Spells (Hyrule Supplement)

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Campaign Setting: Hyrule
World of Hyrule
Astrology
Divisions of the known universe
Geography
Hyrule
Akkala
Central Province
Eldin
Faron
Gerudo
Hebra
Lanaryu
Necluda
Ordona
The Forsaken
The Depths
Termina
Holodrum
Subrosia
Labrynna
Drablands
Islands of the Great Sea
Islands of the Sky
Religion
Gods of Hyrule, their worship, and how they influence the world
History
History of the Light World as known by Hyruleans
Player's Guide
Character Creation
Races
Common: deku scrubs, gerudo, gorons, hylians, and zora
Uncommon: anouki, kokiri, koroks, rito, skull kids, and tokay
Exotic Races
Classes
Fighter: brute, darknut, spellsword, sword savage, archer, tunic, hatamoto
Oathsworn: champion, conqueror, druidic, knight, forsworn
Opportunist: assassin, garo, mystic, skirmisher, instrumentalist, picaroon, survivor
Hunter: scamp, sellsword, shaman, shifter, slayer, stalker, sylvan
Researcher: occultist, technomancer, witch, wizzrobe
Sage: earth, fire, forest, light, shadow, spirit, water, wind, discord
Scion: dragon, fairy, mask, sword, poe, demon
Backgrounds & Languages
Feats
Spells
Equipment
Armor
Weapons
Adventuring Gear
Tools and Vehicles
Potions and Poisons
Mounts and Animals
Other Goods and Services
Downtime Activities
Dungeon Master's Guide
Bestiary
This world bears many monsters unique to it
Legendary NPCs
Figures of myth, history, and happenstance
Traps
Ruins, dungeons, and temples are littered with various hazards
Treasure
Marks of Prestige
Blessings
Epic Boons
Artifacts
Optional Rules
Exotic Races
Fragile Weapons
Optional Actions
Prestige Classes
Recovery Hearts
Targeted Attacks
Adventures
Quests, dungeons, and storylines ready for exploration
Tables
Tables for random generation of dungeons, encounters, treasure, etc.


In Hyrule, player-characters gain a certain amount of stamina points or magic points per level. The type and amount gained vary depending on the class in which the character is gaining a level.

As with hit points, a character's current points can be any number from the character's point maximum down to 0.

Magic Points

Spell Level Magic Cost
1st 2
2nd 3
3rd 5
4th 6
5th 7
6th 9
7th 10
8th 11
9th 12

Magic points are used primarily to cast spells, and replace spell slots in this setting. Casting a spell normally requires the expenditure of a specific number of magic points. (See the adjacent table.)

Initially, casting a spell requires expending a number of points equal to 1 + spell level. From 3rd level spells up, it requires 2 + spell level. From 6th level spells up, it requires 3 + spell level.

A character can cast a spell at a higher level than normal by expending additional magic points. For example, casting magic missile, a 1st-level spell, normally costs 2 magic points. It can be cast as a 3rd level spell, improving its damage output, by expending the magic points needed to cast a 3rd level spell—which is 5 magic points.

Spells of 6th level and higher are particularly taxing to cast. Once a character casts a spell of 6th, 7th, 8th, or 9th level, the character cannot cast a spell of that level again until after completing a long rest, even if there are magic points to spare.

Magic points are fully restored after a long rest. Some class features and magic items can restore magic points.

Stamina Points

Stamina points are used mainly to make called shots, for certain class features, and for a few magic items. Of the base classes, only fighters, Oathsworn, opportunists and hunters gain stamina points.

Any character with stamina points can expend them in place of magic points. Doing so simply requires expending 1 stamina point for every 1 magic point that would need to be expended. Any stamina points used in this way do not replenish until the character completes a long rest. Otherwise, stamina points are fully replenished upon completing a short rest.

Maximum Spell Level

Spellcaster Level Max Spell Level
1 1st
3 2nd
5 3rd
7 4th
9 5th
11 6th
13 7th
15 8th
17 9th

Regardless of your class or spell list, you can never learn a spell with a level that exceeds your maximum spell level. Determine your maximum spell level as follows:

Maximum Level = (Spellcaster Level + 1) / 2

You determine your spellcaster level by adding together all your levels in the researcher and sage classes, and half your levels (rounded down) in the scion and oathsworn classes. You add half your levels (rounded down) in the opportunist class, but only if you are of the garo subclass. You add half your levels (rounded down) in the fighter class, but only if you are of the spellsword subclass.

Spell List

Researchers and sages each have a base spell list provided by their class, and an expanded spell list provided by a subclass.

Although scions all cast spells, a scion's spell list is almost completely dependent upon its subclass.

Opportunists and fighters can only gain spellcasting capability and a spell list upon gaining a certain subclass.

Oathsworn gain spells from the sage spell list, and the spell list they gain spells from is dependant on their subclass.

To easily find the spell list for a given class and subclass, click the arrow or diamond next to the subclass's name in the following table.

Cantrips

Cantrip Fighter Opportunist Researcher Sage Scion
Spell
Sword
Garo Occult. Tech. Witch Wizz. Earth Fire Forest Light Shadow Spirit Water Wind Dragon Fairy Mask Sword Poe Demon
arc Cantrip Cantrip Cantrip Cantrip
acid splash Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
air slash Cantrip Cantrip Cantrip Cantrip
aqua push Cantrip Cantrip Cantrip Cantrip
arcane bolt Cantrip Cantrip Cantrip
arrow of dusk Cantrip
astral light Cantrip Cantrip
aura of blades Cantrip Cantrip
bardcraft Cantrip
blade of grass Cantrip Cantrip Cantrip
blade ward Cantrip Cantrip Cantrip Cantrip Cantrip
blastbolt Cantrip Cantrip Cantrip
blazing slash Cantrip Cantrip Cantrip Cantrip
bolt of time Cantrip Cantrip
booming blade Cantrip Cantrip Cantrip
bounding flame Cantrip Cantrip Cantrip Cantrip Cantrip
brutal blade Cantrip Cantrip Cantrip
friends Cantrip Cantrip Cantrip
chill touch Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
claws of the dragon Cantrip Cantrip
cleanse wound Cantrip
clothes beam Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
control flames Cantrip Cantrip Cantrip Cantrip Cantrip
create bonfire Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
cryonis Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
dancing lights Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
death bolt Cantrip Cantrip Cantrip Cantrip Cantrip
death blade Cantrip Cantrip Cantrip Cantrip Cantrip
death sight Cantrip Cantrip Cantrip Cantrip
descent Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
devilish charm Cantrip Cantrip
druidcraft Cantrip Cantrip Cantrip
earth spike Cantrip Cantrip Cantrip
elemental edge Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
ember strike Cantrip Cantrip Cantrip Cantrip
emberbolt Cantrip Cantrip Cantrip Cantrip
flame shot Cantrip Cantrip Cantrip Cantrip
flare counter Cantrip Cantrip Cantrip Cantrip
floating figment Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
fire bolt Cantrip Cantrip Cantrip Cantrip
firebrand Cantrip Cantrip Cantrip Cantrip Cantrip
fiery disengage Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
blade ward Cantrip Cantrip Cantrip Cantrip
forceful hand Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
frostbite Cantrip
furious charge Cantrip Cantrip Cantrip Cantrip Cantrip
ghostly hands Cantrip Cantrip Cantrip Cantrip
green-flame blade Cantrip Cantrip Cantrip Cantrip
guidance Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
gust Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
holy blade Cantrip Cantrip Cantrip
homing needles Cantrip
ice blade Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
ice shards Cantrip Cantrip
infestation Cantrip Cantrip Cantrip
light Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
lightning field Cantrip Cantrip Cantrip Cantrip
lightning orb Cantrip Cantrip Cantrip Cantrip Cantrip
lightning lure Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
lullaby Cantrip Cantrip Cantrip Cantrip
mage hand Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
magi mine Cantrip
magical blade Cantrip Cantrip Cantrip Cantrip
magic stone Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
malignant blast Cantrip Cantrip Cantrip
mending Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
message Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
minor illusion Cantrip Cantrip Cantrip Cantrip Cantrip
minor ward Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
mold earth Cantrip Cantrip Cantrip Cantrip Cantrip
moonbeam bolt Cantrip Cantrip
nature's ward Cantrip Cantrip Cantrip
nightly terrors Cantrip Cantrip Cantrip
phantasmal notebook Cantrip Cantrip Cantrip Cantrip
poe reprise Cantrip
poison spray Cantrip Cantrip Cantrip
power beam Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
prestidigitation Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
precipice blade Cantrip Cantrip Cantrip Cantrip
primal savagery Cantrip Cantrip Cantrip Cantrip
produce flame Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
psychic attack Cantrip Cantrip Cantrip Cantrip Cantrip
push Cantrip Cantrip Cantrip
pyrokinesis Cantrip Cantrip Cantrip Cantrip
radiant lance Cantrip Cantrip Cantrip
radiant song Cantrip
ray of frost Cantrip Cantrip Cantrip
razor tome Cantrip Cantrip Cantrip Cantrip
resistance Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
sacred flame Cantrip Cantrip Cantrip
sandcast Cantrip
shadow pulse Cantrip Cantrip Cantrip Cantrip
shape water Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
shillelagh Cantrip
shocking bolt Cantrip Cantrip Cantrip
shocking grasp Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
soul drain Cantrip Cantrip Cantrip Cantrip
spare the dying Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
spark shower Cantrip Cantrip Cantrip
static strike Cantrip Cantrip Cantrip Cantrip Cantrip
step up Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
stonefists Cantrip
sword beam Cantrip Cantrip Cantrip
sword burst Cantrip Cantrip Cantrip Cantrip Cantrip
sylvanism Cantrip Cantrip Cantrip Cantrip
thaumaturgy Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
thorn whip Cantrip Cantrip Cantrip
toll the dead Cantrip
true strike Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
unholy flame Cantrip Cantrip Cantrip
venomous spit Cantrip Cantrip Cantrip Cantrip
vicious mockery Cantrip Cantrip Cantrip
virtue Cantrip
weapon shift Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip Cantrip
weave shadows Cantrip Cantrip Cantrip Cantrip
wind strike Cantrip Cantrip Cantrip
word of radiance Cantrip
Spell Spell
Sword
Garo Occult. Tech. Witch Wizz. Earth Fire Forest Light Shadow Spirit Water Wind Dragon Fairy Mask Sword Poe Demon
Fighter Opportunist Researcher Sage Scion

1st-Level Spells

Spell Fighter Opportunist Researcher Sage Scion
Spell
Sword
Garo Occult. Tech. Witch Wizz. Earth Fire Forest Light Shadow Spirit Water Wind Dragon Fairy Mask Sword Poe Demon
absorb elements 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
air wave 1st 1st 1st 1st
alarm 1st 1st 1st 1st 1st 1st 1st 1st
alter object 1st 1st 1st
animal friendship 1st 1st 1st 1st
animate stal 1st
arcane arrow 1st
arcane crush 1st 1st 1st
arcane mark 1st 1st 1st
beast bond 1st 1st 1st
bestial empowerment 1st 1st 1st 1st
beguile person 1st 1st 1st 1st 1st 1st
blaze of wrath 1st 1st 1st
broken ward 1st 1st 1st
burning hands 1st 1st 1st 1st 1st
capture soul 1st
catapult 1st 1st 1st 1st 1st 1st
cause fear 1st 1st 1st 1st 1st 1st 1st 1st
ceremony 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
chromatic orb 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
clear thought 1st 1st 1st 1st 1st 1st 1st
color spray 1st 1st 1st 1st 1st
command 1st 1st 1st 1st 1st 1st
comprehend languages 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
conjure spirit wolf 1st 1st 1st
conjure marionettes 1st 1st 1st
create or destroy water 1st 1st 1st 1st 1st 1st
cure wounds 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
dark dive 1st 1st 1st 1st 1st 1st 1st
deathwatch 1st
demand duel 1st 1st 1st 1st 1st 1st
desecrate weapon 1st 1st 1st 1st
detect evil and good 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
detect magic 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
detect poison and disease 1st 1st 1st 1st 1st 1st 1st 1st 1st
detect weapons 1st 1st 1st 1st
disguise self 1st 1st 1st 1st 1st 1st 1st
dissonant whispers 1st
divine favor 1st 1st
dragon rend 1st
earth barrier 1st 1st
earth tremor 1st 1st 1st 1st 1st 1st
elemental armor 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
endure elements 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
ensnaring strike 1st 1st 1st 1st
entangle 1st 1st 1st 1st 1st 1st
expeditious retreat 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
faerie fire 1st 1st 1st 1st 1st
false life 1st 1st 1st 1st
feather fall 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
fellhammer 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
find familiar 1st 1st
flame tongue 1st 1st 1st
flurry 1st 1st 1st 1st 1st
fire dragon's iron fist 1st
flavor blast 1st 1st
floating disk 1st
floor of ice 1st 1st
fog cloud 1st 1st 1st 1st 1st 1st 1st 1st 1st
frostwave 1st 1st 1st
Ganon's fist 1st 1st 1st 1st 1st 1st
gift of alacrity 1st 1st
glacial crash 1st 1st 1st
goodberry 1st 1st 1st 1st
grease 1st 1st 1st 1st 1st 1st
guiding bolt 1st 1st 1st
healing word 1st 1st 1st 1st 1st 1st 1st 1st 1st
hellish rebuke 1st 1st 1st 1st
heroism 1st 1st
hex 1st 1st 1st 1st
hideous laughter 1st 1st 1st 1st
ice knife 1st 1st
ice wave 1st
identify 1st 1st 1st 1st 1st
illusory script 1st 1st 1st 1st 1st 1st
impart knowledge 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
infinite pockets 1st 1st 1st 1st 1st 1st 1st
inflict wounds 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
jump 1st 1st 1st 1st 1st 1st 1st 1st 1st
lesser confusion 1st 1st
light drive 1st 1st
longstrider 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
mage armor 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
magic fang 1st
magic missile 1st 1st 1st
magnesis 1st 1st 1st
magnet orb 1st 1st
mental bindings 1st 1st 1st
muffle 1st
notes of lesser death 1st 1st
nurture 1st 1st 1st
petal glide 1st 1st 1st 1st 1st 1st
power within 1st 1st
protection from evil and good 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
protective barrier 1st
purify food and drink 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
ray of light 1st
razor storm 1st
remote bomb 1st 1st 1st
rock wave 1st
sanctuary 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
searing smite 1st 1st
shadow spray 1st 1st 1st
shield 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
shield of faith 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
silent image 1st 1st 1st 1st 1st 1st 1st 1st 1st 1st
sinister manipulation 1st 1st 1st 1st 1st 1st 1st
skyward strike 1st
sleep 1st 1st 1st 1st 1st 1st 1st 1st 1st
snare 1st 1st 1st 1st
speak with animals 1st 1st 1st 1st
spook 1st 1st 1st 1st 1st
spin attack 1st 1st 1st 1st 1st
stone bolt 1st 1st
suppress pain 1st
sword split 1st 1st 1st 1st 1st 1st
tale of a million nights 1st
tears of denial 1st
transfer pain 1st 1st 1st 1st 1st 1st
tree 1st 1st 1st
uncanny outfitting 1st 1st 1st 1st 1st
unseen servant 1st 1st 1st 1st 1st 1st
venomous ray 1st 1st 1st 1st
volatile vortex 1st 1st 1st
wild cunning 1st 1st
witch bolt 1st 1st 1st 1st 1st
wrathful smite 1st 1st 1st
wreath of life 1st
zephyr strike 1st 1st 1st 1st 1st 1st
Spell Spell
Sword
Garo Occult. Tech. Witch Wizz. Earth Fire Forest Light Shadow Spirit Water Wind Dragon Fairy Mask Sword Poe Demon
Fighter Opportunist Researcher Sage Scion

Template:Spells (Hyrule Supplement)/2 to 5

Template:Spells (Hyrule Supplement)/6+


Template:Hyrule

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