5e Small Races

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5e Small Races without an improving, reviewing, or removing template present.

Name Summary Abilities Size Speed
Alien Grey Alien Greys are from a distant, advanced civilization. You have crash-landed here. Your intelligence increases by 2 and your wisdom increases by 1 Alien Gray stand around four feet high. Your size is medium. Your base walking speed is 25.
Altine A race of humans with the physical abilities of spiders and shapeshifting capability. Your Dexterity score increases by 1. Your size is Small. Your base walking speed is 35 feet.
Anansi Race of evolved spiders. Dependant on the subrace. Please read each subrace for this information. With the exception of the broodmothers, anansi are small creatures weighing around 20 to 30 pounds while standing between 3 and 3 and a half feet tall. Your size is small. Broodmothers, on the other hand, are enormous beings almost unable to move, as they are 6 feet tall or more and weight over 120 pounds. Your size is medium. Your base walking speed is 25 feet.
Anthro Humans Humans forced into animal experimentation Your Constitution score increases by 1. Anthro size is determined by your subrace. Your base walking speed is 30 feet.
Anuran Their small stature and amphibian nature grants these small frog people many advantages. Your Dexterity score increases by 2. Anurans are much significantly smaller than most other races, ranging from around 1'1 to 1'9 feet tall and weighing 3 to 6 pounds. Your size is Tiny. Your base walking, swimming and climbing speed is 15 feet.
Arachnian Kind spiderfolk that have escaped the underdark and befriended elves. Your dex score increases by 2 and your wis score increases by 1. Arachnians are short, squat, and unbelivably light, from 3 feet to 4 feet tall, and around 30 lbs. Your size is Small. Your base walking speed is 40 feet. You also have a climbing speed equal to your walking speed.
Asura, Guild Wars A small race of advanced magical inventors. Your Intelligence score increases by 2 and your Charisma score increases by 1. An asura is usually between two feet ten inches and three feet eleven inches tall. Your size is Small. Your base walking speed is 25 feet.
Audino Cute and pudgy, these rabbit-like creatures want nothing more than to heal your wounds. Your Constitution score increases by 2. Audinos stand at over 3 and a half feet tall. Your size is Small. Your base walking speed is 25 feet.
Automaton Conscious and aware machines, made not by magic or divine power, but by science. Your Constitution score increases by 1 and your Intelligence score increases by 1. You are the same size as your creator, or as the race they intended you to be modeled after. Your size is either Small or Medium. Your base walking speed is 30 feet.
Avali Feathered humanoid descended from powerful ambush predators Your Dexterity score increases by 2 and your Wisdom score increases by 1. Avali are, on average, 3 to 3 and a half feet tall, and about 4 feet from head to tail feather, and weigh about 30 pounds. Your size is Small. Your base walking speed is 30 feet.
Axostome Axolotl people from the realm of fire Your Dexterity score increases by 2 and your Constitution score increases by 1. A typical Axostome stands about 3 to 3 1/2 feet tall and weighs 65 to 100 pounds. Your size is Small. Your base walking speed is 25 feet, and you have a swimming speed of 30 feet.
Badger Lord Titanic versions of badgers - based on the Badgers of Redwall. Your Constitution, and Wisdom scores increase by 1. Badger lords tend to be around 2-3 feet. Your size is Small. Your base walking speed is 25 feet and a burrow of 20 feet.
Banette Cursed dolls who seek revenge against the ones who threw them away. Your Dexterity, Intelligence and Charisma scores each increase by 1. Banettes stand at a little above 3 and a half feet tall. Your size is Small. Your base walking speed is 30 feet.
Brightmaid Brightmaids are the result of a unicorn blessing a baby while still in it's mother's womb. Your Charisma and Wisdom scores both increase by 1, and one other ability score of your choice increase by 1. Brightmaids are usually around the same height as is considered average to whatever race their mother was. Your size can be Medium or Small, as correlates to your mother race. Your base walking speed is 30 feet.
Buizel loving and social weasel otters. Your Intelligence score increases by 2, and your Strength score increases by 1. You are just above 2 feet. Your size is Small. Your base walking speed is 25 feet. You have a swim speed of 40 feet.
Cancer Scavenging crab people. Your Constitution score increases by 1. Cancer are very short. They average around 3 feet tall and weigh only 50 or so pounds. Your size is Small. Your base walking speed is 25 feet. You have a swimming speed of 15 feet.
Canibri Canibri are a race of humans cursed by an ancient forest god with some of the features of wolves and foxes. Your Dexterity score increases by 2. Your size is determined by your subrace. Your base walking speed us determined by your subrace.
Cartura Small but wise lion-like fey that were cast out of the feywilds by the elves. Your Wisdom score increases by 2. Cartura are around 3 feet tall and weigh about 50 pounds. Your size is Small. Your base walking speed is 25 feet.
Catkin Inquisitive small felines, full of energy and pride. Your Charisma score increases by 2. Typically 3'0"-5'0", 60-80 pounds. Your size is Small. Your base walking speed is 25 feet.
Chamasin Plants of fire and light Your Dexterity score increases by 2. Most chamasin are about 2 feet tall. They usually weigh about twenty pounds. Your size is Small. Your base walking speed is 20 feet.
Chao Tiny, adorable fey who love racing, karate and being petted. Your Charisma score increases by 2. Chao stand at around 1 and a half feet tall. Your size is Small. Your base walking speed is 25 feet. You can hover if you are no more than 10 feet off the ground. If you are more than 10 feet off the ground when you end your turn you will fall until you are of no greater altitude.
Cleansed Blight What began as an evil awakening of plants has turned into thriving settlements of these goodhearted beings. Your Wisdom score increases by 2. See Subraces. Your base walking speed is 25 feet.
Clockwork Constructs built to mimic certain races. Your Constitution score increases by 1. Your size depends on your subrace. Your base walking speed is dependent on your subrace.
Critterfolk Small, furry fey Your Dexterity score increases by 2, and your Charisma score increases by 1. They are only a bit taller than two feet. Your size is Small. Your base walking speed is 25 feet. You have a climbing speed of 15 feet.
Croagunk Strangely musical creatures but underhanded fighters. Your Dexterity score increases by 2. You are just over 2 feet tall. Your size is Small. Your base walking speed is 25 feet.
Cursedion Short, little, cursed people with magic attunements Your Wisdom score increases by 2. Cursedions are short, almost like dwarves. Your size is Small. Your base walking speed is 25 feet.
Cutebold Cutebolds are sneaky and mischievous but cute and childish creatures that are related to kobolds. Your Dexterity score increases by 2, and your Charisma score increases by 1. Cutebold's vary slightly in height from 2 to 3 feet, usually a bit shorter on average than a kobold. They can weigh between 20 to 30 pounds. Your size is Small. Your base walking speed is 25 feet.
Darkling Seelie fey whose curse causes them to rapidly age in sunlight, but make great assassins. Your Dexterity score increases by 2 and your Wisdom score increases by 1. Darklings are usually small and runtish, but elders are the same size as elves. Your race is Small. Your base walking speed is 30 feet.
Darshroom A race of small humanoid mushrooms with mushroom caps that grant them various powers. Your Constitution score increases by 2. Your size is Small. Your base walking speed is 25 feet.
Deino Small dragons which grow multiple heads Your Strength score increases by 2, and your Charisma score increases by 1. Deino are small, but they grow up and get bigger. Your size is Small. Your base walking speed is 25 feet.
Deku Scrub Small, wooden, and sharing many characteristics with plants — most other races find deku scrubs a bit odd. Your Dexterity score increases by 2. Deku scrubs range in height from 2 to 4 feet. Your size is Small. Your base walking speed is 25 feet.
Draak'ar, Variant Descendants of cursed dragons who used magic to regain some of their power, at a cost. Your Constitution and Charisma scores each increase by 1. Your size is Small. Your base walking speed is 25 feet.
Dracogoblin Dracogoblins are typically small, quick to run, and greedy. They act as if they are above other goblins and raiders but often fall into the same lifestyle as them. Your Dexterity increases by 2 and your Charisma increases by 1. Dracogoblins typically stand roughly between 2 and 3 feet tall and weigh between 20 and 30 pounds. Your size is Small. Your base walking speed is 25 feet. You have a climbing speed equal to your walking speed.
Drock-Yar Sly, bitter but unopposably cunning goblinoids. Your Dexterity and Intelligence scores both increase by 1. Drock-Yar average around 3 feet tall and have lumpy unbalanced builds, remaining slumped or hunched and having wobbly movement. Your size is Small. Your base walking speed is 25 feet.
Duarling Short but scrappy, these natural adventurers are born for battle. Your Strength, Dexterity, and Constitution scores each increase by 1. Most stand just beneath four feet, towering above halflings but still looking up to your average dwarves. Your size is Small. Your base walking speed is 25 feet.
Echidnites A race of powerful echidnas. Your Strength, Constitution and Wisdom scores each increase by 1. Though echidnites are larger than the usual echidna and can stand tall, they remain relatively small in stature and never really grow taller than 4 feet. Your size is Small. Your base walking speed is 25 feet. You have a swim speed of 20 feet.
Everlasting Child It looks like a child. It behaves like a child. It likes sweets. But it hasn't been a child for a good while. Give 1 point to an ability score of your choosing. Your size is determined by your parent race and when you stopped aging (Refer to the subrace section). Your base walking speed is 30 feet.
Exceed Small creatures almost indistinguishable from house cats, but capable of walking on two legs and even growing wings. Your Dexterity score increases by 2 and your Charisma score increases by 1. Exceed are about the size of a bobcat. Your size is Small. Your base walking speed is 30 feet. You have a fly speed of 20 feet.
Experiment 626 "Stitch" Being an extraterrestrial genetic experiment grants him some "superhuman" abilities Either your Strength or Dexterity score increases by 2, the other increases by one. Then your Intelligence score increases by 1. Experiment 626 is around 3-4 feet tall. Your size is small. Your base walking speed is 40 feet. Your base climbing speed is 30 feet.
Faerie Elf Good and Bad Fairies, the playable race. Your Charisma score increases by 1. Unlike most elves Faerie elves range from 3 to over 4 foot tall but have slender builds and weigh very little. Your size is Small. Your base walking speed is 20 feet and your flying speed is 30 feet.
Fairy, Variant Puny manifestations of nature, these eternally young-hearted fey spend their days playing games and pulling pranks. Your Dexterity and Charisma scores each increase by 1. Fairies, though they vary extremely wildly in stature, lack significant power when they are too small. Fairies with enough power to stand alongside other races will usually be between 2 and 4 feet in height. Your size is Small. Your base walking speed is 25 feet, and you have a flying speed of 30 feet. You are capable of hovering while flying, but you will still fall to the ground if you are restrained, incapacitated, or knocked prone.
Fang Short humanoids that carry out the wills of a death god Your Dexterity score increases by 2, and your Constitution score increases by 1. The fang have a size akin to that of dwarves. Your size is Small. Your base walking speed is 25 feet.
Fey Prairie Dog A humanoid prairie dog Your Dexterity score increases by 1. Your size heavily depends on your subrace. Your speed depends on your subrace.
Feyling The cute friendliness of a halfling with the mischievous blood of the fey. What's not to love? Your Dexterity score increases by 2, and Charisma score increases by 1. Feylings average about 3 feet tall, weigh about 40 pounds and most generally have slender builds. Your size is Small. Your base walking speed is 25.
Florges Gorgeous fey pokemon that can bring out the hidden power of flowers. Your Charisma score increases by 2, and your Wisdom score increases by 1. Florges stand at a little over 3 and a half feet tall. Your size is Small. You have a base walking speed of 20 feet.
Flowey Sadistic flowers Your Charisma score increases by 2, and your Dexterity score increases by 1 Floweys are rarely over 4 feet tall. Your size is Small. Your base walking speed is 25 feet. You have a burrowing speed of 10 feet.
Folivora Sloth people with some nifty tricks of getting around Your Wisdom score increases by 2, and your Constitution score increases by 1. Folivora are pretty big for a sloth. the magic which let them float and talk also enlarged them a little. Your size is Small. Your base walking speed is 25 feet.
Furkin Humanoid creatures that evolved from animals exposed to the chaotic magic of the Feywild. Furkin are evolved from creatures that either had to hunt to survive or survive being hunted. Your Wisdom score increases by 1. Kin run a wide gamut of body types. Your size is either Small or Medium as determined by your subrace. Kin run a wide gamut of body types. Your speed is determined by your subrace.
Furret Ferret-like townsfolk Pokemon with long striped bodies. Your Dexterity score increases by 2 and your Wisdom score increases by 1. Despite being almost 6 feet long, you stand about 4 and a half feet off the ground. Your size is Small. Your base walking speed is 35 feet. You also have a burrowing speed of 15 feet.
Gazorpazorpfield A lazy, profane cat created as a parody of Garfield. Your Strength and Dexterity scores each increase by 2. Gazorpazorpfield is a cat. Even with the extra arms, your size is Small. Your base walking speed is 25 feet.
Gems An intergalactic race of sentient gemstones. Gems vary widely in their innate capabilities. Your ability score changes vary by Gem type. Gems come in a wide variety of builds. Your default height, weight, and size vary by Gem type. Your base walking speed varies by Gem type.
Gesttil A goblin-like race with gems for eyes. Your Wisdom score increases by 2. Gesttils range between 3 and 4 feet tall. Your size is Small. Your base walking speed is 30 feet.
Gligar Small, organized scorpion-bats that hunt in packs. Your Dexterity score increases by 2 Gligar are normally over 3 feet. Your size is Small. Your base walk speed is 25 feet. You have a flying speed of 30 feet, but you cannot fly higher than 10 feet.
Goblin, Grey Goblins easily discernable by their grey skin, reddish eyes, short brown hair, and larger muscles. Your Strength score increases by 1 and your Dexterity score increases by 2. Grey Goblins do not vary widely in height and build, they are usually only from 2'6" to just over 3'. Your size is Small. Your base walking speed is 30 feet.
Golett Clay pokemon made to protect Your Strength or Constitution score increases by 2, and your Wisdom score increases by 1. Golett are very short and heavy, made of a special clay. Your size is Small. Your base walking speed is 25 feet.
Goose Small chaotic birds with a fury against all humanoids. Your Charisma score increases by 2 and your Dexterity score increases by 1. Your size is Small. Your base walking speed is 25', while swimming speed is 40', and your flying speed is 50'.
Gourgeist Ghastly gourds known for their curse-bringing songs and love of terrorizing their prey. Your Charisma score increases by 2, and your Constitution score increases by 1. Gourgeist are known to be anywhere between 2 - 5 feet tall, but they are most commonly around 3 and a half feet tall. Your size is Small. Your base walking speed is 25 feet.
Graveler Powerful earth elemental, following all the rules of the Musicus Meter rules. ;) Your Constitution score increases by 2 and your Strength score increases by 2. As normal, you cannot use this trait to exceed your ability score past 20. Graveler normally don't get much taller than 3 feet tall. Your size is small. Your base walking speed is 20 feet.
Gruwaar Your Charisma score increases by 2 and your Dexterity score increases by 1. Your size is Small. Your base walking speed is 25 feet.
Half-Crystallid Humanoids crystalline augmentations, half-crystallids tend to be very skilled in combat. Your Constitution score increases by 1. Use the height and weight value of your initial race prior to augmentation. See sub-races for specific sizes. Your base walking speed is 30 feet.
Half-Fairy The offspring of a fairy and a mortal. Your Dexterity, Wisdom and Charisma scores each increases by 1. Half-fairies tend to be 3-4 feet tall and weigh anywhere between 40 and 60 pounds. Your size is Small. Your base walking speed is 25 feet.
Half-Gnome Imagine a dwarf, now imagine a smart, civilized, happy, and precise dwarf with a well trimmed small beard. This is a half-gnome. Your Intelligence score increases by 2, and two other ability scores of your choice increase by 1. 3-5ft in height, small. Your base walking speed is 25 feet.
Half-Kobold The strength of a kobold and a human combined. Your Dexterity score increases by 1, and one other ability score of your choice increases by 1. Half-kobolds tend to be a foot on average a foot taller than regular kobolds. Standing on average around 3 to 4 feet tall and weighing 40-65 pounds. Your size is Small. Your base walking speed is 30 feet.
Hallownest Inhabitant The bug-like inhabitants of Hallownest. Your Constitution score increases by 2. Hallownest Inhabitants come in all shapes and sizes, ranging from just under 2 feet all the way to surpassing 8 feet. Your subrace will determine your size. Your base walking speed is determined by your subrace.
Hanyo These humanoids are the offspring of daiyoukai and humans. Your Constitution score increases by 1. Hanyo are usually the same size as a human, but some can be over 10 foot and others around the same size as a dwarf or halfling. Your size is Medium unless otherwise stated in your subrace. Your base walking speed is 30 feet.
Hawlucha Small, bird-like humanoids who love a good fight be it on the ground or in the air. Your Strength score increases by 1, and your Dexterity score increases by 2. Hawluchas stand a little over 2 and a half feet tall. Your size is Small. Your base walking speed is 25 feet. You have a flying speed of 30 feet.
Helioptile As very easy-going creatures, they are nomadic and get along with most, if not, all races. Your Dexterity score Increases by 2. You are only about 1 foot tall. Your size is Small. Your base walking speed is 30 feet.
House-Elf Mistreated fey of servitude Your Intelligence score increases by 2, and your Dexterity score increases by 1. Most House-elves are between 2 and 3 feet tall. Your size is Small. Your base walking speed is 25 feet.
House Dragon Small, quadrupedal dragons who aren't afraid to go out adventuring with their bipedal peers. Your Constitution score increases by 2 and your Charisma score increases by 1. Your size is Small. Your base walking speed is 40 feet.
Immortuos A humanoid whose loved ones were unable to bring them back from death fully, resulting in a twisted creature. Your Constitution score increases by 2. Your size depends on your subrace. Children are Small whereas adults are Medium. Despite their short legs, they are nimble and quick, with a base walking speed of 30 feet.
Imp A small shapechanging fiend with a barbed, stinging tail. Your Dexterity and Charisma scores each increase by 1. Imps stand about 2 feet tall and average 8 pounds in weight. Your size is Small. Your base walking speed is 25 feet.
Imposed Corpse Regular looking humanoid with a parasite for brains. Your Constitution score increases by 1. You can only possess the bodies of Medium or Small humanoids. Your base walking speed in 30 feet, regardless of the humanoid you inhabit. If you were to have a flying speed, you lose it.
Irken Irkens tend to be fast and smart in a scientific sense. Your Dexterity score increases by 2, and your Intelligence score increases by 1. There are the rare irkens which can reach near 5 feet. However, the majority of irkens are just hitting four feet. Your size is Small. Your base walking speed is 25 feet.
Ishilb A race of proud snail and slug people Ishilb are slow and contemplative. Your Wisdom score increases by 2. Ishilb are generally 4 to 5 feet tall when standing (about twice as long in total) and weigh about 200-300 lbs. Your size is Medium. Ishilb stick to the ground as they slide their bodies forward. Your walking speed is 20 feet.
Jakello A race of four-armed, cat-like folk. Your Dexterity score increases by 2 and your Intelligence increases by 1. Jakello never go over 4 feet. Your size is Small. Your base walking speed is 25 feet.
Kender Small and fearless kleptomaniacs Your Charisma score increases by 1. Kenders average about 3 feet tall and weigh about 40 pounds, rarely going over 4 feet. Your size is Small. Your base walking speed is 30 feet.
Kobin Small frilled reptilians, mutated by illithid intelligence. Your Constitution score increases by 1. Kobin are fairly small, and are typically between 2 to 3 and a half feet tall. Your size is Small. Your base walking speed is 25 feet. You also have a burrowing speed of 15 feet.
Kokiri From a glance, kokiri are indistinguishable from hylian children. Protected by the Great Deku Tree, these innocent kids never truly age. Your Dexterity score increases by 2, and your Charisma score increases by 1. A typical kokiri is about 4 feet tall. Your size is Small. Your base walking speed is 25 feet.
Korok Small, peaceful, immortal, and child-like plant creatures. They aren't much for combat or stealth, but it's hard not to smile around them. Your Charisma score increases by 1. A typical korok's height averages about 3 feet, although the rare giant korok has a height of about 7 feet. If you are of the giant korok subrace, your size is Medium. Otherwise, your size is Small. Your base walking speed is 25 feet.
Korrigan Fairies who have lost their wings but not their pride Your Dexterity score increases by 1, and either your Charisma or Intelligence score increases by 2. You are just a bit shorter than a gnome, but not by much. Your size is Small. Your base walking speed is 25 feet.
Ktropo Islanders with a touch for poison Your Constitution score increases by 2, and your Wisdom or Intelligence score increases by 1. Ktropo are as tall as 3 and a half feet and weigh 40 pounds. Your size is Small. Your base walking speed is 25 feet.
Lemurfolk They are a chaotic, eccentric, furry, monkey-like race that care more about their tails than... anything else. Your Dexterity score increases by 1 and your Charisma score increases by 1 (you really are that cute). The average height of a Lemurfolk is between 3 and 4 feet, with a long tail capable of functioning as an extra limb. They weigh between 30 and 45 pounds. Your size is small. Your base walking speed depends on your sub-race. Ground-Dwelling Lemurfolk's base walking speed is 30 feet. Arboreal Lemurfolk's base walking speed is 25 while on the ground but is 35 while jumping from obstacle to obstacle.
Leopard-chaun Leopard-chauns are small, smart, and speedy. Your Dexterity score increases by 2. A Leopard-chaun's height can range anywhere between 2 or 3 feet. Their weight is typically just 40 pounds. Your size is Small. Your base walking speed is 25 feet.
Leporidian A small race of humanoid rabbits. Your Dexterity score increases by 2, and Charisma score increases by 1. Leporidians vary in height and build, barely 3 feet to 5 feet tall, although they rarely weight more than 100 pounds. Your size is Small. Your base walking speed is 35 feet.
Leprechaun, Variant Compulsive tricksters, leprechauns have a knack for getting themselves out of the hot water they all too often find themselves in. Your Charisma score increases by 2, and your Intelligence score increases by 1. Leprechauns average at about 3 feet tall, and range from wiry to extremely stout. Your size is Small. Your base walking speed is 25 feet.
Leprechaun Leprechauns are odd fey, with one as tall as a human and the other short as a dwarf Your Charisma score increases by 1. Your size depends on your subrace. Your base walking speed depends on your subrace
Lilligant Dainty ladies of the forest Your Charisma score increases by 2, and your Dexterity score increases by 1. Despite some haughty behavior, lilligant are surprisingly short, not even breaching the 4 feet mark. Your size is Small. Your base walking speed is 25 feet.
Lopunny Short, graceful, and rather adorable, these timid lagomorphs pack a powerful kick. Your Dexterity score increases by 2 and your Charisma increases by 1. The average height for a Lopunny is barely 4 feet tall and usually weight a little over 70 lbs. Your size is Small. Your base walking speed is 30 feet.
Luma Lumas are an interesting race to say the least, with differing cases based on their subrace! Your Charisma score increases by 1. Lumas vary in their forms, from barely a foot to well over 5 feet tall. Your size is Tiny to Medium based on your choices. Lumas almost always float wherever they go, so their flying speed is 30 feet
Lycanroc Canine creatures whose growth and development is affected by the time of day. Your Strength score increases by 1. Midnight Lycanrocs stand a little above 3 and a half feet tall, while Midday and Dusk forms stand a foot shorter, and weight about 55 lbs. Your size is Small. Your base walking speed is 25 feet.
Magmin Minature pyromaniacs of the elemental plane of fire. Your Dexterity, Constitution and Charisma scores each increase by 1. Magmins are fairly short, typically being between three and four feet. Due to being little more than an elemental bound within an harden shell, magmin normally only weigh between 25 and 50 pounds. Your size is Small. Your base walking speed is 25 feet.
Makkin Makkin are small bipedal fey-kin with animal features, and expressive faces. Your Dexterity score increases by 2, and your Charisma or Wisdom score increases by 1. Makkin stand approximately 3 and a half feet tall. With some exceptions being on the larger and smaller side. Most weigh between 45 and 70 pounds. Your size is Small. Your base walking speed is 25 feet and you have a climbing speed of 20 feet.
Manas A race created through the convergence of wandering thoughts, memories, souls, and excessive magical energies. Your Intelligence, Wisdom, or Charisma score increases by 2. Your size is Small. In both your origin and humanoid forms, regardless of height, your physiology is poorly suited to effectively control large objects. Your base walking speed is 30 feet.
Maractus Flowering humanoid cacti with thorns as sharp as their dance moves. Your Intelligence and Charisma scores each increase by 1. Maractus stand at a little above 3 feet tall. Your size is Small. Your base walking speed is 30 feet.
Mawile Small, deceptive pokemon with huge mouths growing on the back of their heads. Your Strength, Intelligence and Charisma scores increase by 1. Mawile's stand at around 2 feet tall and weight roughly 25 lbs. Your size is Small. Your base walking speed is 25 feet.
Meloetta Small mythical creatures with a beautiful voice. Depending on which breed you see, you'll either see powerful psychic attacks or graceful physical attacks. Your Charisma score increases by 1. Meloetta are petite, usually standing only around 2 feet tall and weighing only around 15 pounds. Your size is Small. Your base walking speed is 30 ft.
Meowth Adorable yet fickle feline Pokemon who bring luck and trouble in equal measure. Your Charisma score increases by 1. Meowths stand just a little above 1 foot tall. Your size is Small. Your base walking speed is 30 feet.
Merblin Aquatic goblinoids of the murky depths. Your Dexterity score increases by 2, and your Strength score increases by 1. Merblins tend to be around 4 1/2 feet tall on average. Your base walking speed is 30 feet.
Mobian Mobians are melee fighters and mages by nature. They tend to lean towards melee attacks and magical buffs. Your Dexterity score increases by 2. Usually around 3 and a half feet, and weighing under 100 lbs. Your size is Small. Your base walking speed is 40 feet.
Modron Beings of clockwork routine and perfect order Your Intelligence score increases by 2 and one other ability score of your choice increases by 1. Your size is Small. Your base walking speed is 25 feet.
Mogogol Mogogols share many traits with the frogs from with they are descended. Your Dexterity, Constitution and Charisma scores each increase by 1. Mogogols are extremely sturdy with more than enough charm to compensate for their froggish looks, but are often a little dimwitted. You size is Medium or Small. Mogogols can either be Medium-sized creatures or Small-sized creatures (with normal bonuses and penalties typical of this size). Size is chosen at character creation and does not change. Medium-sized mogogols have a base speed of 30 feet. Small-sized mogogols have a base speed of 25 feet. Both have a swim speed of 30 feet. A mogogol suffers no movement penalties for moving through marshes or mud.
Mongrelfolk Less a race than a convenient category, the highly-variable mongrelfolk consist of every being who counts multiple types of humanoids among their ancestors. Mongrelfolk derive their ability scores entirely from their sub-race. Despite their variety, most mongrelfolk are not hugely different from normal humanoid proportions. Your size is Medium. Alternatively, with your Dungeon Master's permission, you might have ancestry primarily from smaller kinds of humanoid, such as halflings or goblins. In this case, your size is Small. Your base walking speed is 30 feet, assuming you are of Medium size. If you are Small, your movement speed is instead 25 feet.
Moogle Adorable ... plush creatures Your Charisma score increases by 2, and your Intelligence score increases by 1. Moogles' size varies mainly on the shorter end of the spectrum. Your size is Small. Your base walking speed is 25 feet. You have a fly speed of 30 feet. To use this speed, you can't be wearing medium or heavy armor.
Mossfolk A race of peaceful and quiet forest dwellers. Your Wisdom increases by 2, and your Dexterity score increases by 1 Being children, mossfolk are only sometimes slightly taller than dwarves. Your size is Small. Your base walking speed is 25 feet. You have a climbing speed of 30 feet.
Mousefolk Furry, nimble, small, retiring and agreeable race. Your Dexterity score increases by 2. Mousefolk grow around 2 feet tall and weigh about 25 pounds. Your size is Small. Your base land speed is 25 feet.
Mr. Saturn Characterized by their large noses, four whiskers, single hair on their head with a red ribbon bow, and short stature. Your Intelligence score increases by 4 (you can’t increase your ability score by over 20 ) but your Strength score decreases by 2. Mr. Saturn’s are 1 foot and a half tall and weigh around 15 Lbs . Your size is small. Your base walking speed is 20 feet.
Mudborn A cute, little salamander with the most precious face in the world, a loyal friend to those they trust. Your Constitution score increases by 2. Your size is Small. Your base walking speed is 25 feet. You also have a swim speed of 40 feet.
Mudcrawler Creatures born of mud, that can occasionally animate other mud puddles. Your Constitution score increases by 2, and your Dexterity score increases by 1. Mudcrawlers tend to stand at a bit over 3 feet. Your size is Small. Your base walking speed is 25 feet, and you have a swimming speed of 25 feet.
Murloc Murlocs often hunt in groups, but, if hunting a stealthy prey, will split up and can easily be picked off. Your Dexterity and Wisdom scores increase by 2. Murloc stand 2-3' tall and average 20 lbs in weight. Your size is Small. Your base walking speed is 35 feet. You also have a swimming speed of 35 feet.
Myxapia A race of intelligent ooze-like people Your Constitution score increases by 2, and your Charisma score increases by 1. While myxapia can make themselves taller, thinner and generally change their preportions at will, their mass is that of a Medium sized creature on the smaller size resembling dwarves yet being as light as halflings. Your size is Medium. You base walking speed is 25 feet.
Necrolyte A creature born from pure necrotic energy. Your Dexterity score increases by 1 and your Wisdom score increases by 2 Generally born from human parents they can be Small size, but are usually Medium size. Your base walking speed is 30 feet. Your base walking speed is 25 feet if you are Small sized.
Nopon Globetrotting fuzzy boys that love their Hom-Hom friends Nopon are hearty, and adorable. Your Constitution score increases by 2 and your Charisma increases by 1. Nopon Stand no taller than 4 feet. your size is medium. Your base walking speed is 25 feet.
Otterfolk Otterfolk were first created when a wizard gave human intelligence and dexterity to a normal otter. Your Strength and Intelligence scores both increase by 1. A typical otterfolk is between 2 and 3 feet in height. Your size is Small. Your base walking speed is 25 feet, and you have a swim speed of 30 feet.
Pompup A race of Pomeranian power in bipedal form. Creatures of the fey? Maybe one day, someone might find out. Your Dexterity score increases by 2, and one other score of your choice increases by 1. Pompups vary in size between 3'8" and 4'10" and weigh about 30 lbs. Your size is Small. Your base walking speed is 25 feet. If a pompup goes down on all-fours their walking speed becomes 30, and they must be on all-fours to dash.
Porcelain Doll A pretty, little, porcelain doll. Your Wisdom score increases by 1. Dolls range in size from around two and a half feet to a little over four feet tall. They are moderately light, averaging about 50 pounds. Your size is Small. Your base walking speed is 25 feet.
Procyon Procyons are bipedal raccoons with a deep connection to the night, and some magic. Procyons are stealthy and cunning. Your Dexterity score increases by 2 and your Intelligence or Charisma score increases by 1. Procyons stand approximately 4 feet tall. Your size is Medium. Your base walking speed is 30 feet. You have a climbing speed of 20 feet.
Qualf The four-armed qualf are known to be very astute tinkers and smiths because of their great attention to detail Your Strength score increases by 1. Your size is Small. Your base walking speed is 25 feet.
Rabbitfolk Pleasant and laid back, there are few people that hate rabbitfolk. Your Charisma score increases by 2. Rabbitfolk tend to be short and lithe, standing about 3 feet tall, but weighing not much more than 35 lbs. Your size is Small. Your base walking speed is 25 feet.
Rabgon Lapine dragons Your Charisma score increases by 1. Rabgons typically rang around the 3-3 1/2 foot mark, never growing bigger than 4 feet and never smaller than 3. Your size is Small. Due to the leg strengths of rabbits and dragons combined, your movement is quick for your size. You have a walking speed of 35.
Raesokeran Chiropterus Anthropomorphic bats from the Raesokeran continent Chiropterans are quick to learn and naturally adept in the arcane arts. Your intelligence score increases by 2 Fruit bats are medium. Insectivores and Vampire bats are small. Your base walking speed is 25 feet.
Rakaka Humanoid naked mole rats Your Constitution score increases by 2, and your Strength score increases by 1. A rakaka stands between 3 and 4 feet tall. Your size is Small. Your base walking speed is 25 feet.
Rakshia Insect humanoids that take a liking to extreme environments Your Wisdom score increases by 1. Your size is Small. Your base walking speed is 30 feet.
Ran Do not take them for fragile creatures, while few races are as amicable and good-natured, the amphibious Ran will never allow their principles to go undefended. Your Strength and Dexterity scores each increase by 1. Ran are usually over 3 feet tall and weigh nearly 50 pounds. Your size is Small. Your base walking speed is 25 feet.
Ratfolk, Variant Short, scrawny humanoids with ratlike physical features. Ratfolk are short and scrawny, allowing for natural flexibility. Your Dexterity score increases by 2. Ratfolk are typically around 4 feet tall and weigh around 80 pounds. Your size is Small. Your base walking speed is 25 feet.
Ratmen As sneaky and agile as a rat but you are a humanoid. Your Dexterity score increases by 2. Ratmen are around 3'3 and are normally pretty light. Your size is Small. Your base walking speed is 30 feet.
Roc Roc "Ca Ca! Ca Ca Ca Ca! *Ahem* Caw. Caw. CAW." Your Dexterity, Constitution and Intelligence score each increase by 1. Roc Roc have a universally strange bone structure and a natural slouch. Making them stand at about 3 and a half feet tall to 4 feet tall. Your size is Small. Your base walking speed is 20 feet. You have a flying speed of 30 feet.
Roserade A bipedal bouquet of roses that is just as deadly as it is beautiful. Your Dexterity, Intelligence, and Charisma scores each increase by 1. Roserades stand just shy of 3 feet tall. Your size is Small. Your base walking speed is 25 feet.
Runeterra: Yordle Jovial, fierce critters who can surprise the most unsurprised. Your Dexterity score increases by 2, and your Intelligence increases by 1. Most Yordles are less than a meter tall and weigh 60 pounds on average. Your size is Small. Your base walking speed is 30 feet.
Salazzle Venomous reptilian pokemon whose pheromones can influence the thoughts and actions of beasts and even people. Your Dexterity, Constitution and Intelligence scores each increase by 1. Salazzles stand just shy of 4 feet tall. Your size is Small. Your base walking speed is 30 feet.
Sand Shifter A race of desert dwelling beetle-like creatures who live in tribes. Your Dexterity score increases by 2. Sand Shifts are usually pretty similar in height and build, ranging from just under 4 feet to just over 4 feet. Your size is Small. Your base walking speed is 35 feet.
Sanujae Sanujae are small squirrel people with an honorable martial society. Your Dexterity score increases by 2 and your Constitution score increases by 1. Sanujae technically come in two species, red and grey. There are very few differences between the two other than coloration, but grey sanujae also tend to be taller than red. Red sanujae are between 2 ½ and 3 feet tall, and grey stand from 3 to 3 ½ feet tall. Your size is Small. Your base walking speed is 25 feet. You also have a climbing speed of 25 feet.
Sciurian Humanoids imbued with speedy squirrel qualities Your Dexterity score increases by 1, and your Charisma score increases by 1. These are not large creatures, never really growing past 4 feet. Your size is Small. Your base walking speed is 30 feet. You have a climbing speed of 30 feet.
Scrafty With a rude attitude and saggy skin-pants, these punkish lizard pokemon defend their territory by spitting acid and delivering powerful kicks. Your Constitution score increases by 2. The average height of a Scrafty is a little below 4 feet tall. Your size is Small. Your base walking speed is 25 feet.
Selachin Waterborne humanoids that have a striking resemblance to sharks. Your Constitution score increases by 1. Your size depends on your subrace. Your base walking speed is 30 feet. You have a swimming speed of 30 feet.
Serfrar The child of a dwarven and elvish heritage. Your Charisma score increase by 2 and your Intelligence or Wisdom score increases by 1. You are shorter than a human but taller than a dwarf. And though you fit within the height parameters of a medium creature, your wieght and frail body are not like others of the medium category. Your size is Small. Your base walking speed is 30 feet.
Shard-Crystallid Hybrid Humanoids with crystalline augmentations, crystallid-shards tend to be very skilled in combat. Your Constitution score increases by 2; and your Your Intelligence score increases by 2. Use the height and weight value of your initial race prior to augmentation. See sub-races for specific sizes. Your base walking speed is 35 feet. Genies are large muscular and colorful skinned creatures that resemble humanoids only in vague shape. Their appearances vary greatly between subraces, with each of them reflecting their particular form of primordial energy in their personality and physical appearance. Your Charisma score increases by 1. Genies are large creatures by human standards that can measure up to 9 feet tall. Their weights vary greatly from the Djinni who barely weigh anything to the Dao that can weigh over 300 pounds. Your size is Large. Your base walking speed is 30 feet. Some sages claimed that dwarves were once all enslaved to giants and titans; modern dwarves descended from those who escaped slavery, while azers were the descendants of those who'd remained enslaved and were unable to escape their captors. Exposure to the Plane of Fire produced their unique fire qualities. Your Constitution score increases by 1. Azer size is much like the dwarves they were originally modeled after. Your size is Medium Your base walking speed is 30 feet. Genasi can be born to almost any humanoid and possess an elemental heritage that takes after one of the inner planes: air, earth, fire, water. A powerful elemental blessed your birth, a planar disturbance imbued you with elemental essence, one of your parents was an elemental or genasi. The more elemental you look, the more control you have over your element the closer or stronger your connection is to your respective elemental plane. Which will depend on the source of the elemental essence, an elemental that imbues you with such gifts will be weaker than if a noble genie or an elemental prince did so. Your Constitution score increases by 2. Genasi are as varied as their mortal parents but are generally built like humans, standing anywhere from 5 feet to over 6 feet tall. Your size is Medium. Your base walking speed is 30 feet.
Sidhe, Variant Beings from legend a fairy tales, and often godmothers and godfathers. Your Intelligence or Dexterity score increases by 2. Sidhe can vary in size quite a bit, but their size often increases with power or social rank. Most commonly any minor Sidhe lord found in the wild would be between 3’6” and 7’ tall. If they are under 4’, your size is classed as medium. Your base walking speed is 30 feet.
Skorupi Oversized, small scorpions with savage venom Your Dexterity score increases by 2, and your Intelligence score increases by 1. Despite being oversized, skorupi remain only about 2 feet tall. Your size is Small. Your base walking speed is 25 feet. You have a climbing speed of 20 feet.
Skull Kid These cursed, magical children wander through forests for centuries, playing songs and tricks alike. Your Dexterity and Constitution scores both increase by 1. A typical skull kid is just under 4 feet tall. Your size is Small. Your base walking speed is 25 feet.
Slakoth Slow moving sloth pokemon Your Constitution score increases by 2 and your Charisma score increases by 1. Slakoth are short, usually less than three feet. They grow bigger upon evolution. Your size is Small. Your base walking speed is 20 feet.
Slime Eternally curious balls of fun loving alchemy. Your Constitution score increases by 2 and your Dexterity increases by 1. Slimes are usually anywhere between 1 and a half foot tall to just over 3 feet. Your size is Small. Your base walking speed is 25 feet. You have a climb speed of 40 feet.
Smeargle Bipedal canine pokemon who create art with paint-oozing tails. Your Dexterity, Intelligence, and Wisdom scores each increase by 1. Smeargles stand a little under 4 feet tall. Your size is Small. Your base walking speed is 30 feet.
Solaire Boof! Solaire are a race of mischievous fighters and thieves who resemble boston terriers. Your Charisma score increases by 2. Solaire are small enough but not tiny to be stuffed in a bag. Your size is Small. Because of your short legs, your base walking speed is 25 feet.
Solari Human-like creatures born from the sun, who are strengthened during the day and weakened at night. Your Strength, Constitution, and Charisma scores each increase by 1. A solari's size and weight vary greatly with the sun cycle. Your size is either Small or Medium depending on your Dual Nature trait. Your base walking speed is either 25 or 35 feet depending on your Dual Nature trait.
Speed Dragonbeast Speed, stealth, and venom, rolled into one terrible package. Your Dexterity score increases by 2 and your Intelligence score increases by 1. Your are about 3-4 feet tall. Your size is Small. Your base walking speed is 30 feet.
Speiran A race of beings made airy to redeem themselves Your Dexterity and Charisma scores each increases by 1. Speiran are rarely larger than a dwarf if ever. Your size is Small. Your base walking speed is 25 feet.
Spirit Guardian, Variant Spirit Guardians channel their light in numerous ways to light a small area, improvise weapons, give a slight boost to allies, move at ludicrous speeds, and make long falls a nuisance. Your Dexterity or Wisdom score increases by 2 and your Strength or Constitution score decreases by 2. Spirit Guardians tend to be 2-4 ft. tall, and 50-75 lbs, though they can be bigger/smaller. Your size is Small. Your base walking speed is 40 feet.
Spirit Guardian Children of the Spirit Trees. Guardians of their forests. Do not underestimate the power of these small, nimble creatures. Your Dexterity score increases by 2 and your Strength score increases by 1. Spirit Guardians range in height from 2' tall to 3' tall. Your size is Small. Your base walking speed is 35 feet. You have a base climbing speed of 30 feet.
Squirrelfolk A race of small fur covered humanoids with a striking resemblance to squirrels. Your Dexterity score increases by 2. They usually stand between 3 to 4 feet tall and weigh around 45 pounds. Your size is Small Your base walking speed is 25 feet. If both your hands are free you can run on all fours, increasing your speed to 30 feet and granting you a climbing speed of 30 feet.
Stufful Very small and strong bears that resemble stuffed animals. Your Strength score increases by 2 and your Charisma score increases by 1. Stufful only grow about 1 foot tall. Your size is tiny. Your base walking speed is 25
Subrosian Small, mysterious, subterranean people who already wear robes and habitually bathe in lava—to them, sunlight and open skies are quite alien phenomena. Your Constitution score increases by 2, and your Intelligence, Wisdom, or Charisma score increases by 1. A typical subrosian is a little over 3 feet tall. Your size is Small. You have a base walking speed of 25 feet.
Sylveon Eevee's arguably most fashionable evolution Your Dexterity score increases by 2, and your Charisma score increases by 1. Sylveon are usually only a little over three feet tall, being quadrupedal. Your size is Small. Your base walking speed is 30 feet.
Synth Light, sound robots Your Dexterity and Constitution scores each increase by 1. The original chassis for the synth was the dwarf and it remains unchanged. Your size is Small. Your base walking speed is 25 feet.
Talto Taltos are aberrations in human form who attach themselves to those with magic powers Your Charisma score increases by 2, and your Wisdom score increases by 1. Taltos usually are taller than the average human, save the anomalies who were never fed breast milk and become stunted dwarves. Your size is Medium. Your base walking speed is 30 feet.
Tonberry Vengeful demihumans lurking in the dark Your Wisdom score increases by 2, and your Constitution score increases by 1. Tonberries rarely grow beyond four feet in height, aside from a few freakish specimens that grow much larger than a human. Your size is Small. With relatively short legs and a methodical demeanor, tonberries move very slowly even for their small size. Your base walking speed is 20 feet.
Trapinch Small but aggressive antlions who trap prey in inescapable sand pits and crush them with powerful jaws. Your Strength score increases by 2. Trapinches stand a little over 2 feet tall. Your size is Small. Your base walking speed is 25 feet.
Troll (5e Class) A monstrous troll which grows more powerful as it increases in size. Your Constitution score increases by 2 and your Strength score increases by 1. Trollings average 3 feet in height and are bulky for their size, averaging 100 pounds in weight. Your size is Small. Your base walking speed is 25 feet. You also have a climb speed of 25 feet.
Tsareena Short and vicious, yet protective, plant-like humanoids who kick foes into submission. Your Strength, Dexterity and Charisma scores increase by 1. Tsareenas stand a little under 4 feet tall. Your size is Small. Your base walking speed is 30 feet.
Tsukumogami A spirit formed by an inanimate object after 100 years of neglect. Your Constitution score increases by 1. Your vessel's size is Tiny; your spirit body's size is probably Small or Medium, depending on what race your last user was. Your base walking speed is 30 ft, whether using your spirit body or by moving your vessel along the ground.
Turtle Cat Your Dexterity and Charisma score increases by 2 each and your Strength score decreases by 2. Turtle Cats vary widely in height and build, though most commonly have sizes similar to that of common house cats. Your base walking speed is 30 feet.
Twili A race of humanoids with strange powers that live in the Twilight Realm. Your Wisdom increases by 2 and your Intelligence increases by 1. Your height ranges from 6'5"–7'5". Your size is Medium. Your base walking speed is 30 feet.
Tyranid Hive minded creatures leaving destruction in their wake Your Strength score increases by 2. Your size is Medium unless otherwise specified by your subrace. Your base walking speed is 30 feet. You gain additional modes of movement based on your subrace.
Tyrogue Small, humanoid pokemon that are always looking for a fight, especially against foes stronger than it. Your Constitution score increases by 1. Tyrogues stand a little above 2 feet tall. Your size is Small. Your base walking speed is 30 feet.
Voidling A secretive race literally born of the void. Your Wisdom score increases by 2 and your Dexterity score increases by 1 Varies depending on the race they appear as. Your size is Small or Medium. Your base walking speed is 30 feet.
Wayang Wily and sly, wayangs are small humanoids of the wayang subtype who spend much of their time avoiding others, especially the predators that live in the wilderness near their hidden settlements. Your Dexterity and Charisma scores each increase by 2. Small creatures, usually from 3 to 4 feet tall and weighing around 30 pounds. Your size is Small. Your base walking speed is 25 feet.
Weavile Cunning, cat-like arctic weasels who tear the flesh of prey with razor-sharp claws. Your Dexterity score increases by 2, and your Intelligence increases by 1. Weavile usually stand between 3 to 4 feet tall. Your size is Small. Your base walking speed is 30 feet.
Whimsicott Small, free-spirited puffballs known for their mischief-making. Your Dexterity score increases by 2, and your Intelligence score increases by 1. Whimsicotts stand a little above 2 feet tall. Your size is Small. Your base walking speed is 25 feet.
Wigglytuff Unexpected leaders touched by moonlight Your Charisma score increases by 2, and your Wisdom score increases by 1. Wigglytuff never grow over 4 feet but it's a nice size for a pillow. Your size is Small. Your base walking speed is 25 feet.
Wumpus Small magical pig-like creatures. Your Charisma increases by 2, and your Dexterity score increases by 1. The wumpus is a small creature, ranging around 3 feet and 4 feet tall. Your size is Small. You have a base walking speed of 25 feet.
Wyrwood Small wooden constructs created for servitude Your Dexterity score increases by 2, and your Constitution score increases by 1. Wyrwoods vary widely in height and build, from barely 2 feet to nearly 4 feet tall. Your size is Small. Your base walking speed is 25 feet.
Xenomorph, Variant The aliens from the "Alien" franchise, adapted to fit within the realms of D&D Your Constitution score increases by 2. Depending on the host, a xenomorph can either be Small or Medium size. Your base walking speed is 35 feet. You have a climbing speed of 20 feet.
Xenomorph The aliens from the "Alien" franchise, adapted to fit within the realms of D&D Your Constitution score increases by 2. Depending on the host, a xenomorph can either be Small or Medium size. Your base walking speed is 35 feet. You have a climbing speed of 20 feet.
Yanme’e Disposable soldiers capable of flight. Your Dexterity score increases by 2, and your Constitution score increases by 1. If they were capable of standing upright, Yanme’e would be roughly As tall as a human. Your size is Small. You have a climbing speed of 35 feet and a flying speed of 25 feet.
Yinglet A race of diminutive rodent-like creatures. Your Dexterity score increases by 2, and your Charisma score increases by 1. Yinglets range from just under 3 feet tall to just under 4 feet tall, and weigh on average about 35 pounds. Your size is Small. Your base walking speed is 30 feet.
Yodae Your Constitution score increases by 1 and your Charisma score increases by 1. Due these being being usually under 3 feet tall your size is small. Your base walking speed is 20 feet.

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Races with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.


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