Lesser Confusion (5e Spell)

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Lesser Confusion
1st-level enchantment
Casting time: 1 action
Range: 90 feet
Components: V, S, M (a nut shell)
Duration: 1 round

This spell assaults and twists a creature's mind, spawning delusions and provoking uncontrolled action. One creature of your choice within range must succeed on a Wisdom saving throw when you cast this spell or be affected by this spell.

An affected target can't take reactions and must roll a d10 at the start of its turn to determine its behavior for that turn.

d10 Behavior
1 The creature uses all its movement to move in a random direction, as determined by a d8 roll, with 1 being north, 2 being northeast, continuing clockwise around the compass, with 8 being northwest. The creature doesn't take an action this turn.
2–6 The creature doesn't move or take actions this turn, and only babbles incoherently.
7–8 The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn.
9–10 The creature can act and move normally.
(0 votes)

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