Arc (5e Spell)
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|Casting time:||1 action|
|Components:||V, S, M (the ground, a grounded object, or a body of mass no smaller than 100 feet on a side)|
You draw an arc of lightning between the material component and the tips of your fingers, then sweep it out towards a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d6 lightning damage. If you roll a 5 or higher on one or more of the damage dice, the lightning leaps to a second creature you can see within 20 feet of the original, and you can make a second ranged spell attack against the new target. If you roll a 6 on one or more of the damage dice for the second strike, the lightning leaps again towards a third creature you can see within 10 feet of the second, and you can make a third ranged spell attack against that target. The arc cannot target a creature more than once or target more than three creatures.
Even when using a spellcasting focus to replace this spell's material component, you must always use a free hand to perform the somatic component. You do not have to wield your spellcasting focus for this purpose; you can draw the arc from a staff slung across your back or a crystal in your pocket.
This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
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