3e SRD:Whale, Cachalot

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This material is published under the OGL 1.0a.

Cachalot Whale[edit]

Size/Type: Gargantuan Animal (Aquatic)
Hit Dice: 12d8+84 (138 hp)
Initiative: +1 (Dex)
Speed: Swim 40 ft.
AC: 16 (-4 size, +1 Dex, +9 natural)
Attacks: Bite +17 melee, tail slap +12 melee
Damage: Bite 4d6+12, tail slap 1d8+6
Face/Reach: 20 ft. by 40 ft./10 ft.
Special Attacks:
Special Qualities: Blindsight
Saves: Fort +15, Ref +9, Will +6
Abilities: Str 35, Dex 13, Con 24, Int 2, Wis 14, Cha 6
Skills: Listen +11*, Spot +12*
Feats:
Climate/Terrain: Any aquatic
Organization: Solitary or pod (6-11)
Challenge Rating: 6
Treasure: None
Alignment: Always neutral
Advancement: 13-18 HD (Gargantuan); 19-36 HD (Colossal)


Combat

Blindsight (Ex): Whales can "see" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the whale to rely on its vision, which is approximately as good as a human’s.

Skills: Whales gain a +4 racial bonus to Spot and Listen checks. *These bonuses are lost if Blindsight is negated.



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