Block Alien (5e Race)

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Block Alien[edit]

Physical Description[edit]

Block Aliens are often turquoise or light blue, assorted, small, angular blocks, with the torso being a wavy energy core, all floating, making a pattern that resembles an existing creature

History[edit]

Most of the history of the Block Alien is gone, as their planet got destroyed, and it is thought that they simply floated through space until they ended up here. Older Block Aliens don't have distinct facial features, but younger ones do, with floating eyes, and a distinct mouth. This is because the younger ones grew up around others who had these facial features, while the older ones did not.

Society[edit]

Block Aliens often live alone, some live in burrows, others in trees, or dens. they are fascinated by animals in nature, and try to imitate them, hence why they live in burrows, trees, or dens. Ones that live near communities are often compared to the actual animal they are imitating, and treated well.

Block Alien Names[edit]

Block Aliens do not have names from their planet, as much of their history is lost, so they take names from surrounding culture instead, often words referring to animals. They have unisex names, as they don't have a different sexes

Names: Herd, Pack, Murder, Diurnal, Beak, Canid, Flock, Swarm, Barbs, Agnathan

Block Alien Traits[edit]

Block Aliens are very observant, taking in this new world around them.
Ability Score Increase. Your Dexterity score increases by 2 and your Wisdom score increases by 1.
Age. Block Aliens mature at 2 years, and live to not much older than 90, because of the difference between the rotations of the planets.
Alignment. Block Aliens often tend towards neutral alignments, those who live more in nature tend towards chaotic alignments, and those who are near civilized communities tend towards more good alignments.
Size. Block aliens are fairly small, from 2ft to 3ft tall, but often their size depends on what creature they are imitating.They weigh very little, only 9 to 21 pounds. Your size is small.
Speed. Your base walking speed when deconstructed, is 25 feet, other speeds depend on the animal their imitating.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray..
Animal Imitation. Block aliens can imitate animals that they know, at the end of a long rest, you choose which animal you imitate. At the first level, you know two animals of your choice, and increases by one every other level ( at the third level, you know 3, at the fifth level, you know 4, at the seventh level, you know 5, etc.). A list of animals or make your own:

  • Dog: Walking speed 30ft.
    • Tail whip: You extend your tail and attack with it, 1d4 bludgeoning damage, and knock the target back 5ft.
  • Cat: Walking speed 30ft, climbing speed 15ft.
    • Claws: You scratch with claws, 1d4 slashing damage.
  • Hamster: Walking speed 15ft, burrowing speed 30ft.
  • Wolf: Walking speed 35ft.
  • Gecko: Walking speed 20ft, climbing speed 15ft.
    • Tongue Whip: You smack with your tongue, 1d4 bludgeoning damage, and once you hit, but before you roll for damage, you can choose to grapple the opponent you can cling to walls or ceilings with a Dexterity (Acrobatics) check with a DC equal to 8 + your Dexterity modifier + your proficiency bonus.
  • Bunny: Walking speed 20ft, you can also jump vertically or horizontally equal to your walking speed plus your proficiency bonus.
    • Kick: You smack with your feet, 1d4 bludgeoning damage.
  • Kangaroo: Walking speed 30ft, you can also jump vertically or horizontally equal to your walking speed plus your proficiency bonus.
    • Kick: You kick with your feet, 1d6 bludgeoning damage.
    • Punch: You punch with your paws, 1d4 bludgeoning damamge.
  • Rat: Walking speed 15ft, burrowing speed 30ft.
    • Gnaw: You gnaw with your teeth, 1d4 piercing damage.
  • Fox: Walking speed 30ft, burrowing speed 10ft.
  • Crocodile: Walking speed 20ft, swimming speed 30ft.
  • Owl: Walking speed 5ft, flying speed 20ft.
    • Swoop: You can fly into the air and swoop down to slash at a target with your claws, 1d4 slashing damage.
  • Oxen: Walking speed 30ft.
    • Charge: You charge at a target, attempting to stab them with your horns, you need a 30ft running start, 1d6 bludgeoning damage, knock the target back 10ft.
  • Duck: Walking speed 15ft, flying speed 15ft, swimming speed 15ft.
    • Peck: Although your beak is not sharp you can still hit with it, 1d4 bludgeoning damage.
  • Frog: Walking speed 5ft, swimming speed 15ft you can jump vertically or horizontally equal to your walking speed plus your proficiency bonus.
    • Tongue Stick: You stick your tongue to the target, 1d4 bludgeoning damage.
  • Monkey: Walking speed 20ft, climbing speed 30ft.
    • Tail grip: You can hang around from your tail, and you can try to grapple a target with it.
    • Smack: You slap a target, 1d4 bludgeoning damage.



Block Hands. At the end of a long rest, you can choose to use your blocks to make some hands, you can choose one or two hands. if you choose to make one hand, you can wield any one handed weapon, and can interact with objects, at the cost of 1 AC. If you choose to make two hands, you can dual wield weapons, and can now use two-handed weapons, and can further interact with object, at the cost of 2 AC.
Languages. You can read, write and understand Common, you can communicate with animals, and you can speak Uwalish, which is an alien language spoken via mystical sounds and magical energy passed between two creatures. You must be a Block Alien to speak Uwalish.



Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
1′ 4'' +3d6 5 lb. × (4d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

2.00
(2 votes)

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