3e SRD:Naga, Water

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This material is published under the OGL 1.0a.

Water Naga[edit]

Size/Type: Large Aberration (Aquatic)
Hit Dice: 7d8+28 (59 hp)
Initiative: +1 (Dex)
Speed: 30 ft., swim 50 ft.
AC: 15 (-1 size, +1 Dex, +5 natural)
Attacks: Bite +7 melee
Damage: Bite 2d6+4 and poison
Face/Reach: 5 ft. by 5 ft. (coiled)/10 ft.
Special Attacks: Poison, spells
Special Qualities:
Saves: Fort +6, Ref +5, Will +8
Abilities: Str 16, Dex 13, Con 18, Int 10, Wis 17, Cha 15
Skills: Concentration +12, Listen +10, Spellcraft +8, Spot +10
Feats: Lightning Reflexes
Climate/Terrain: Temperate and warm aquatic and underground
Organization: Solitary or nest (2-4)
Challenge Rating: 7
Treasure: Standard
Alignment: Usually neutral
Advancement: 8-10 HD (Large); 11-21 HD (Huge)


Combat

Poison (Ex): Bite, Fortitude save (DC 17); initial and secondary damage 1d8 temporary Constitution.

Spells: Water nagas cast spells as 7th-level sorcerers but never use fire spells.



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