5e SRD:Goblin
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This material is published under the OGL 1.0a. |
Goblin
Small humanoid (goblinoid), neutral evil Armor Class 15 (leather armor, shield)
Skills Stealth +6 Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns. ACTIONSScimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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