • AC is
  • Health is
  • 12 STR
  • 12 DEX
  • 14 CON
  • 8 INT
  • 10 WIS
  • 18 CHA

Bard Neko level 15[edit]

To summon this Neko it require 75 summoning and 8th level spell slot

  • AC is
  • Health is
  • 12 STR
  • 12 DEX
  • 16 CON
  • 8 INT
  • 10 WIS
  • 20 CHA

Special Nekos[edit]

These nekos are ritual based and require special items

Battalion Nekos[edit]

  • Requires A authentic/really good forged War time Majors's order or higher( if higher you can summon more), 50 summon points, 5th level spell slot
  • Major: 300 Nekos at 2nd normal neko
  • Lieutent colonel: 400 normal Nekos at 2nd level
  • Colonel:500 normal Nekos at 3rd level
  • Major General: 600 normal Nekos at 3rd level
  • Lieutenant General:700 normal Nekos at 4th level
  • General:800 normal Nekos at 4th level
  • General of the Army: 1000 normal Nekos at 5th level
  • They all share initiative

tarrasque neko[edit]

It is a neko dressed in a tarrasque onesie. It's the most powerful of em all, it could be called the devourer of beings. It requires a tarraque onzie, 10,000 gp 1min summoning time To summon this magincent being you need 100 summoning points and all of your spell slots After summoning this creature, it will take 2 weeks for you to gain back your spell slots amd summoning points The creature will stay in this dimension for 24 hours

  • AC is 25
  • Health is 743
  • 30 STR
  • 11 DEX
  • 30 CON
  • 8 INT
  • 11 WIS
  • 20 CHA
  • Saving throws Int+5,Wis +9, cha +9
  • Damaging Immunties fire, poision, Bludgeoning, piercing, and slashing from non-magical attacks
  • Condition Immunities charmed, Frightened, paralyzed, poisioned
  • blindsight 120ft., passive Perception 10
Actions
  • Frightful Presence. Each creature of the Neko's choice within 120 feet of it and aware of it must succeed on a DC 17 Wisdom saving throw or become Frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the neko is within line of sight, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the Neko's Frightful Presence for the next 24 hours.
  • Tail: Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit: 24 (4d6 + 10) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be knocked prone
  • Horns: Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 10) piercing damage.
  • Claw: Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) slashing damage
  • Bite: Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 36 (4d12 + 10) piercing damage. If the target is a creature, it is Grappled (escape DC 20). Until this grapple ends, the target is Restrained, and the Neko can't bite another target.
  • Multiattack: The Neko can use its Frightful Presence. It then makes five attacks: one with its bite, two with its claws, one with its horns, and one with its tail.
Traits
  • Magic Resistance: The Neko has advantage on Saving Throws against Spells and other magical Effects.
  • Legendary Resistance (3/Day): If the Neko fails a saving throw, it can choose to succeed instead.
  • Reflective Carapace: Any time the Neko is targeted by a Magic Missile spell, a line spell, or a spell that requires a ranged Attack roll, roll a d6. On a 1 to 5, the Neko is unaffected. On a 6, the Neko is unaffected, and the effect is reflected back at the caster as though it originated from the Neko, turning the caster into the target.
  • Siege Monster: The Neko deals double damage to Objects and structures

NekoMancer Spell List[edit]

You know all of the spells on the basic spell list and additional spells based on your subclass.

Cantrips
1st Level

<!-1st level spell list->

2nd Level

<!-2nd level spell list->

3rd Level

<!-3rd level spell list->

4th Level

<!-4th level spell list->

5th Level

<!-5th level spell list->

6th Level
7th Level
8th Level
9th Level

Multiclassing[edit]

Prerequisites. To qualify for multiclassing into the Nekomancer class, you must meet these prerequisites: 13 Wisdom

Proficiencies. When you multiclass into the Nekomancer class, you gain the following proficiencies:

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