Zethlera (5e Race)

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Zethlera[edit]

Physical Description[edit]

Small, mushroom like folk that can be passed as an ordinary toadstool of fungi. (picture can be seen on the right)

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History[edit]

this ancient race is the sworn enemy of other cave dwelling mushroom race, the myconids, and are masters of sneaking about unnoticed. they have an infamous history of sneaking into the camps of travellers and stealing stores to return back to there tribe. They used to live alongside the Myconids and were a part of their 'circles', but when the ruler of the myconid 'circle' died, and a murderous tyrant rose to the throne, the Zethlera inhabitants were cast out from the woods they lived in and can now be found on the isle of kanalei, living in small forests.

Society[edit]

The zethlera live in small tribes, usually consisting of 3-4 warriors, 1-2 doctors, 1 druid and 1 ruler. The rest of the inhabitants are farmers or builders. They live in small huts, which is made from hollowing out a dead tree (taking the mouldy insides for food).

Equipment[edit]

spore-wing: A small insect like creature that is able to have a fly speed of 25ft, a flight height of 20ft, and is only usable if your character is at level 3+, and once used (use time one hour), you must have two long rests. (appearance right)

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stealth boots: stealth boost is +3.

if your class is druid you get: Dreambender staff: has a chance to unlock doors (DC 15 (level 1+)), deal damage (DC 13, damage type 1D4 +2 (level 2+)), and cast light (DC 11, range 300ft (level 3+))

Zethlera Names[edit]

Male: Armillaria, paxillus, inocybe, pluteus, Ascomycota, Amanita.

Female: chanterelle, daldinia, sarcomyxa, pollyporuss, Chytridiomycota.

Zethlera Traits[edit]

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saving throw proficiencies= wisdom and dexterity

racial abilities= choose two from: animal handling, medicine, stealth, sleight of hand, survival, acrobatics

age= matures at 36, average lifespan is 180 years.

alignment= chaotic, good

speed= walking: 15ft swimming: N/A climbing: 10ft

blind sight= 60ft

size= tiny

ability score increase= +2 dex +1 char

languages= zethleron, common, elven

Average Height and Weight[edit]

name= Zethlera

feet= 1ft

inches= 12"

height mod= -1

weight= 100g

weight mod= -1

Abilities[edit]

spore heal= during a short rest, if within 5ft, can heal comrades 1d4 HP

hide in the undergrowth= during battle, if in forest, cavern, or near foliage, you can disengage from battle and hide in the undergrowth (the monster can only see you on a successful DC 11 perception check). You can only do this once between short or long rests


Subraces[edit]

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Indigo cap[edit]

abilities: Instead of 'spore heal' or 'hiding in the undergrowth', choose one of the following to replace the one you discarded,

Milky substance= once between long or short rests, and you have been done 3 or more HP, you can exude a milky blue substance that as well as reducing the monsters movement/speed to 10ft, it is bioluminescence and gives of enough light to see by (if light the last bit does nothing).

Symbiotic relationship= has the additional languages: Myconish, twig blight, wood woads, black thorn and cursed tree.

traits:[edit]

sight= 60ft vision,


Glow caps[edit]

abilities: Instead of 'spore heal' or 'hiding in the undergrowth', choose one of the following to replace the one you discarded,

bioluminescence= if night time, you automatically give of a light bright enough to see by for all monsters and characters.

cave dwellers= whilst in caves, gain 200t darkvision, +5 ATK bonus, extra languages:

Basilisk, Beholder, Mind Flayer, and Troglodyte.


traits[edit]

Sight= 100ft darkvision

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