Adding to Valgora (Valgora Supplement)

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Valgora
Campaign Setting


If you are inclined to add creatively to Valgora please feel free to do so. Countries are pretty well fleshed out, but small towns within each country could be added (in keeping with the theme and locals of the country is possible). Organizations such as guilds or religious groups can be added relatively easily. NPCs of reasonable appropriateness are always appreciated.

The pantheon is set (in progress as far as being on D&Dwiki), and so are the continents. However, adding "undiscovered-by-the-known-world" continents for additional optional material is a great way to add your own flavor without taking away from the provided content.

If you seek any assistance or have questions regarding the appropriateness of what you wish to add, just seek out User:Hooper, the Valgorian representative on the D&Dwiki and he'll gladly help out.

If you wish to try out some items or additions, use the Valgora Sandbox.



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World Reference History, Ghikva, Malsvir, Talara, Notable Dungeons, Notable Towns & Cities, Notable Spans of Wilderness, Cosmology, Organizations, NPCs, Deities, Distant Past
Dungeon Master's Guide Monsters, Adventures, Cartography, Unearthed Arcana
D&DWiki Project: Adding to Valgora, About, Things to Do
In the forgotten times, after the great war between Heaven and Hell, Vargach altered Valgora and gave dominion over it to the crafty ape he called man. And to each generation was born a creature of light and a creature of darkness. And great armies clashed by night in the ancient war between good and evil. There was magic then, nobility, and unimaginable cruelty. And so it was until the day that a false sun exploded over Sykuin, and man forever traded away wonder for reason.
Argyle Whitebeard, Lore Keeper