Campaign Setting: Hyrule
- Player's Guide
- Character Creation
- Races
- Common: deku scrubs, gerudo, gorons, hylians, and zora
- Uncommon: anouki, kokiri, koroks, rito, skull kids, and tokay
- Classes
- Fighter: brute, darknut, spellsword, archer, tunic
- Opportunist: assassin, garo, mystic, skirmisher
- Researcher: technomancer, witch, wizzrobe
- Sage: earth, fire, forest, light, shadow, spirit, water, wind
- Scion: dragon, fairy, mask, poe
- Backgrounds & Languages
- Feats
- Spells
- Equipment
- Armor
- Weapons
- Adventuring Gear
- Tools and Vehicles
- Potions and Poisons
- Mounts and Animals
- Other Goods and Services
- Downtime Activities
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- World of Hyrule
- Astrology
- Divisions of the known universe
- Geography
- Hyrule
- Akkala
- Central Province
- Eldin
- Faron
- Gerudo
- Hebra
- Lanaryu
- Necluda
- The Forsaken
- Southern Hyrule
- Termina
- Holodrum
- Labrynna
- Islands of the Great Sea
- Islands of the Sky
- Subrosia
- Religion
- Gods of Hyrule, their worship, and how they influence the world
- History
- History of the Light World as known by Hyruleans
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- Dungeon Master's Guide
- Bestiary
- This world bears many monsters unique to it
- Legendary NPCs
- Figures of myth, history, and happenstance
- Traps
- Ruins, dungeons, and temples are littered with various hazards
- Treasure
- Marks of Prestige
- Blessings
- Epic Boons
- Artifacts
- Optional Rules
- Exotic Races
- Fragile Weapons
- Optional Actions
- Prestige Classes
- Recovery Hearts
- Targeted Attacks
- Adventures
- Quests, dungeons, and storylines ready for exploration
- Tables
- Tables for random generation of dungeons, encounters, treasure, etc.
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The following is a list of all artifacts found in the Hyrule campaign setting.
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