5e Traditional Nonmagical Weapons

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This list of homebrew content features weapons made on D&D Wiki for 5e, but excludes magic weapons, anachronistic weapons, and any pages with maintenance templates.

Simple Melee Weapons[edit]

Simple Melee Weapons Cost Damage Weight Properties
Acrobat's Staff 3 gp 1d4 bludgeoning 2 lb. Finesse, Versatile (1d6)
Battle Umbrella 5 gp 1d4 piercing or 1d4 bludgeoning 3 lbs. Finesse, light, hidden
Bladed Knuckle Duster 2 gp 1d4 slashing/piercing 1 lb. Finesse, Light
Bokken 5 gp 1d4 bludgeoning 2 lb Versatile (1d6)
Brandistock 10 gp 1d8 piercing 4 lb. Special, two-handed
Brass Knuckle 5 sp 1d4 bludgeoning 1 lb Light, hidden
Brawler Gear 2 gp 1d4 bludgeoning 1to6 lb. Light, glove, Special
Broad Claw 25 gp 1d4 slashing 3 lb. Finesse, light.
Broken Greatsword 1 gp 1d8 slashing 10 lb. Two Handed
Broken Sword 5 sp 1d4 piercing 1 lb. Finesse, light
Bug-Catching Net 1 gp 1 bludgeoning 2 lb. Light, special
Cestus 5 sp 1d4 bludgeoning 1/2 lb. Light, special, Hidden
Clawed Glove 3 gp 1 slashing 1 lb. Finesse, glove, light
Claws 15 gp 2d4 slashing 10 lb. Heavy, Finesse, Two-handed
Crab Claw 10 gp 1d4 Slashing 8 lb. Special
Crescent Staff 5 gp 1d6 Slashing 5 lb Versatile (1d8)
Dagger-Axe 2 gp 1d8 piercing 5 lb Two-handed
Disc Blade 10 gp 1d4 Slashing 1 lb. Light, Finesse, Special
Doctor's Cane 1 gp 1d4 bludgeoning 1.5 lbs Light, Versatile (1d6)
Falx 8 gp 1d6 slashing 3 lb. Versatile (1d8)
Farmer's Scythe 1 gp 1d4 slashing 4 lb Heavy, reach, versatile (1d6)
Gaffiderfi 50 gp 1d6 piercing or 1d4 piercing and 1d4 bludgeoning 4 lb. two handed, Finesse, Reach
Garrote 1 sp 1d4 slashing damage, see special Finesse, Special, Two-handed or Light, see special
Gauntlet, Weaponized 1 gp 1d4 bludgeoning 1 lb. Glove
Gavel 5 sp 1d4 bludgeoning 1/2 lb. Undersized.
Guardna 5 gp 1d4 piercing and 1d4 bludgeoning 6 lb. Two-handed, heavy, hindrance
Hidden Blade, 2nd Variant 3 gp 1d4 piercing 2 lb. light, versatile (1d6), finesse
Hidden Blade 100 gp 1d4 Piercing 1 lb. Hidden, Light, Finesse, Special.
Hoopak 10 gp 1d6 blugeoning when using the sling or as a staff/ 1d6 piercing for using the butt spike as a spear 3 lb. Ammunition (Rock, marble any sling-able ammo), Ranged(10/100), Special, Two-handed,
Horn Knife 10 gp 1d4 piercing 2 lbs. Light, Finesse, Special.
Ikakalaka 30 gp 1d6 slashing 6 lb. Special
Iron Flute 5 gp 1d6 bludgeoning 2 lb. light
Knife 2 sp 1d3 slashing 1/4 lb. Finesse, Hidden, Undersized
Knuckle Axe 5 gp 1d6 slashing/piercing 2 lb. Finesse, light.
Machete 10 gp 1d6 slashing 20.5 ½ lb.
Master's Keg 4gp 1d6 Bludgeoning 3lb Light
Mattock 7 gp 1d6 slashing or piercing 3 lb.
Motherwrench 6 gp 1d6 Bludgeoning 10 lb. Heavy, Versatile (1d8), Special
Needle 2 sp 1d4 piercing 1/4 lb. Finesse, Thrown 20/60, undersized
Sap 1 gp 1d4 bludgeoning 1 lb. Hidden, Undersized.
Scythe 2 gp 2d4 slashing 4 lb. Heavy, two-handed
Sharp Stick 2 cp 1d4 bludgeoning 1/4 lb Finesse, special, light
Spear, Variant 3 gp 1d6 Piercing 4 lb. Counterbalanced, Infantry Weapon, Versatile (1d8).
Spiked Staff 2 gp 1d8 bludgeoning or piercing 12 lb Heavy, two-handed
Stiletto Knife 4 sp 1d3 Piercing ½ lb. Finesse, hidden, thrown (20/60), undersized
Three-Section Staff 2 gp 1d4 bludgeoning 5 lb. Double weapon (1d4), two-handed
Tiny Silver Dagger 50 gp 1d4 piercing 1/8 lb. Undersized, Special
Torch Mace 6 gp 1d4 bludgeoning 2 lb. Special
Torch Staff 12 gp 1d6 bludgeoning 7 lb. Heavy, special, two-handed
Umbrella 5 gp 1d6 bludgeoning or 1d6 piercing 20.5 ½ lbs finesse, hidden
Wakizashi 5 gp 1d6 slashing 1 lb. Finesse, Versatile (1d8)
War Ribbon 1 sp 1d3 slashing 1/4 lb. Finesse, hidden, reach, special
Wooden Sword 1 sp 1d4 slashing 3 lb. Light, Versatile (1d6)

Simple Ranged Weapons[edit]

Simple Ranged Weapons Cost Damage Weight Properties
Blowgun, Variant 1 gp 1 piercing 1 lb. Ammunition (25/100), special
Boomerang 1 gp 1d4 bludgeoning 1 lb. Light, returning, thrown (range 30/120)
Corded Harpoon Launcher 15 gp 1d8 piercing 6 lb. Two Handed, Special, Reload(60), loading, Ammunition(Range 45/60)
Fairy Bow 10 gp 1d4 piercing 1 lb. Ammunition (range 20/60), two-handed, undersized
Handgonne 30 gp 2d6 piercing 10 lb. Ammunition (range 30/90), loading, special, two-handed
Hydrosion Grenade 30 gp 2d4 Water and 1d4 Piercing 4 lb. Thrown (20/60)
Ivory Card 1 sp 1d6 piercing 1/2 lb. Light, Thrown (20/60), Finesse)
Net Launcher 50 gp 8 lb. Ammunition (Range 40/160), loading, special, two-handed
Shuriken 1 sp 1d3 piercing damage ¼ lb Finesse, hidden, thrown (20/60)
Slingstaff 2 sp 1d6 bludgeoning 2 lb. Ammunition (range 30/120), two-handed
Small Throwing Knife 5 cp 1d4 piercing 1 lbs. Finesse, Thrown (range 40/120), Special
Softwood Shortbow 3 gp 1d6 piercing 1 lb Ammunition (range 30/120), two-handed, special
Spear Thrower, Variant 1 gp 1d8 piercing 4 lb. Loading, Two-Handed, Ammunition (60/200), Special.
Wrist Bow 100 gp 1d4 piercing 3 lb. Ammunition (range 20 / 80), light, Reload (6), Short Burst (2), Glove

Martial Melee Weapons[edit]

Martial Melee Weapons Cost Damage Weight Properties
Abendstern, Evening Star 100 gp 1d10 bludgeoning 15 lb. Heavy, Two-Handed, Special
Arm Blade 80 gp 1d6 slashing 5 lb. Special, light
Arming Sword 20 gp 1d6 Piercing 3 lb. Finesse, Versatile (1d8)
Assassin's Gauntlet 15 gp 1d4 bludgeoning 1.5 lbs. Light, Finesse, Glove, Special
Ball & Chain 50 gp 2d6 Bludgeoning 15 lb. Heavy, Two-handed, Thrown (range 20/60), returning, special
Ball and Chain 55 gp 1d8 bludgeoning 12 lb. Dire, heavy, versatile (1d10), thrown (range 20/60)
Bastard Sword, Variant 15 gp 1d6 slashing 3 lb. Finesse, Versatile (1d8)
Bat'leth 45 gp 1d10 piercing 12 lb. Two-handed, Heavy, Special
Battle Fan 20 gp 1d6 slashing 2 lb. Light, finesse
Battle Lash 30 gp 1d6 slashing 3.5 lbs Reach, Special
Battle Wire 10 gp 1d3 slashing 1 lb. Finesse, Special, Versatile (1d4), Disarming
Bec de Corbin 20 gp 2d4 piercing, bludgeoning, or slashing 6 lb. Heavy, reach, two-handed
Berserker Blade 30 gp 2d4 slashing 7 lb. Heavy, Special
Billhook 15 gp 1d8 slashing or 1d8 piercing 5 lb. Heavy, reach, two-handed
Blackjack 12 gp 1d6 bludgeoning 1 lb Finesse, Hidden, Light
Blade Ball 50 gp 1d10 slashing 2 lb. Thrown(20/60), Special
Blade Whip 35gp 2d4 slashing 3 lb. Reach
Bladed-Staff 30 gp 1d8 slashing 2 lb. Finesse, Versatile(1d8 bludgeoning)
Bladed Boomerang 5 gp 1d6 slashing 2 lb. Finesse, Light, returning, thrown (range 30/120)
Bladed Gauntlet 15 gp 1d6 slashing 2 lb Light,Glove
Bladed Harp 15 gp 1d6 slashing 3 lb. Light
Bladed Whip 50 gp 1d4 slashing 6 lb. Finesse, Reach, Special, Versatile(1d6)
Bladed Yo-Yo 25 gp 2d4 slashing 1/2 lb. Thrown (Range 10), Finesse, Hidden, Special
Boar Spear 10 gp 1d8 piercing 5 lb. Heavy, two-handed, reach, special
Boom Hammer 50gp 1d8 Bludgeoning 10 lb Trick, Versatile(1d10),
Brawler Shield 25 gp 1d8 Slashing 15 lb. Heavy, Attacks made with this weapon have disadvantage to hit.
Breaker Blade 90 gp 2d4 slashing 30 lb. Heavy, two-handed, armor piercing (-1)
Broadsword 20 gp 2d4 slashing 3 lb.
Buckler, Historical 10 gp 1d4 bludgeoning 2 lb. Finesse, light, special
Caber 100 gp 1d10 bludgeoning 19 lb. Heavy, two-handed
Cane-sword 100gp 1d8 piercing damage, 1d6 bludgeoning damage while concealed 5lb Finesse
Cane Sword 15 gp 1d8 Slashing 2 lb. Finesse, Special
Cat O' Nine Tails 3 gp 1d8 slashing 2 lb.
Censer-Flail 10 gp 1d8 bludgeoning +2 fire damage if lit using incense. 4 lb. Two handed, reach
Chain, Bladed 8 gp 1d6 slashing 10 lb. Finesse, heavy, reach, special, two-handed
Chain, Spiked 25 gp 2d4 piercing 10 lb. Disarming, Finesse, Reach, Two-Handed
Chain, Weighted 8-20 gp Varies 10-20 lbs. reach, special, versatile, finesse
Chain-Dagger 35 gp 1d6 slashing 5 lb. Disarming, finesse, reach , two-handed
Chain Axe 30 gp 1d6 slashing 5 lb. Thrown (range 30/90), special
Chain Battleaxe 50 gp 1d10 slashing 6 lb. Versatile (3d4 slashing), Thrown (30/90), Special
Chain Knives 35 gp 1d6 piercing 5 lbs. Reach, Two-Handed, Special
Chain Sickle 5 gp 1d4 slashing or bludgeoning 4 lb. Reach, versatile (1d6)
Clawed Bracer 30 gp 1d6 piercing 2 lb. Glove, light
Clawed Whip 100 gp 1d6 slashing 3 lb. Reach, Special
Collapsible Sword 100 gp 1d6 slashing 2 lbs Finesse, Light, Special
Combat Round Shield 75 gp 1d6 bludgeoning 5 Special
Coward's Knife 8 gp 1d4 piercing 1 lb. Light, Finesse, Special
Crescent Cleaver 25 gp 1d8 slashing or bludgeoning 5 lb. Special
Crescent Pendulum 25 gp 1d8 slashing 2 lb. Finesse, two-handed, thrown (range 20/60)
Dagger Whip 2 gp 1d2 Slashing 2 lb. Light, Reach, Hidden, Finesse
Demonic Gauntlet 250gp 1d8 bludgeoning 5 lb Heavy
Dory Spear 100 gp 1d8 piercing 3 lb. Finesse, thrown (range 30/90)
Double Axe 30 gp 1d6 slashing 10 lb. Double weapon (1d6), heavy, two-handed
Double Flail, Variant 15 gp 2d4 bludgeoning 3 lb.
Double Flail 20 gp 1d6 bludgeoning 4 lb. Double weapon (1d6), two-handed
Double Spear 5 gp 1d4 piercing 4 lb. Double weapon (1d6), thrown (20/60), two-handed
Double Sword 50 gp 1d6 slashing 5 lb Double weapon (1d6 slashing), Heavy, Two-handed
Dual Swords 30 gp 1d10 slashing 3 lb. Finesse, Special, Versatile(2 shortswords)
Dueling Shield 15 gp 1d8 bludgeoning 10 lb. Heavy, special, two-handed
Dueling Sword 100 gp 1d6 piercing or slashing 2 lb. Armor Piercing (-1), Disarming, Finesse, Versatile (1d8)
Eku 5 gp 1d8 bludgeoning or slashing 13 lbs. Heavy, Two-handed
Eleven sword-staff 50 gp 3d4 slashing 1 lb. Versatile (2d6 piercing)
Elven Glaive 40 gp 1d8 slashing 4 lb. Finesse, reach, two-handed
Elven Lightblade 50 gp 1d6 piercing 1 lb. Finesse, Light, Special
Elven Shortsword 40 gp 1d8 slashing 2 lb. Finesse
Elven Thinblade 100 gp 1d8 piercing 1 lb. Finesse
Elvish Warsword 100 gp 1d10 slashing 5 lb. Versatile (2d6)
English Bill 15 gp 2d4 slashing or 1d6 piercing 5 lb. Heavy, reach, two-handed
Estoc 25 gp 1d8 piercing 3 lb. Versatile (1d10), Special
Executioner's Sword 50 gp 1d10 slashing 12 lb. Heavy, versatile (2d6), unwieldy, special
Falchion, Classic Variant 75 gp 2d4 slashing 8 lb. Heavy, Special
Feathered Edge 450 rp 1d6 slashing 1/4 lb. Finesse, Special
Feathered Spear 450 rp 1d6 piercing 1/2 lbs. Reach, Finesse, Special
Fighting Shield 20 gp 1d4 slashing 2lbs Special, light
Flindbar 15 gp 2d4 bludgeoning 2 lb. Entangle
Fūma Shuriken 5 gp 1d8 slashing 2 lb Light, Thrown 20/60, Finesse
Giant Boomerang 50 gp 1d10 bludgeoning 6 lb. Heavy, returning, thrown (range 20/80), two-handed
Giant Door Shield 80 gp Special, see Blind Charge below 40 lb. Heavy, Two-Handed, Special
Gladiator Scissor 15 gp 1d6 slashing 2 lb. light, special
Gladius 10 gp 1d6 Piercing or Slashing 2 lb. Light, versatile (1d8)
Goedendag 19 gp 1d8 piercing/1d10 bludgeoning 10 lb. Two-Handed, Heavy, Dismounting, Special
Great-Cleaver 23 gp 1d10 slashing 11 lb. Heavy, two-handed, special
Greatscythe 60 gp 1d6 slashing 8 lb. Heavy, Reach, Versatile (1d8)
Greatspear, Variant 40 gp 2d6 piercing 6 lb. Heavy, two-handed
Guisarme 10 gp 1d8 piercing 5 lb. Heavy, dismounting, reach, two-handed
Guitar Axe 30 gp 1d10 slashing 8 lb Two Handed, Special
Gun Rapier 300 gp 1d8 Piercing 6 lb. Finesse, Ammunition(Firearms), Range(30/60), Misfire(3)
Gunblade 200 gp 1d6 slashing 3 lb. Finesse, Special, Ammunition
Gythka 30gp(half for Kreen) 1d8 slashing 8 lb. Double weapon (1d4), Heavy, Two-Handed
Harpoon 50 gp 1d12 piercing 10 lb Heavy, Reach, Thrown (range 50/100)
Hatchet Halberd 4 gp 1d8 slashing 2 lb. Undersized
Head Axe 70 gp 1d10 slashing or piercing 5 lb. Armor Piercing (-1), two-handed
Heavy Flail 20 gp 1d12 bludgeoning 7 lb. Heavy, two-handed
Heavy Mace 8 gp 1d6 bludgeoning 8 lb. Heavy, Versatile (2d4)
Heavy Pickaxe 50 gp 2d6 piercing 7 lb. Heavy, two-handed
Hook Sword 25 gp 1d6 slashing 2 lb. Light, special
Ifrit Claw 15 gp 1d6 piercing 1 lb. Light, Special, Thrown (range 20/60)
Iron Claw 15 gp 1d4 piercing 2.5 lb. Finesse, glove, hidden, light
Kanabo, Variant 35 gp 2d4 bludgeoning or slashing 5 lb. Heavy, Special, Two-handed
Katana 15 gp 1d8 slashing 3 lb. Versatile (1d10)
Kettenhund 10 gp 1d6 piercing 8 lb. Thrown (20/40), Returning, Special
Khopesh 15 gp 1d8 slashing 3 lb. Disarming
Killling Edge 35 gp 1d8 slashing 4 lb. Special
Kobold Tail Attachment 3 gp 1d6 Varies 3 lb. Light, Finesse
Kodachi 15 gp 1d6 slashing 2 lb. Finesse, Thrown (range 20/60)
Kunai 3 gp 1d4 Piercing 1/2 lb. Thrown (30/90), finesse, light, hidden, special
Kusarigama 25 gp 1d4 bludgeoning and 1d4 slashing 4 lb. Reach, Finesse
Lajav 50 gp(half for Kreen) 1d8 Bludgeoning 5 lb. Finesse, Heavy, Two-Handed, Special
Lance, 2nd Variant 20 gp 1d10 piercing 4 lbs reach, heavy, versatile (1d12)
Lance, Variant 10 gp 1d12 piercing 6 lb. Reach, special
Legion Sestar 45 gp 1d10 slashing 7 lb. Special, Two-handed
Light Glaive 20 gp 1d6 slashing 5 lb. Versatile (1d8), finesse
Long Cane 5 gp 1d8 piercing 4 lb. Reach, two-handed
Longspear 3 gp 1d6 piercing 6 lb. Heavy, reach, versatile (1d8)
Longstaff 5 sp 1d8 bludgeoning 7 lb. Heavy, reach, special, two-handed
Lucerne Hammer 100 gp 1d8 bludgeoning or piercing 16 lb. Heavy, Reach, Two-Handed, Special
Mace Whip 75 gp 1d6 bludgeoning 7 lb. reach, special, and swift)
Macuahuitl 29 gp 1d8 slashing 9 lb. Versatile (1d10)
Man Catcher 25 gp 1d4 bludgeoning 2 lb. Two-handed, reach, special
Martial Kunai 1 gp 1d2 Piercing 1/2 lb. Light, Finesse, thrown (range 30/60)
Meteor Hammer 30 gp 1d6 bludgeoning 5 lb. Heavy, two-handed, special, double weapon (1d6 bludgeoning)
Meteor Hammer - Variant 30 gp 1d4+1 bludgeoning 5 lb. Martial, two-handed, special, double weapon (1d4+1 bludgeoning)
Naginata 60 gp 1d6 slashing 5 lb. Finesse, versatile (1d8), heavy, reach, special
Ninjato 25 Gp 1d8 slashing 2 lb. Finesse
Norse Arming Sword 50 gp 1d8 slashing 3 lb. Light
Nun-chucks 10 gp 1d8 bludgeoning 4 lb. Light, Finesse, Special
Octobass 15 gp 1d8 bludgeoning 10 lb. Heavy, twohanded,
Parasol 50 gp 1d6 bludgeoning 10 lb. Improvised, Finesse, Heavy, Special, Versatile (1d8)
Parrying Dagger, 2nd Variant 10 gp 1d2 Piercing 3 lb Light, finesse, special
Parrying Dagger 5 gp 1d4 piercing 1 lb. Finesse, light, special.
Partizan, Variant 10 gp 1d6 piercing 1 lb. Versatile (1d8), Finesse, Special
Partizan 10 gp 1d8 piercing 8 lb. Heavy, two-handed, special
Pata 100 gp 1d6 piercing 2 lb. Light, Finesse, Special
Piano Wire 15 gp 1d6 slashing 1 lb. Two-Handed, Finesse, double weapon (1d4)
Pillar 50 gp 1d10 bludgeoning or piercing 40 lb. Heavy, versatile(1d12), special
Poisoned Wooden Spear 7 gp 1d4 piercing + 1d4 poison damage 4 lb. Versatile (1d6 + 1d4), thrown (range 20/60)
Poleaxe 20 gp 2d4 bludgeoning 6 lb. Heavy, reach, two-handed
Polepick 80 gp 2d4 bludgeoning or piercing 8 lb. armor piercing (-1), heavy, two-handed, reach,
Ring Blade 50 gp 1d10 slashing 6 lb. heavy, two-handed, thrown (range 15/30)
Rope Dart 10 gp 1d6 piercing 2 lb. Finesse, reach, two-handed, special
Saber 30 gp 1d8 slashing 4 lb. Finesse
Saw Cleaver 25gp 1d8 slashing 8lbs Special, Versatile (1d10)
Scimitar, Variant 15 gp 1d6 slashing 2 lb. Finesse, Light
Scissor Sword 300 gp 1d8 slashing 5 lb. Heavy, special, two-handed
Scourge 20 gp 2d4 slashing 3 lbs.
Scythe, Variant 30 gp 1d8 slashing 5 lb. Versatile (1d10)
Seax 35 gp 1d8 slashing 4 to 8 lbs Light or heavy,Finesse, versatile
Short Staff 20 gp 1d10 bludgeoning 8 lb. Two-handed, heavy, special
Shotel 15 gp 1d6 slashing 3 lb Finesse, Special
Side Sword 25 gp 1d6 Piercing 2 1/2 lb. Light, Special
Slashspear 25 gp 1d8 slashing 4lb. Reach, Versatile (1d10)
Sling, Variant 3 sp 1d8 bludgeoning - Ammunition (range 30/120), loading
Spiked Gauntlet 8 gp 1d6 Piercing 2 lb. Light, Unarmed, Glove
Spiked Gloves 50 gp 1d8 slashing 4 lb Finesse
Spiked Greatclub 1 gp 1d10 bludgeoning 10 lb Heavy, two-handed
Splitleaf Greatsword 25 gp 1d8 slashing 8 lb. Heavy, Reach, special, versatile (1d10)
Staff, Bo 6 gp 2d4 bludgeoning 6 lb Heavy, Two-Handed, Reach
Stake Driver 35 gp 1d6 Slashing/Bludgeoning 6 lb. Finesse, Trick (2d8)
Steel Balls 20 gp 1d8 bludgeoning 10 lb. Heavy, Light, Thrown (20/100)
Sword & Hook 100 gp 1d6 slashing 8 lb. Light, thrown (range 20/60), finesse
Sword Breaker, Variant 50 gp 1d6 slashing 2 lb. Light, Special.
Sword Breaker 15 gp 1d4 piercing 2 lb. Light, Special
Sword Whip 15 gp 1d8 slashing 3 lb. Two-handed, Reach, Thrown(20,60), Returning
Swordbreaker, 2nd Variant 40 gp 1d6 piercing 2 lb. Light, Special
Swordspear 20 gp 1d8 piercing or slashing damage 8 lb. Special, Versatile (1d10)
Tabar-Shishpar 30gp 1d8 bludgeoning or slashing 7 lb. Versatile (1d10)
Tachi 30 gp 1d8 slashing 3 lb. Finesse, Versatile (1d10), Special
Tail Attatchment 15 gp varies 10 lb Special (Must have a tail to use)
Telescoping Spear 25 gp 1d6 piercing 8 lb. Versatile (1d8), Special, Hidden
Tetsubo 20 gp 1d10 bludgeoning 10 lb. Heavy, two-handed, special
Threaded Cane, Variant 60 gp 1d6 bludgeoning/1d8 slashing 2 lb Finesse, light, special
Threaded Cane 250 gp 1d6 Piercing/1d4 Slashing 2 lbs Finesse, Light, Reach
Throwing Glaive 25 gp 1d4 slashing 3 lb. Finesse, light, returning, thrown (range 30/60)
Throwing Hammer 15 gp 1d6 bludgeoning 4 lb. Thrown (60/120)
Tiger Hook Sword, Variant 25 gp 1d6 varies 2 lb. Light, Finesse, Disarming, Special
Tiger Hook Sword 30 gp 1d6 slashing or peircing 2 lb. light, finesse, special
Tiny Sword 5 gp 1d6 slashing 1/2 lb. Hidden, Special, Undersized
Trap 1 gp 1d8 slashing 10 lb. Thrown (10/25), Special
Trident, Variant 10 gp 2d4 Piercing 5 lb. Exotic, Special, Versatile (2d5).
Triple Flail 75 gp 1d4 3 lb. Heavy, Special
Truncheon 30 gp 1d4 Bludgeoning 1.5 lb. Hidden, Finesse, Special
Twin-Spears 15 gp varies 21 lb. finesse, versatile, special
Two-Handed Morningstar 25 gp 1d12 piercing 10 lb. Heavy, two-handed
Urumi 100 gp 2d4 slashing 4 lb. Finesse
War Fan 15 gp 1d4 slashing or bludgeoning 3 lb. Light, Finesse, Thrown (20/40), Returning
War Mattock 30 gp 1d8 slashing or piercing 5 lb. Versatile (1d10)
War Saw 160gp 3d4 Slashing 9lb. Heavy, Loading, Two-Handed
War Scythe 10 gp 2d4 slashing 12 lb. Heavy, two-handed, reach
Was 75 gp 1d8 slashing or 1d8 bludgeoning 2 lb. Two-handed, Reach, Finesse
Washing Pole 200 gp 2d4 slashing 12 lb. Two-handed, heavy, finesse
Weighted Gauntlet 10 gp 1d8 bludgeoning 6 lb. Heavy, glove, special
Wheel 20 gp 3d4 bludgeoning 40 lb. Heavy, Two-handed, Thrown (10/20)
Whip Blade 50 gp 1d6 slashing 3 lbs Special
Winged Punching Blade 20 gp 1d4 piercing 3 lb. Finesse, light, special
Yataghan 20 gp 1d8 slashing 3 lb.
Yo-Yo, Variant 3 sp 1d4 bludgeoning 1/4 lb Reach, finesse, special
Yo-Yo 5 gp 1d6 bludgeoning 1/3 lb. Thrown (Range 10), Finesse, Hidden, Special
Zanbatō 50 gp 2d4 Slashing 9 lb. heavy, special, two-handed
Zerka 8 gp(half for Kreen) 1d6 piercing 3 lb. Thrown, Special (range 40/160)

Martial Ranged Weapons[edit]

Martial Ranged Weapons Cost Damage Weight Properties
Axe Crossbow 100 gp 1d10 piercing 28 lb. Ammunition (range 60/240), heavy, loading, two-handed, special
Bladed Long Bow 150 gp 1d6 Piercing / 1d6 Slashing 5 1/2 lb. Ammunition (range 100/400), Heavy, Two-Handed, Special
Bolas 1 gp 1d4 bludgeoning 2 lb. Special, thrown (range 20/60).
Boulder -- 1d12 bludgeoning 100 lbs. Heavy, Thrown (range 30/80), Two-Handed, Special
Bowblade, Variant 120 gp 2d4 slashing/1d8 piercing 10 lb. Two-Handed, Heavy, Ammunition (100/320), Special
Chakram 15 gp 1d6 slashing 1 lb. Finesse, light, thrown (range 20/60)
Chakri 5 gp 1d4 slashing 0.5 ½ lb. Finesse, hidden, light, thrown (range 20/60)
Chatkcha 8 gp(half for Kreen) 1d6 slashing 2 lb. Finesse, Light, Thrown(30/120), Special
Combat Cards 5 sp 1d4 slashing 1 lb Finesse, Light, Special, Two-Handed, Thrown (Range 30/60)
Crossbow, Hand Repeating 300 gp 1d6 piercing 2 lb Ammunition (range 30/120), light, reload (4 shots)
Crossbow, Hidden 100gp 1d4 piercing .5lb Light, loading, ranged, special.
Crossbow, Repeating 50 gp 1d8 piercing 18 lb. Ammunition (range 80/320), heavy, reload (10 shots), two-handed
Crossbow, powerful hand repeater 325 gp 1d8 piercing 4 lb. Ammunition (range 30/90), reload (3 shots)
Double Crossbow 30 gp 1d8 piercing 8 lb. Ammunition (80/320), reloading(2), two-handed
Duplex Bow 90 gp 1d4 or 2d4 piercing 2 lb. Ammunition (range 20/60), two-handed, special
Dwarven Greatbow 150 gp 1d10 piercing 12 lb. Ammunition (40/120), heavy, two-handed
Elven Warden Bow 140 gp 1d8 piercing 15 lb Two-handed, heavy, ammunition (range 300/1200)
Enforcer Crossbow 100 gp 1d8 piercing 10 lb Ammunition (range 80/320), heavy, short burst (1), reload (2 shots)
Far-Shot Crossbow 100 gp 1d8 piercing 16 lb. Heavy, Loading, Range (200/800), Two-Handed
Giant Bow 50 gp 1d8 piercing 20lb Ammunition (range 100/200), Loading, Heavy, Two-Handed, Charging (1d12), Special
Greatbow, Variant 85 gp 1d10 piercing 10 lb heavy, two-handed, ammunition (range 500/1600), special
Greatbow 65 gp 1d10 piercing 5 lb. Ammunition (range 200/800), heavy, special, two-handed
Halfling Hunter’s Bow 50 gp 1d8 piercing 2 lb. Ammunition (Range 100/400), two-handed
Hand Crossbow, Repeating 300 gp 1d6 piercing 3 lb. Ammunition (range 30/120), light, reload (3 shots)
Holmegaard Bow 75 gp 1d10 piercing 2 lb Ammunition (range 100/400), heavy, special, two-handed
Jaeger 1500 gp 1d8 piercing / 1d6 slashing / 1d4 bludgeoning 2.5 lb. Finesse, Light, Ammunition (range 200/800), Two-handed, Special
Light Ballista 400 gp 2d8 piercing 20 lb. Ammunition (range 100/400), heavy, loading, two-handed, special
Mauler Crossbow 75gp 1d4 piercing 14 lb. Ammunition (range 25/50), two-handed, special
Mechanical T-Hook 1,250 gp Special 4 pounds Light, Special
Mechanised Arm Crossbow 450 gp 1d6 piercing 2 lb Light, loading, special, Ammunition (30,120), reload (3 shots)
Mounted Heavy Repeating Crossbow 120 gp 1d10 piercing 25 lb Heavy, Loading, Two-handed, Special, Ammunition, Range (125/400), stabilizing
Nuse 1 gp 1 lb. Special, thrown (range 5/10)
Pixie Bow 20 gp 1d6 piercing 1 lb. Ammunition (range 30/120), two-handed, undersized
Razor Net 20 gp 5 lb Special, thrown (range 5/15)
Reinforced Slingshot 1 gp 1d10 piercing 4 lb. Ammunition (50/280), two-handed, Str 18
Senbon 2 gp 1d4 Piercing 1 lb. Light, Thrown, Special, Range (10/30)
Siege Rifle 250+ gp 2d6 piercing 20 lb. Ammunition (range 100/400), Heavy, Reload (6 rounds), Special, Two-Handed
Spear-thrower 5 gp 1d8 piercing 1 lb. Ammunition (range 50/200), loading, special, two-handed
Springblade 35 gp 1d6 Slashing 2 lb. Light, Ammunition (range 30/60), Special, Hidden, Loading
Swallow Bow 500 rp 1d8 piercing 1 lbs. Ammunition (range 90/330), Two-Handed
Throwing Shield 20 gp 1d6 bludgeoning 4 lb. Special, thrown (range 20/60)
Twinbow 150gp 1d8 Piercing 2 lb. Ammunition (range 150/600), heavy, two-handed, special
War Sling 5 gp 1d8 bludgeoning 1/2 lb Ammunition, (Range 60/240)
Wrist Crossbow 100 gp 1d8 piercing 3 lbs. Ammunition (range 30 / 90), Loading, Glove
Yumi 60 gp 1d6 piercing 3 lb. Two-Handed, Ammunition (120/240)

Ammunition[edit]

Ammunition Cost Weight
Alchemic Bullets
Alchemy Fire
Arrow, Alchemist's (20)
Arrow, Flight (20)
Assassin's Arrow (20)
Assassin's Bolt
Barbed Arrow 1gp 3lbs.
Bee Arrows
Blast shell
Dark Iron Arrow
Detonating Arrows
Dragon's Breath
Dragon root arrow
Ensnarement
Explosive
Fire Arrows (20)
Grappling Hook
Gunpowder Fire Arrow
Hellsing Special Ammunition (10)
Love Tap
Magnet
Razor Seed
Recording
Shield Arrow
Small Bombs
Speaker
Steel Bullets 2 gp 2 lb
Tranqulizer
Web Cartridge



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