Seafarer's Handbook (Valgora Supplement)
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Into the Deep[edit]
All across Valgora lays the blue surf of the last great uncharted areas. Those regions below the waves that exist in a strange and foreign environment. From the riverbed to the oceanbottom, this guide can assist player's looking to spend their days above or below the Deep Blue.
Aquatic Locations[edit]
Whether it's the beautiful and dangerous island or the deep and dark ocean trench, the waters of Valgora provide many interesting sights to be seen.
Surface Level[edit]
- The Island of Hesjing
- The Island of Hesjing is the largest and most populous of the known inhabitated islands and home to Talara.
- The Grey Mist Span
- The spooky coast off of Vren Drux
- North Point
- The small island off the northern coast of Blüdfrost
- South-Western Landmass
- A recently spotted and as-of-yet unnamed/unclaimed large landmass to the southwest of Malsvir, being referred to as X
Below Tide[edit]
- Atlantean Bay
- The Atlantean Bay exists below the area of Talara's Docking District and the two societies share much
- Graveyard of the Sea
- The shipwreck-strewn seabed off the coast of Cape Myst
- Yorkshire
- Ruins of a once great urban city off the northern coast of Weinderston
- Valgalla
- The largest known (to land walkers) aquatic city. Home of the Sea Elves
Aquatic Character Options[edit]
Classes[edit]
- Water Elemental Warrior
- The Water Elemental Warrior is a fighter with deep connections to the Elemental Plane of Water
Prestige Classes[edit]
- Atlantean Cavalier
- The Atlantean Cavalier is an aquatic PrC with a focus on mounted combat.
Equipment[edit]
- Fins of Swimming
- The fins of swimming can be attached to a character's boots to aid in swimming
Feats[edit]
- Amphibious
- The Amphibious is a birth feat for a character able to live both on land and in water.
- Dolphin Leap
- The Dolphin Leap assists players moving out of water quickly.
- Divetongue Casting
- Divetongue Casting assists with underwater vocalization
Skills[edit]
- Balance
- The Balance Skill can assist characters when traveling via ship on rocky waters.
- Climb
- The Climb Skill can assist characters getting up ship rigging and masts.
- Craft
- The Craft Skill can assist characters in an aquatic setting craft water crafts for travel or profit.
- Knowledge (Architecture and Engineering)
- The Knowledge (Architecture and Engineering) Skill will allow players to figure out ship design and naval architecture.
- Knowledge (Geography)
- The Knowledge (Geography) Skill will assist in naval navigation.
- Profession (Sailor)
- The Profession (Sailor) Skill allow characters to know and perform naval duties.
- Swim
- The Swim Skill is one of the most basic and most important skills for a character who will be spending any great amount of time in the waters.
Spells[edit]
- Control Water
- The Control Water spell allows a character the height of the water around them.
Aquatic Races[edit]
3
C
F
- Fiendish Dire Shark (3.5e Creature)
- Fiendish Elasmosaurus (3.5e Creature)
- Fiendish Giant Octopus (3.5e Creature)
- Fiendish Giant Squid (3.5e Creature)
- Fiendish Octopus (3.5e Creature)
- Fiendish Shark, Huge (3.5e Creature)
- Fiendish Shark, Large (3.5e Creature)
- Fiendish Shark, Medium (3.5e Creature)
- Fiendish Squid (3.5e Creature)
- Flatworm (3.5e Creature)
S
- Aboleth
- Aboleth Mage
- Aquatic Subtype
- Chuul
- Dire Shark
- Dragon Turtle
- Elf
- Giant Octopus
- Giant Squid
- Huge Shark
- Kapoacinth
- Kraken
- Lacedon
- Large Shark
- Locathah
- Manta Ray
- Medium Shark
- Merfolk
- Merrow
- Nixie
- Octopus
- Psionic Aboleth
- Sahuagin
- Scrag
- Sea Hag
- Shark
- Skum
- Squid
- Water Naga
- Scylla (3.5e Creature)
- Sireine (3.5e Template)
- Siren (3.5e Template)
- Siren, variant (3.5e Template)
- Son of Poseidon (3.5e Template)
- Spiked Serpent (3.5e Creature)
- Stygian (3.5e Creature)
- Stygian Minion (3.5e Creature)
Back to Main Page → 3.5e Homebrew → Campaign Settings → Valgora
Valgora Campaign Settingv | ||||||||
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Player's Handbook | Races, Magic, Equipment, Military, Law & Honor, Waste Walker's Handbook, Seafarer's Handbook, Planewalker's Handbook | |||||||
World Reference | History, Ghikva, Malsvir, Talara, Notable Dungeons, Notable Towns & Cities, Notable Spans of Wilderness, Cosmology, Organizations, NPCs, Deities, Distant Past | |||||||
Dungeon Master's Guide | Monsters, Adventures, Cartography, Unearthed Arcana D&DWiki Project: Adding to Valgora, About, Things to Do | |||||||
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