3e SRD:Porpoise

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This material is published under the OGL 1.0a.

Porpoise[edit]

Size/Type: Medium Animal (Aquatic)
Hit Dice: 2d8+2 (11 hp)
Initiative: +3 (Dex)
Speed: Swim 80 ft.
AC: 15 (+3 Dex, +2 natural)
Attacks: Butt +4 melee
Damage: Butt 2d4
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks:
Special Qualities: Blindsight
Saves: Fort +4, Ref +6, Will +1
Abilities: Str 11, Dex 17, Con 13, Int 2, Wis 12, Cha 6
Skills: Listen +10*, Spot +10*
Feats: Weapon Finesse (butt)
Climate/Terrain: Any aquatic
Organization: Solitary or school (2-20)
Challenge Rating: 1/2
Treasure: None
Alignment: Always neutral
Advancement: 3-4 HD (Medium-size); 5-6 HD (Large)


Combat

Blindsight (Ex): Porpoises can "see" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the porpoise to rely on its vision, which is approximately as good as a human’s.

Skills: Porpoises gain a +4 racial bonus to Spot and Listen checks. *These bonuses are lost if blindsight is negated.



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