Lilligant (5e Race)
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Lilligant sports a scarlet flower with white-spotted petals upon its head. This flower has golden filaments with red anther, resembling a crown, with five pistons. This flower is indicative of a lilligant's state of being, as when it is neglected, the flower will wilt. It possesses dark green leaves under the flower, and light green, linear leaves underneath the darker leaves. One of the light green leaves, on the back of its head, is about as long as its body and serves as its hair. Two light green leaves loosely hang down from its head as side locks. Its head and abdomen are white and its eyes, which resemble seed-like jewels, are a light shade of scarlet. It has dark green, pliable leaves for arms, and a golden sepal under its neck. It wears a large, light green, bud-shaped collection of leaves, forming a natural dress. There are two long, dark green leaves coming from its back to around the bottom of its dress. It also possesses another golden, sepal-shaped extension underneath its dress, resembling four curved feet.
Lilligant were discovered among the fields of Unova, where they frolicked through the flowers and among the trees. Their offspring, petilil, are very plentiful in the region. Explorers remarked that lilligants were as dainty as ladies, beautiful like flowers, and smelled like natural perfume. The flower atop a lilligants head produces sweet nectars and aromas which can attract bugs to it for pollination. Lilligant is a pokemon with no male counterpart, as all petilil who are males do not evolve. It is believed the sprigs of leaves on a female petilil's head conceals its flower bud. Once exposed to a large amount of sunlight, it blooms and the petilil receives a huge rush of energy from its blossoming, evolving it to a lilligant.
Lilligants and their young originally frequented the coastal forests atop high cliffs where they could hear the gulls and feel the salty spray. As of recent, they have moved inland, towards more coniferous areas. This migration is attributed to the rise of dominant pokemon who recruit the powers of others to their cause. Lilligants made their lot with a powerful band of serperiors. In exchange for serving them, the lilligant and petilil would enjoy protection in their forests. Despite their demure and beautiful appearance, lilligant are actually quite the offensive dancers and can blow away enemies with their petal storm dances.
Lilligant are usually seen in the forests coddling their young or traveling in packs. These packs are more like a bunch of noble ladies rather than hunting animals and serve a social purpose. These packs are considered cliques which divide lilligants and their offspring petilil in an area. They can be extremely spiteful towards one another. Despite this, they band together under the cause of service towards the pokemon they serve. It is said they miss the sounds of the waves from the coves they used to frequent. However, it's not all bad. Having moved inland, they came to befriend the race of whimsicott and cottonee, which, to this day, are the best friends of lilligants and petilil. The offspring usually are found in the same areas, playing.
Lilligant love having beautiful names of beautiful flowers. Length is no issue for them, and they take pride in two-part flower nomenclature. All lilligant are female.
Dainty ladies of the forest
Ability Score Increase. Your Charisma score increases by 2, and your Dexterity score increases by 1.
Age. Lilligant are like flowers. They bloom and die rather quickly. It is rare to hear of one living over 40.
Alignment. Lilligant are usually quite lawful. They like to get their licks in the right way.
Size. Despite some haughty behavior, lilligant are surprisingly short, not even breaching the 4 feet mark. Your size is Small.
Speed. Your base walking speed is 25 feet.
Plant. Your creature type is considered to be both plant and humanoid.
Chlorophyll. You have advantage on initiative rolls while you are in bright sunlight.
Leaf Guard. Concentrating the power of sunlight, you can effectively block effects that come at you. While you are in bright sunlight, if you are forced to make a saving throw, you may choose to roll with advantage. You must finish a short or long rest before you can use this trait again.
Dainty Flower. You are a superb dancer, preferably in classical. You are proficient in the Performance skill.
Petal Dance. Your dances utilize the forces of nature within and buffet enemies with the power you summon forth in the form of petals. As an action, you may start dancing and gathering your power, swirling it about you destructively. Any creatures within 10 feet of you must succeed a Dexterity saving throw of a DC equal to 8 + your Charisma modifier + your proficiency bonus. On a failed save, the creature is blasted with petals and takes piercing damage equal to 2d6, and half as much damage on a successful save. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. You must finish a long rest before you can use this trait again.
Languages. You can speak, read, and write Common and one other language of your choice.
Random Height and Weight
|3′ 7″||+1d4||36 lb.||× (2) lb.|
*Height = base height + height modifier