Unassuming (5e Variant Rule)
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An unassuming weapon can be brought through areas where conventional weapons are forbidden, such as through the guarded entrance of a city. Granted, it may be suspicious if an unassuming weapon is out-of-place— such as bringing a pickaxe to a nightclub. Just as the weapon itself is unassuming, this property is subtle enough to not be listed with other properties — similar to how weapons suitable for underwater combat don't have that property openly listed.
Unassuming Weapons[edit]
Unassuming weapons | Cost | Damage | Weight | Properties |
---|---|---|---|---|
Book | 25 gp | 1d4 bludgeoning | 5 lb. | Focus (cleric, wizard) |
Monkey Wrench | 15 gp | 1d6 Bludgeoning | 20 lb. | Versatile (1d8), Special |
Oar | 4 sp | 1d6 bludgeoning | 8 lb. | Heavy, reach, two-handed |
Pickaxe | 2 gp | 1d4 piercing | 10 lbs. | Destructive, versatile (1d6) |
Scalpel | 10 gp | 1d4 pierce | 1 lb. | Finesse, undersized, special |
Shovel | 2 gp | 1d4 slashing | 5 lb. | Destructive, versatile (1d6) |
Weighted Yo-yo | 2 gp | 1 bludgeoning | 2 lb. | Finesse, light, reach |
In addition to the weapons listed here, the quarterstaff is unassuming. Some clubs, greatclubs, and whips may be unassuming depending on their appearance.
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