Cityscape (Valgora Supplement)
Urban Adventures[edit]
Most thoughts of Dungeons & Dragons evoke images of deep, dark, dank dungeons where the players face peril for fame and fortune. However, peril comes in many forms and the towns, cities, and even villages that the players traverse through are not without their fair share of interesting happenings and individuals.
List of Notable Towns & Cities[edit]
Alphabetically[edit]
- Azule
- Half-breed settlement in northern Yrengia
- Cape Beckon
- Coastal capital of Blüdfrost
- Cape Myst
- Coastal capital and namesake of Cape Myst
- Coilspring
- Sprawling metropolitan capital of Weinderston
- Fort Galtor
- Military capital of Carallion
- Ghikva City
- Royal capital of Ghikva Proper
- Metropolis
- Upbeat capital of Fritzstland
- Perfada
- Industrial capital of South Zineland
- Port Denason
- Major port and micropolitian area in Ghikva Proper
- Quadstown
- Tribal capital of Galvland
- Rivington
- Port capital of Harkinshire
- Sternford
- Jungle capital of Yrengia
- Stormforge
- Dwarven capital of North Zineland
- Stouthoof Village
- Nomadic capital of Holnstead
- Sykuin
- Religious capital of Drexsistan
- Talara
- Self-governing city-state located on the Island of Hesjing
- Tonsmith
- Royal capital of Uriktar
- Tos Yengalas
- Metropolitan capital of Rendigo
- Triskvania
- Peculiar forbidden capital of Vren Drux
- Venwe
- Rumored elvish capital of Lockeport
- Vrentroit
- Metropolitian capital of Centrasotta
Geographically[edit]
The list below provides basic information about major urban areas across the known Valgorian world. The list is designed to list in a roughly North-to-South format, meaning that the first city listed is the most northern, and the last the most southern. This format is to be used to assist Dungeon Master's who have a party in a certain part of the globe and wish to know a nearby notable town.
Ghikva[edit]
- Cape Beckon
- Coastal capital of Blüdfrost
- Ghikva City
- Royal capital of Ghikva Proper
- Metropolis
- Upbeat capital of Fritzstland
- Vrentroit
- Metropolitian capital of Centrasotta
- Rivington
- Port capital of Harkinshire
- Fort Galtor
- Military capital of Carallion
- Port Denason
- Major port and micropolitian area in Ghikva Proper
- Tos Yengalas
- Metropolitian capital of Rendigo
- Stormforge
- Dwarven capital of North Zineland
Island of Hesjing[edit]
- Talara
- Self-governing city-state located on the Island of Hesjing
Malsvir[edit]
- Azule
- Half-breed settlement in northern Yrengia
- Perfada
- Industrial capital of South Zineland
- Stouthoof Village
- Nomadic capital of Holnstead
- Sternford
- Jungle capital of Yrengia
- Coilspring
- Sprawling Metropolitian capital of Weinderston
- Tonsmith
- Royal capital of Uriktar
- Quadstown
- Tribal capital of Galvland
- Venwe
- Rumored elvish capital of Lockeport
- Sykuin
- Religious capital of Drexsistan
- Triskvania
- Peculiar forbidden capital of Vren Drux
- Cape Myst
- Coastal capital and namesake of Cape Myst
Back to Main Page → 3.5e Homebrew → Campaign Settings → Valgora
Valgora Campaign Settingv | ||||||||
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Player's Handbook | Races, Magic, Equipment, Military, Law & Honor, Waste Walker's Handbook, Seafarer's Handbook, Planewalker's Handbook | |||||||
World Reference | History, Ghikva, Malsvir, Talara, Notable Dungeons, Notable Towns & Cities, Notable Spans of Wilderness, Cosmology, Organizations, NPCs, Deities, Distant Past | |||||||
Dungeon Master's Guide | Monsters, Adventures, Cartography, Unearthed Arcana D&DWiki Project: Adding to Valgora, About, Things to Do | |||||||
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