5e Martial Melee Weapons

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Back to Main Page5e HomebrewEquipmentWeaponsTraditional WeaponsMartial Melee Weapons

This list of homebrew content includes martial melee weapons made on D&D Wiki for 5e, but excludes magic weapons, anachronistic weapons, and any pages with maintenance templates. For the definitions of "martial" and "melee" in this context, see 5e SRD:Weapon Categories.

Martial Melee Weapons

All other equipment pages that do not have maintenance templates. This includes weapons not suitable for every campaign.

Martial Melee Weapons Cost Rarity Damage Weight Properties
Anchor 90 gp 2d4 bludgeoning or piercing 60 lb. Heavy, special, two-handed
Arm Blade 80 gp 1d6 slashing 5 lb. Special, light
Arming Sword 20 gp 1d6 Piercing 3 lb. Finesse, Versatile (1d8)
Armored Bracers 15 gp 1d6 bludgeoning 2 lb. Glove, light
Assassin's Gauntlet 15 gp 1d4 bludgeoning 1.5 lbs. Light, Finesse, Glove, Special
Ball & Chain 50 gp 2d6 Bludgeoning 15 lb. Heavy, Two-handed, Thrown (range 20/60), returning, special
Ball and Chain 55 gp 1d8 bludgeoning 12 lb. Dire, heavy, versatile (1d10), thrown (range 20/60)
Bangaliss 15 gp legendary 1d6 slashing/piercing 2 lb. Finesse
Basket Hilted Broadsword 25 gp 2d4 slashing 3 lb. Finesse
Bastard Greatsword 65 gp 1d10 slashing 5 lb. Heavy, versatile (1d12), special
Bastard Sword, Variant 8 gp 1d6 slashing 3 lb. Special, versatile (1d8)
Bat'leth 45 gp 1d10 piercing 12 lb. Two-handed, Heavy, Special
Battle Lash 30 gp 1d6 slashing 3.5 lbs Reach, Special
Battle Scythe 50 gp 1d8 slashing 5 lb. Heavy, thrown (range 20/40), Special
Battle Wire 10 gp 1d4 slashing 1 lb. Finesse, Special, Versatile (1d4), Disarming
Bear Claw 25 gp 1d6 slashing 3 lb. Finesse, light
Bec de Corbin 20 gp 2d4 piercing, bludgeoning, or slashing 6 lb. Heavy, reach, two-handed
Berserker Blade 70 gp 1d10 slashing 8 lb. Heavy, Two-handed, Special,
Bident 3 gp 1d6 piercing 3 lb. Thrown (range 20/60), versatile (1d8)
Billhook 15 gp 1d8 slashing or 1d8 piercing 5 lb. Heavy, reach, two-handed
Blackjack 12 gp 1d6 bludgeoning 1 lb Finesse, Hidden, Light
Blade Whip 1d6 slashing 3 lb. Reach, Special
Bladed Boomerang 5 gp 1d6 slashing 2 lb. Finesse, Light, returning, thrown (range 30/120)
Bladed Gauntlet 15 gp 1d6 slashing 2 lb Light,Glove
Bladed Harp 15 gp 1d6 slashing 3 lb. Light
Bladed Tonfa 30 gp 1d6 slashing 3 lb. Finesse, light, special
Bladed Whip 50 gp 1d6 slashing 6 lb. Finesse, Reach, Special, Versatile(1d8)
Bladed Yo-Yo 25 gp 2d4 slashing 1/2 lb. Thrown (Range 10), Finesse, Hidden, Special
Bladed-Staff 30 gp 1d8 slashing 2 lb. Finesse, Two-Handed, Special
Boar Spear 10 gp 1d8 piercing 5 lb. Heavy, two-handed, reach, special
Boom Hammer 50gp 1d8 Bludgeoning 10 lb Trick, Versatile(1d10),
Brawler Shield 25 gp 1d4 Slashing 10 lb. Special
Breaker Blade 90 gp 2d4 slashing 30 lb. Heavy, two-handed, armor piercing (-1)
Broadsword 20 gp 2d4 slashing 3 lb.
Broadsword, Variant 20 gp 2d4 slashing 5 lb. Heavy, Versatile (1d10)
Buckler, Historical 10 gp 1d4 bludgeoning 2 lb. Finesse, light, special
Bullwhip 8 gp 1d8 slashing 5 lb. Heavy, Finesse, Reach (+10 ft.)
Buster Blade 50 gp 2d8 slashing 10 lb. Heavy, Reach, Two-handed
Caber 1 gp 1d10 bludgeoning 19 lb. Heavy, two-handed
Cane Sword 15 gp 1d8 slashing 2 lb. Finesse, special
Cane-sword 100 gp 1d8 piercing damage, 1d6 bludgeoning damage while concealed 5 lb. Finesse
Cat O' Nine Tails 3 gp 1d8 slashing 2 lb.
Censer-Flail 10 gp 1d8 bludgeoning 4 lb. Two handed, reach, special
Chain Axe 30 gp 1d6 slashing 5 lb. Thrown (range 30/90), special
Chain Battleaxe 50 gp 1d10 slashing 6 lb. Versatile (3d4 slashing), Thrown (30/90), Special
Chain Knives 35 gp 1d6 piercing 5 lbs. Reach, Two-Handed, Special
Chain Sickle 5 gp 1d4 slashing or bludgeoning 4 lb. Reach, versatile (1d6)
Chain Sickle, Variant 30 gp 1d6 slashing or bludgeoning 4 lb. Finesse, Reach, Versatile (1d8)
Chain Whip 15 gp 1d8 slashing, 1d6 piercing, 1d4 grapple 10 lb. finesse, hidden, reach, special, versatile
Chain, Bladed 8 gp 1d6 slashing 10 lb. Finesse, heavy, reach, special, two-handed
Chain, Spiked 25 gp 2d4 piercing 10 lb. Disarming, Finesse, Reach, Two-Handed
Chain, Weighted 32 gp 1d6 bludgeoning 10 lbs. versatile, finesse, special
Chained Anchor 135 gp 1d12 bludgeoning 60 lb. Heavy, special, two-handed
Clawed Bracer 30 gp 1d6 piercing 2 lb. Glove, light
Clawed Gauntlets 20 gp 1d4 slashing 3 lb. light, finesse, special.
Clawed Whip 100 gp 1d6 slashing 3 lb. Reach, Special
Claymore 50 gp 2d4 slashing 6 lb. Two-Handed
Clockwork Arm 50 gp 1d8 Bludgeoning 2.5-4 lb. Special
Collapsible Sword 100 gp 1d6 slashing 2 lbs Finesse, Light, Special
Colossal Great Weapon GM's discretion Varies 2d8 piercing, bludgeoning, or slashing 40 lb. Heavy, massive, reach, special, two-handed
Combat Gloves 40 gp Varies 1 lb. Glove, Special
Combat Round Shield 75 gp 1d6 bludgeoning 5 Special
Combat Staff 10 gp 1d8 bludgeoning 6 lb. Focus (arcane), versatile (1d10)
Combat Wire 80 gp 1d6 slashing 3 lb. Light, Finess, Two-Handed, extended
Crescent Cleaver 25 gp 1d8 slashing or bludgeoning 5 lb. Special
Crescent Pendulum 25 gp 1d8 slashing 2 lb. Finesse, two-handed, thrown (range 20/60)
Crescent Scythe 60 gp 1d12 slashing 12 lb. Two-Handed, Finesse,
Crescent Scythe (variant) 60 gp 2d4 slashing 6 lb. Heavy, reach, two-handed,
Crossblade 40 gp 1d6 slashing 3 lb. special
Cutlass, Variant 30 gp 2d4 slashing 3 lb. Finesse
Dagger and Rope 5 gp 1d4 piercing 3 lb. light, thrown (20/30), special
Dagger Whip 2 gp 1d4 slashing 2 lbs. Light, Reach, Hidden, Finesse
Demilance 20 gp 1d8 piercing 7 lb. Special
Demonic Gauntlet 250 gp 1d8 bludgeoning 5 lb Heavy
Devilish Whip 666 gp 1d6 slashing 3 lb. Finesse, reach (15 feet), special
Dirk 10 gp 1d4+1 piercing 1 lb. Finesse, light, thrown (range 17/50)
Dory Spear 100 gp 1d8 piercing 3 lb. Finesse, thrown (range 30/90)
Double Axe 30 gp 1d6 slashing 10 lb. Double weapon (1d6), heavy, two-handed
Double Flail 20 gp 1d6 bludgeoning 4 lb. Double weapon (1d6), two-handed
Double Flail, Variant 15 gp 2d4 bludgeoning 3 lb.
Double Scythe 65 gp 1d8 slashing 12 lb. Two Handed, Finesse, Thrown (50/125), Return
Double Spear 5 gp 1d4 piercing 4 lb. Double weapon (1d6), thrown (20/60), two-handed
Double Sword 50 gp 1d6 slashing 5 lb. Double weapon (1d6 slashing), heavy, two-handed
Double Sword, Variant 50 gp 1d6 slashing 7 lb. Finesse, special, two-handed
Double-Ended Spear 50 gp 1d10 slashing, + 1d4 piercing 5 lb. Heavy, Two-handed
Dragon Claws, Variant 15 gp 1d6 slashing 3 lb. Light, Special
Dual Daggers 15 gp 2d4 slashing 1 lb. Two-handed, finesse, thrown (30/120), special
Dueling Shield 15 gp 1d8 bludgeoning 10 lb. Heavy, special, two-handed
Dueling Sword 100 gp 1d8 piercing or slashing 2 lb. Armor Piercing (-1), Disarming, Finesse
Dwarven Battle Hammer 25 gp 2d4 + 1 Bludgeoning 15 lb. heavy, versatile (2d4 + 2)
Dwarven Urgrosh 50 gp 1d8 slashing 12 lb. Double weapon (1d4 piercing), Heavy, Two-handed
Elven Glaive 40 gp 1d8 slashing 4 lb. Finesse, reach, two-handed
Elven Lightblade 50 gp 1d6 piercing 1 lb. Finesse, Light, Special
Elven Shortsword 40 gp 1d8 slashing 2 lb. Finesse
Elven sword-staff 50 gp 1d12 slashing 1 lb. Two-handed, reach, special
Elven Thinblade 100 gp 1d8 piercing 1 lb. Finesse
English Bill 15 gp 2d4 slashing or 1d6 piercing 5 lb. Heavy, reach, two-handed
Epee 50 gp 1d3 piercing 1 lb. Finesse, special
Estoc 25 gp 1d6 piercing 3 lb. Versatile (1d8), Special
Executioner's Greataxe 100 gp 1d12 slashing 40 lb. heavy, two-handed, special
Executioner's Scythe 200 gp 1d8 slashing 5 lb. Heavy, special, two-handed
Executioner's Sword 50 gp 1d10 slashing 12 lb. Heavy, versatile (2d6), unwieldy, special
Executioner's Sword, Variant 50 gp 1d8 slashing 12 lb. Heavy, versatile (1d10), dire, special
Extension Spear 60 gp 1d8 piercing 6 lb. heavy, special
Falchion, Variant 75 gp 1d8 slashing 8 lb. Heavy, Versatile (2d4), Special
Falslander Ōdachi 250 gp 2d4 slashing damage 9lb. Finesse, Heavy, Versatile(2d6), Reach, Special
Feathered Edge 45 gp (or 450 rp) 1d6 slashing 1/4 lb. Finesse, Special
Feathered Spear 45 gp (or 450 rp) 1d6 piercing 1/2 lbs. Reach, Finesse, Special
Feder 10 gp 1d4 Bludgeoning 3 lb. Light, Versatile(1d6), Finesse
Fighting Shield 20 gp 1d4 slashing 2lbs Special, light
Fire Rope 15 gp 1d4 bludgeoning + 1d4 fire 3 lb. Finess
Flail, Variant 10 gp 1d8 bludgeoning 2 lb. Focus (Divine)
Flame Mace 75 gp 1d8 Bludgeoning 5 lb. Special
Flindbar 15 gp 2d4 bludgeoning 2 lb. Entangle
Folding Sword 50 gp 1d6 piercing 2 lb. Finesse, hidden, light
Forearm Blade 35 gp 1d6 slashing 3 lb. Finesse, Light, Special
Fūma Shuriken 5 gp 1d6 slashing 2 lb Light, Thrown 20/60, Finesse
Gauntlet Gloves 5 gp 1d4 slashing 3 lb. Glove, light
Giant Boomerang 50 gp 1d10 bludgeoning 6 lb. Heavy, returning, thrown (range 20/80), two-handed
Giant Door Shield 80 gp Special, see Blind Charge below 40 lb. Heavy, Two-Handed, Special
Giant Shuriken 200 gp Uncommon 1d6 slashing 3 lb. Finesse, special
Gisarme 15 gp 1d10 piercing/slashing 3 lb. Heavy, Versatile (1d12)
Gladiator Scissor 15 gp 1d6 slashing 2 lb. light, special
Glaive (Destiny) 15 gp Varies 2d6 slashing/ 1d12 piercing 3 lb. Two-Handed, Heavy, Finesse, Reach, Special, Ammunition (12), Range (40/120)
Glaive (Warframe) 225 gp Rare 2d6 slashing 6 lb. thrown (30/60), finesse, special(see below)
Goedendag 19 gp 1d8 piercing/1d10 bludgeoning 10 lb. Two-Handed, Heavy, Dismounting, Special
Grabbing Claw 10 gp 1d10 slashing 4 lb. Heavy, Two Handed, Reach, Special
Great Chain 35 gp 1d10 bludgeoning 9 lb. Heavy, Reach, Unwieldy
Great Scythe, Variant 60 gp 2d4 slashing 10 lb. Heavy, two-handed, reach, special
Great-Cleaver 23 gp 1d10 slashing 11 lb. Heavy, two-handed, special
Greatscythe 60 gp 1d6 slashing 8 lb. Heavy, reach, versatile (1d8)
Greatspear, Variant 40 gp 2d6 piercing 6 lb. Heavy, two-handed
Greatwhip 15 gp 1d10 slashing 3 lb. Finnesse, Special
Guarder 50 gp 1d8 slashing 30 lb. Heavy, Special
Guisarme 10 gp 1d8 piercing 5 lb. Heavy, dismounting, reach, two-handed
Guitar Axe 30 gp 1d10 slashing 8 lb Heavy, Two Handed, Special
Gunblade FFXIV 30 gp 1d8 slashing and 1d6 Piercing when Fired (Range 20/30) 6 lb. Heavy, Two Handed
Gythka 30 gp (half for kreen) 1d8 slashing 8 lb. Double weapon (1d4), heavy, two-handed
Halberd, Historical 100 gp 1d10 slashing or 1d6 piercing 7 lb. Heavy, reach, two-handed
Harpoon 50 gp 1d8 piercing 10 lb Heavy, Thrown (range 15/30), Special
Harpoon, Variant 20 gp 1d8 piercing 5 lb. Versatile (2d4), thrown (30/60), spooled (60 feet), Special
Hatchet Halberd 4 gp 1d8 slashing 2 lb. Undersized, Special
Head Axe 70 gp 1d10 slashing or piercing 5 lb. Armor Piercing (-1), two-handed
Heavy Boots 10 gp 1d8 bludgeoning 6 lb. Heavy, glove, special
Heavy Cavalry Saber 50 gp 1d8 slashing 5 lb. Finesse, heavy
Heavy Flail 20 gp 1d12 bludgeoning 7 lb. Heavy, two-handed
Heavy Glaive 15 gp 1d12 slashing or piercing 6 lb. Heavy, Reach, Two-handed
Heavy Javelin 5 gp 1d8 piercing 4 lb. Thrown (range 20/60)
Heavy Mace 15 gp 2d4 bludgeoning 8 lb. Heavy, Versatile (2d6)
Heavy Pickaxe 50 gp 2d6 piercing 7 lb. Heavy, two-handed
Hidden Blade 20 gp 1d6 piercing 1 lb. finesse, glove, hidden, special, light
Hidden Blade, Variant 750 gp 1d4 piercing 1 lb. Finesse, glove, hidden, light
Hook and Chain 30 gp 1d6 piercing 3 lb. Special, Versatile(1d8), Thrown (range 20/60)
Hook Sword 25 gp 1d6 slashing 2 lb. Light, special
Hunter's Claw 100 gp Rare 2d4 slashing 6 lb. Range (15/30), Finesse, Glove, two-handed, special, exotic
Ifrit Claw 15 gp 1d6 piercing 1 lb. Light, Special, Thrown (range 20/60)
Iron Claw 15 gp 1d4 piercing 2.5 lb. Finesse, glove, hidden, light
Kanabo, Variant 35 gp 2d4 bludgeoning or slashing 5 lb. Heavy, Special, Two-handed
Karakuri Chain Katana 35 gp 1d8 slashing 2 lb. Light, Finesse, special
Karakuri Claws 65 gp Uncommon 3d4 slashing 4 lb. Finesse, Glove, two-handed, special
Karakuri Greatsword 45 gp 2d8 slashing 23 lb. Heavy, Special, Two-handed, Reach 10ft
Karakuri Maul 45 gp Uncommon 1d12 Bludgeoning 6 lb. Two-Handed, Heavy, Special
Karakuri Mutating Blade 150 gp Rare See Special 25 lb. See Special
Karakuri Parasol 75 gp 1d10 slashing 3 lb. Light, Finesse, Special
Katana 15 gp 1d8 slashing 3 lb. Versatile (1d10)
Katana With Stinger 15 gp 1d4 Piercing + 1d4 Poison 3 lb. Light, Versatile(1d6) And Finesse
Kettenhund 10 gp 1d6 piercing 8 lb. Thrown (20/40), Returning, Special
Khopesh 15 gp 1d8 slashing 3 lb. Disarming
Khopesh Glaive 20 gp 1d8 slashing 7 lb. Heavy, Two-Handed, Reach, Disarming
Killer Intention 75 gp 2d6 + 1d4 slashing 4 lb. Two-handed, Special
Killling Edge 35 gp 1d8 slashing 4 lb. Special
Knife Talons 50 gp 2d2 slashing 0.03 lb. Light, Finesse
Ko-naginata 20 gp 1d8 slashing 3 lb. Finesse, Versatile (1d10), Reach, Heavy, Special
Kobold Tail Attachment 3 gp 1d6 Varies 3 lb. Light, Finesse
Kodachi 15 gp 1d6 slashing 2 lb. Finesse, Thrown (range 20/60)
Kopesh 30 gp 1d8 slashing 3 lb. Finesse
Kor Hook 10gp 1d6 slashing 4 lb. Reach, Light, Special
Kor-Kitar 35 gp 1d8 slashing 6 lbs. Finesse, special, two-handed (see below)
Kriegsmesser 50 gp 1d8 slashing 6 lb. Versatile (1d10), Heavy, Special
Kunai 3 gp 1d4 piercing 1/2 lb. Finesse, hidden, light, special, thrown (30/90)
Lajav 50 gp(half for Kreen) 1d8 Bludgeoning 5 lb. Finesse, Heavy, Two-Handed, Special
Lance, 2nd Variant 20 gp 1d10 piercing 4 lbs reach, heavy, versatile (1d12)
Lance, Variant 10 gp 1d12 piercing 6 lb. Reach, special
Langmesser 5 gp 1d8 slashing 8 lbs. versatile (1d10)
Legion Sestar 45 gp 1d10 slashing 7 lb. Special, Two-handed
Lhang 60 gp 2d4 slashing 3 lb. Finesse, two-handed
Light Glaive 20 gp 1d6 slashing 5 lb. Versatile (1d8), finesse
Long Cane 5 gp 1d8 bludgeoning or piercing 4 lb. Reach, special
Long Chain 50 gp 4d4 bludgeoning 20 lb. Heavy, Two-Handed, Oversized, Reach
Longblade 30 gp 1d10 slashing 6 lb. heavy
Longstaff 5 sp 1d8 bludgeoning 7 lb. Heavy, reach, special, two-handed
Lucerne 75 gp 1d8 bludgeoning or 1d6 piercing 6 lb. (Heavy, reach, two handed)
Lucerne Hammer 100 gp 1d8 bludgeoning or piercing 16 lb. Heavy, Reach, Two-Handed, Special
Mace Whip 75 gp 1d6 bludgeoning 7 lb. reach, special, and swift
Macuahuitl 29 gp 1d8 slashing 9 lb. Versatile (1d10)
Mambele 15 gp 1d6 piercing or slashing 2 lb. Light, thrown (range 20/60)
Man Catcher 25 gp 1d4 bludgeoning 2 lb. Two-handed, reach, special
Mangual 25 gp 1d10 bludgeoning 4 lb. Finesse, Two Handed
Martial Kunai 1 gp 1d2 Piercing 1/2 lb. Light, Finesse, thrown (range 30/60)
Mechanical Arm 50 gp 1d8 Bludgeoning 2.5-4 lb. (Heavy, Special)
Medium Sword 12.5 gp 1d6 slashing or piercing 2.5 lb. Finesse, Versatile (1d8)
Meteor Hammer, Variant 30 gp 1d4 bludgeoning 5 lb. double weapon (1d4 bludgeoning), reach, special, two-handed
Morningstar, Variant 15 gp 1d8 piercing 4 lb. Focus (divine)
Naginata 60 gp 1d8 slashing 5 lb. Finesse, heavy, reach, two-handed
Nail Blade 10 gp common 1d6 slashing 5 lb. light, Thrown (20/60). 50 gp uncommon 1d8 Piercing 6 lb. Finesse, Thrown (40/80). 30 gp common 1d8 slashing 10 lb. Finesse, Thrown (20/60), Versatile (1d10).
Nine-Section Whip 5 gp 1d6 slashing 2 lb Light
Ninjato 25 gp 1d4 slashing 2 lb. Light, finesse, versatile (1d6), special
Nube Itinerante 30 gp 2d4 bludgeoning 6 lb. Finesse, Two-Handed, Special
Nunchaku, Variant 1 gp 1d4 bludgeoning 2 lb. Finesse, Light, Special
Octobass 15 gp 1d8 bludgeoning 10 lb. Heavy, twohanded,
Parasol 50 gp 1d6 bludgeoning 10 lb. Improvised, Finesse, Heavy, Special, Versatile (1d8)
Parrying Dagger 5 gp 1d4 piercing 1 lb. Finesse, light, special.
Partisan 10 gp 1d10 piercing 4 lb. Brace, two-handed
Partizan 10 gp 1d8 piercing 8 lb. Heavy, two-handed, special
Partizan, Variant 10 gp 1d6 piercing 1 lb. Versatile (1d8), Finesse, Special
Pata 100 gp 1d6 piercing 2 lb. Light, Special
Perfect Knight Sword 50 gp 1d10 slashing 12 lbs. Two-Handed, Special
Piano Wire 15 gp 1d6 slashing 1 lb. Two-Handed, Finesse, double weapon (1d4)
Pillar 50 gp 1d6 bludgeoning or piercing 40 lb. Heavy, versatile (1d8), special
Pitchfork 2 gp 1d6 piercing 5 lb. Special, Versatile, Thrown (Range 20/60 ft.)
Poison Dagger 35 gp 1d4 piercing 2 lb Light, finesse, special
Poisoned Wooden Spear 7 gp 1d4 piercing + 1d4 poison damage 4 lb. Versatile (1d6 + 1d4), thrown (range 20/60)
Poleaxe 20 gp 2d4 bludgeoning 6 lb. Heavy, reach, two-handed
Poleaxe, Historical 200 gp 2d4 bludgeoning or slashing or piercing 8 lb. Heavy, reach, two-handed
Polepick 80 gp 2d4 bludgeoning or piercing 8 lb. armor piercing (-1), heavy, two-handed, reach,
Reinforced Cane 100 gp 1d8 bludgeoning (or 1d8 piercing) 2 lb. Finesse
Reinforced Gloves 55 gp Varies 2 lb. Glove, Special
Reinforced Leather Gloves 55 gp Varies 2 lb. Glove, Special
Retractable Poison Blade 150 gp 1 piercing 1 lb. Light, Finesse, Special
Ring Blade 50 gp 1d10 slashing 6 lb. heavy, two-handed, thrown (range 15/30)
Rope Dart 10 gp 1d6 piercing 2 lb. Finesse, reach, two-handed, special
Rope Dart, Variant 1 gp 1d4 piercing ½ lb. finesse, thrown (20/30), spooled (30 feet)
Saber 30 gp 1d8 slashing 4 lb. Finesse
Saw Cleaver 25gp 1d6 slashing 8 lbs versatile (1d8), special
Scimitar, Variant 15 gp 1d6 slashing 2 lb. Finesse, Light
Scissor Sword 300 gp 1d8 slashing 5 lb. Heavy, special, two-handed
Scourge 20 gp 2d4 slashing 3 lbs.
Scythe Cleaver 50 gp 1d8 slashing 3 lb. Heavy, reach, two-handed
Scythe Whip 50 gp 1d8 slashing 7 lb. Finesse, reach, two-handed
Seax 35 gp 1d8 slashing 4 to 8 lbs Light or Heavy, Finesse, versatile (1d10)
Seven-Style Fire Fighting Battleaxe 50 gp 1d8 slashing 5 lb. Properties: Versatile, Special, Ammunition (30/60)
Shirasaya Katana 15 gp 1d6 slashing 3 lb. (Light, finesse)
Short Staff 20 gp 1d10 bludgeoning 8 lb. Two-handed, heavy, special
Shotel 15 gp 1d6 slashing 3 lb Finesse, Special
Shovel, Variant 5 gp 1d4 bludgeoning 1 lb. Light, Special
Side Sword 25 gp 1d6 Piercing 2 1/2 lb. Light, Special
Siege Mace 50 gp 1d12 slashing or bludgeoning 15 lb. Heavy, Two-Handed, Special
Silver Lance 15 gp 1d6 piercing 3 lb. Finesse, heavy, thrown (range 20/60), versatile (1d8)
Slabsword 100 gp 2d8 slashing 35 lbs. Heavy, Stabilizing, two-handed, reach
Slashspear 25 gp 1d8 slashing 4lb. Reach, Versatile (1d10)
Smallsword 25 gp 1d6 piercing 1 lb. Finesse, Light
Spartan Spear 15 gp 1d8 piercing 2 lb. Reach, thrown (range 150/600)
Spiked Ball and Chain 85 gp 2d8 Bludgeoning 1d6 Piercing 25 lb. Heavy, Two-handed, Thrown (range 5/40), returning, special
Spiked Gauntlet 8 gp 1d6 Piercing 2 lb. Light, Unarmed, Glove
Spiked Gloves 50 gp 1d8 slashing 4 lb Finesse
Spiked Greatclub 1 gp 1d10 bludgeoning 10 lb. Heavy, two-handed
Spine 2 sp 1d10 slashing 3 lb. Finnesse, Reach
Split Sword 80 gp 1d8 slashing, 2d4 slashing (when in dual wield form) 6 lb. Double weapon, Two-Handed, Heavy, Special
Splitleaf Greatsword 25 gp 1d8 slashing 8 lb. Heavy, Reach, special, versatile (1d10)
Splitter Axe 300 gp 2d10 slashing 22 lb. Armor Piercing 2, Heavy, Two-Handed, Unwieldy
Staff, Bo 6 gp 2d4 bludgeoning 6 lb. Heavy, reach, two-handed
Stakerang 15 gp 1d8 piercing 3 lb. thrown
Steel Balls 20 gp 1d8 bludgeoning 10 lb. Heavy, Light, Thrown (20/100)
Steel Fan 20 gp 1d6 slashing 1 lb. Finesse, light, thrown (range 20/60)
Sturdy Cane 5gp uncommon 1d6 bludgeoning 3 lb. finesse, versatile(1d8), simple weapon, melee weapon, spellcasting focus
Suruchin 5 gp 1d6 bludgeoning 2 lb. Two-handed, double weapon (1d4 bludgeoning), Reach
Swhale 15 gp 1d6 slashing 3 lb. special
Sword & Hook 100 gp 1d6 slashing 8 lb. Light, thrown (range 20/60), finesse
Sword Breaker 15 gp 1d4 piercing 2 lb. Light, Special
Sword Breaker, Variant 50 gp 1d6 slashing 2 lb. Light, Special.
Swordbreaker, 2nd Variant 40 gp 1d6 piercing 2 lb. Light, Special
Swordspear 20 gp 1d8 piercing or slashing damage 8 lb. Special, Versatile (1d10)
Swordspear, 2nd Variant 20 gp 2d6 Piercing 14 lb. Heavy, Two-Handed
Swordspear, Variant 30 gp 1d10 piercing or slashing damage 15 lb. Special, Versatile (1d12), reach, heavy, Finesse.
Swordstaff 15 gp 1d8 slashing damage 5 lb. Versatile (1d10), Finesse, Reach, Heavy
Tachi 30 gp 1d8 slashing 3 lb. Finesse, Versatile (1d10), Special
Tail Attatchment 15 gp 1d4 Slashing, Piercing or Bludgeoning (choose one). 10 lb Special (Must have a tail to use)
Talwar 25 gp 1d6 slashing 2 lb. Dire, finesse, light
Tantō, Variant 6 gp 1d4 slashing 1 lb. Finesse, light, thrown (range 20/60)
Telescoping Spear 25 gp 1d6 piercing 8 lb. Versatile (1d8), Special, Hidden
Tetsubo 20 gp 1d10 bludgeoning 10 lb. Heavy, two-handed, special
Threaded Cane 50 gp 1d6 slashing 2 lbs finesse, light, special
Threaded Cane, Variant 60 gp 1d6 bludgeoning/1d8 slashing 2 lb Finesse, light, special
Three-Section Staff 75 gp 2d6 Bludgeoning 6 lb. Versatile (2d6, Reach), Special
Throwing Glaive 25 gp 1d4 slashing 3 lb. Finesse, light, returning, thrown (range 30/60)
Throwing Hammer 15 gp 1d6 bludgeoning 4 lb. Thrown (60/120)
Throwing Knives 10 gp 1d6 piercing 4 lb. Light, Thrown (30/90), Finesse, Special
Throwing Sword 80 gp 1d6 piercing 3 lb. Finesse, thrown (range 30/60)
Tiger Hook Sword 30 gp 1d6 slashing or peircing 2 lb. light, finesse, special
Tiger Hook Sword, Variant 25 gp 1d6 varies 2 lb. Light, Finesse, Disarming, Special
Tiny Sword 5 gp 1d6 slashing 1/2 lb. Hidden, Special, Undersized
Tonfa, 2nd Variant 7 gp 1d4 bludgeoning 3 lb. Light, Special
Trap 1 gp 1d8 slashing 10 lb. Thrown (10/25), Special
Trench Knife 4 gp 1d4 bludgeoning/piercing 1 lb. Finesse, light, special
Trident, Variant 5 gp 1d8 piercing 4 lb. Thrown (20/60)
Triple Flail 75 gp 1d4 3 lb. Heavy, Special
Truncheon 30 gp 1d4 Bludgeoning 1.5 lb. Hidden, Finesse, Special
Tsurugi 20 gp 1d10 slashing 3 lb. Versatile (d8), Finesse
Twin Blades 30 gp 1d6 slashing 3 lb. Finesse, light, special
Two-Handed Morningstar 25 gp 1d12 piercing 10 lb. Heavy, two-handed
Ulfberht Sword 20 gp 1d8 slashing 3 lb. Finesse, Special
Ultra Greatsword 800 gp 3d8 slashing 70 lb. Heavy, special, two-handed, unwieldy
Umbrella of Pei 15 gp 1d8 slashing 3 lb. Two-handed, Special
Urumi 100 gp 2d4 slashing 4 lb. Finesse
Variant Jujutsu Sorcerer (5e Class) 6d10 Force 3 lb. unwieldy, special
Vins Dagger 50 gp 1d4 piercing 1 lb. light, thrown, finesse
Voulge 25 gp 1d8 slashing 8 lb. heavy, two-handed, reach, special
War Fan 15 gp 1d6 slashing or bludgeoning 3 lb. Light, Finesse, Thrown (20/40), Returning
War Mattock 30 gp 1d8 slashing or piercing 5 lb. Versatile (1d10)
War Pick, Variant 5 gp 1d8 piercing 2 lb. Versatile (1d10)
War Saw 160 gp 3d4 slashing 9lb. Heavy, Loading, Two-Handed
War Scythe 10 gp 2d4 slashing 12 lb. Heavy, two-handed, reach
War Scythe, Variant 35 gp 1d10 slashing 5 lb. Heavy, Two-Handed, Special
War Sword 180 gp 2d8 slashing 10 lb. Dire, heavy, two-handed
Wargloves 15 gp 1d6 bludgeoning 3 lb. Special
Was 75 gp 1d8 slashing or 1d8 bludgeoning 2 lb. Two-handed, Reach, Finesse
Washing Pole 200 gp 2d4 slashing 12 lb. Two-handed, heavy, finesse
Weaponized Parasol 30 gp 1d6 piercing 5 lb. Special, Versatile (1d8)
Weapons (Cafae Latte Supplement) 200 gp 2d4 piercing. +3d4 Radiant against Unicorns and allows the ability to pierce Unicorn's skin 1 lb. Finesse, light, thrown (range 20/60) 500 gp 2d6 piercing +3d4 Radiant against Unicorns and allows the ability to pierce Unicorn's skin 2 lb. Finesse, light
Weighted Gauntlet 10 gp 1d8 bludgeoning 6 lb. Heavy, glove, special
Wheel 20 gp 3d4 bludgeoning 40 lb. Heavy, thrown (range 10/20), two-handed
Whip Blade 50 gp 1d6 slashing 3 lbs Special
Winged Punching Blade 20 gp 1d4 piercing 3 lb. Finesse, light, special
Wire Whip 5 gp 1d4 slashing 1/4 lb. Finesse, Reach, Undersized
Wrecktangle 250 gp 3d4 slashing 16 lb. Heavy, Two-Handed, Special
Yataghan 20 gp 1d8 slashing 3 lb.
Yo-Yo 5 gp 1d6 bludgeoning 1/3 lb. Reach, Finesse, Hidden, Special
Yo-yo, 2nd Variant Varies rare Varies Varies Reach, Finesse, Hidden, Special
Zanbatō 50 gp 2d4 Slashing 9 lb. heavy, special, two-handed
Zerka 8 gp(half for Kreen) 1d6 piercing 3 lb. Thrown, Special (range 40/160)
Ōdachi 100 gp 2d4 slashing 5 lb. Finesse, heavy, two-handed
Ōdachi, Variant 35 gp 2d4 slashing 5 lbs. Finesse, Reach, Two-Handed

Incomplete Articles

Weapons with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.


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