Magi Mine (5e Spell)

From D&D Wiki

Jump to: navigation, search
Magi Mine
Transmutation cantrip
Casting time: 1 action
Range: 30 feet
Components: S
Duration: Up to 1 minute

You infuse a 5-foot square with volatile magical energy, causing it to explode if touched. That square glows with fluctuating orange light. If any creature of Small or larger size moves over it, they take 1d6 force damage and the mine spell ends. You can have a number of these active equal to your spellcasting ability modifier (minimum 1).

If two magi mines are cast such that they overlap, both detonate, dealing 2d6 force damage to all creatures occupying that space.

This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Back to Main Page5e HomebrewSpellsCleric
Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!