Uldra (5e Race)

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Uldra[edit]

They aren't ice dwarves. Do not call them that if you value your toes.

Physical Description[edit]

83578.jpg
Uldra warrior from the 3.5e book "Frostburn"

Uldras are small and slight creatures, shorter than even gnomes and halflings on average. Like elves, they are descended from fey and as such, they have a similar facial structure and the signature pointed ears. Uldra skin ranges from glacial blue to snow white, while their hair is most commonly black or a shade of blue. This effect originates from their habitat in frigid weather, to which they are inured. Their eyes are large and are commonly a combination of several colors. Their hands and feet have three long fingers and a thumb.

History[edit]

The uldra were formed in the Feywild by the goddess Hleid. They lived there until Hleid was slain by her nemesis Iborighu. The uldra immigrated into the tundra of Faerun where they live to this time. They see themselves as the fervent defenders of the arctic and show anger towards any who disrespect the natural world. Small cults of deviant uldra worship Iborighu, seeing him as the liberator of their race.

Society[edit]

Uldra don't tend to create their own buildings, but instead, utilize the natural world for shelter. Because of this, their communities are small, typically fewer than ten members. They are naturally nomads. They roam the arctic in search of people who disrespect nature, enacting punishment on them. Their small clans are formed of members considered all equal. Leadership rotates between individuals who show themselves to be the loudest, and never last long. Their communities resist any attempt to control or oppress them and, usually, the families will come to a decision together.

Uldra Names[edit]

Uldra choose their own names shortly after they learn to speak. Their names are most often related to the beauty of the natural world. It is not unusual for an uldra to change their name several times, as they do not give names the same significance that other races might.

Male: Bluetop, Chillblood, Glacierface, Icetongue, Shiver, Tusktooth

Female: Coldcrystal, Frostwillow, Glitterrime, Skie, Skitterime, Whispersnow

Uldra Traits[edit]

Short descendants of fey that live exclusively in arctic lands.
Ability Score Increase. Your Constitution score increases by 2 and your Wisdom score increases by 1.
Age. Uldra reach maturity around 100 years and can live to be 800 years old.
Alignment. Uldra tend towards chaotic alignments.
Size. Uldra are rarely ever taller than 3 feet. Your size is Small.
Speed. Your base walking speed is 25 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Nature Scholar. You are proficient with the Nature skill.
Cold Resistance. Uldra are accustomed to frigid temperatures. You have resistance to cold damage and you are immune to the effects of Extreme Cold, as written in the Dungeon Master's Guide.
Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Arctic Magic. You know the ray of frost cantrip.
Frosty Touch. You can freeze up to 1 cubic foot of water by touching it for 10 minutes.
Languages. You can speak, read, and write Common and Sylvan.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
2′ 2'' +1d10 20 lb. × (1d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

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(0 votes)

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