5e Large Races

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5e Large Races without an improving, reviewing, or removing template present.

Name Summary Abilities Size Speed
Albertine Eastern Dragons, with a love of the cold. Your Cha score increases by 2 and your Int score increases by 1. Albertines are long being about 8 feet in lenght, and they tend to be 8-10 feet tall, your size is large. Your base walking speed is 30 feet. You have a flight speed, 35ft per turn.
Amazonian A race of beautiful warrior women. Your Strength, Constitution, and Charisma scores each increase by 1. Amazons typically stand roughly between 9 and 10 feet tall and weigh between 320 and 380 pounds. Your size is Large. Your base walking speed is 30 feet.
Antaeud Humanoids of heavily mixed giant blood Your Strength score increases by 2. Antaeuds vary in height and build based on their subrace. Your size is Large. Your base walking speed is 30 feet.
Arachne Creatures with the upper torso of a humanoid and lower torso of a spider. Your Dexterity score increases by 2, and your Wisdom score increases by 1. Arachne can be up to 7-8 feet tall and almost as wide. Your size is Large. Your base walking speed is 30 feet.
Blackheart Humans made powerful fiends, seeking revenge and conquest Your Strength score increases by 2, and your Constitution score increases by 1. Blackhearts are masses of hardened flesh and blood, ranging from 8 to 11 feet tall and being well over 250 pounds. Your size is Large. You have a base walking speed of 25 feet.
Centaur, Variant The nomadic horsefolk of the wilds. Your Strength score increases by 2, and either your Dexterity or Constitution score increases by 1 (your choice). Most centaurs stand between 6 and 7 feet tall, and their horse bodies are about 8 feet long. Your size is Large. Your base walking speed is 40 feet.
Charr The charr race was forged in the merciless crucible of war. It is all they know. War defines them, and their quest for dominion drives them ever onward. Your Constitution score increase by 1. Charr can stand 8'-10' tall when not slouching and their musculature is similar to a big cats. Your size is Large. Your base walking speed is 35 feet.
Chimera (5e Class) A monstrous hybrid of lion, human and dragon. Your Strength increases by 2 and your Dexterity increases by 1. Chimeras are as big as a lion, weighing on average 300 lbs. Your size is Large. Your base walking speed is 30 feet.
Cybertronian Talking robots that transform into any manner of vehicles. Your Strength score increases by 2. You are between 10 and 15 feet tall. Your size is Large. Your base walking speed is 30 feet.
Cyclops Simple, deliberate, stubborn and hulking giants with one eye. Your Strength and Constitution scores each increase by 2. Even the smallest cyclops stand 12 feet tall, and many are larger. Your size is Large. Your base walking speed is 35 feet.
Deathclaw War made monsters that are bred for being the strongest beings in the wasteland. Your Constitution score increases by 2 and your Strength score increases by 1. deathclaws vary widely in height and build, from 7 feet to well over 11 feet tall but Deathclaws above 8 feet appear shorter because they are hunched over ready to pounce on enemies. Your size is Large. Your base walking speed is 35 feet.
Dejah Your Strength and your Wisdom scores increases by 2. Dejah are well renowned for being mountains of men, with the rare case of a Dej towering over the rest of their tribe. Your size is Large. Your base walking speed is 20 feet.
Dragon Large, winged, reptilian creatures with a lust for treasure. Your Strength, Constitution, and Charisma scores each increase by 1. Your size is Medium. Your base walking speed is 30 feet.
Earth Giant A race of giants, smaller than the rest of their kind their power comes from deep within the earth and posses the ability to manipulate the earth. Your Strength and Constitution scores each increase by 1. An earth giant's height usually ranges from about 13 feet to 16 feet tall, and usually weigh around a ton. Your size is Large. Your base walking speed is 30 feet.
Forest Golem A race of stone and earth constructs, in which many plants take root. Your Strength score increases by 1, and your Constitution score increases by 2. Forest golems stand between 11 and 15 feet tall. Your size is Large. When shrunken they stand between 5 and 8 feet tall. While shrunken as per your Shrink trait, your size is Medium. Your base walking speed is 25 feet.
Gallataur A mixture of minotaur and centaur, but only in appearance Your Strength score increases by 2 and your Wisdom score increases by 1. You are between 6 and 8 feet tall and your horse body is 8 feet long. Your size is Large. Your base walking speed is 40 feet.
Gems An intergalactic race of sentient gemstones. Gems vary widely in their innate capabilities. Your ability score changes vary by Gem type. Gems come in a wide variety of builds. Your default height, weight, and size vary by Gem type. Your base walking speed varies by Gem type.
Half-Giant Simple, deliberate, stubborn, and hulking. Not very nimble. Your Strength and Constitution scores each increase by 1. The smallest half-giant is larger than all but the largest of humans. Your size is Large. You have a base walking speed of 30 feet.
Half-Marilith Your Intelligence score increases by 2, your Strength score increases by 1, and one other ability score of your choice increases by 1. Your size is Large. Your base walking speed is 25 feet.
Hobblegrunt A bipedal, sociable dragon with beautiful color changing abilities Your Strength score increases by 2 and your Charisma score increases by 1 You are 9 feet tall, your size is large. Your base walking speed is 25 feet. Your base flying speed is 30 feet
Hylek The Hylek are a species of alchemically-inclined tribal frog-men. Your Constitution score increases by 1. Your size is determined by your subrace. Your speed is determined by your subrace.
Kri Kri are large and incredibly strong creatures but lack any mental strength. Your Strength score increases by 2, and your Constitution score increases by 1. An average kri is 10-12 feet tall and weighs 600-900 lbs. Your size is Large. Your base walking speed is 30 feet.
Labaranthine Maze Demons modify reality inside their labyrinth Your Charisma score increases by 2 and your Strength score increases by 1. Labaranthine vary in height and weight and tend to be Large, though some are Gargantuan and some are Medium. They follow the Oversized and Your base walking speed is 40ft feet.
Lamia, Variant A race of reptilian females with the upper body of a human and the lower body of a snake. Your Constitution score increases by 2. Large. Normally occupies the normal space of a large creature. Lamia creatures require four times as much food and water per day. Lamia creatures have double the carrying capacity. Lamia are able to coil up to fit in the same size square as a medium creature and can squeeze through small opening at least as easily as a normal medium sized creature. Lamias are unable to wield large weapons any easier than a medium creature could. Your base walking speed is 30 feet, though you slither as a snake instead of walking like a normal humanoid. You also have a swim speed of 30 feet and climb speed of 30 feet.
Lamia Half-human, half-leonine servants of Graz'zt who are as deadly as they are beautiful. Your Strength, Constitution and Charisma scores each increase by 1. Lamias average over 6 feet tall, and are over 8 feet long. Your size is Medium. Your base walking speed is 30 feet.
Lobra Fantastical creatures with three snakelike heads, two tails, a low flat body, and excellent diplomatic credentials. Lobras are run by three players. Sometimes hilarity ensues. One head has a Charisma score increase of 2, one head has a Wisdom score increase of 2, one head has an Intelligence score increase of 2. Lobras are about 10' long and 5' wide but can stretch to 15' long. Their bodies are 3' high and each snaky neck can reach 5' from the body. Your size is technically Large, although you only cover 2 hexes, and use weapons as medium size characters. Your heads can have reach as compared to the body. An attacker can attack one individual head or the body. The body has an additional set of hit points equal to the highest hit point total of the three heads. Your base walking speed is 25 feet, or 20 feet in narrow hallways. You can move forward and backward with equal ease, and scuttle sideways at a speed of 20 feet.
Luparathi Luparathi are more than just men. They're wolves, too. Your Strength increases by 2, and your Constitution increases by 1. Luparathi can be anywhere from 7 to 15 feet tall, so your size is Large Your base walking speed is 30 feet.
Marilith Formed from the darkness of the Abyss, your marilith character has several traits that attest to its demonic origins. Your Dexterity, Intelligence and Charisma scores each increase by 1. Mariliths stand between 8 and 9 feet tall, with their serpentine halve reaching about the same distance often being 18 feet long from the head to the tip of their tail. Your size is Medium. Your base walking speed is 40 feet.
Mechanoid Brawler Multiarmed aliens armed with metal skin Your Constitution and Strength scores both increase by 1. Mechanoid brawlers are massive fighters from 8 feet to well over 12 feet tall. Your size is Large. Your base walking speed is 30 feet.
Ogre Rat Results of rats who wished to be like giants. Your Strength score increases by 2, and your Constitution score increases by 1. Ogre rats stand anywhere from 7 to 10 feet tall, your size is Large. Your base walking speed is 30 feet.
Orch Tall, dark-skinned, horned giants that live in the Feywilds. Your Strength score increases by 2, and your Constitution score increases by 1. Orchs are massive. They are usually around 11 feet in height. Your size is Large. Your base walking speed is 25 feet.
Osaran Osarans are Wise and Powerful often the born leaders of the Aleph Order. Your Wisdom score increases by 1, and your Intelligence score increases by 1. The Hylvorans are larger than humans though still medium in stature. Your size is Medium. Males are 6' 0" while Females are 5' 7". Your base walking speed is 30 feet.
Pit Fiend Powerful devils, the imagery of evil Your Strength score increases by 2. Pit fiends usually stand 12-15 feet tall and weigh 700-1000 pounds. Your size is Large. Your base walking speed is 30 feet.
Skeleton, 2nd Variant The rattling of their bones makes you shiver. Your Constitution, Dexterity, and Wisdom scores each increase by 1. Skeletons vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. Your base walking speed is 30 feet.
Sobruaro Cactus people who are very jolly and fun-loving. Your Strength increases by 1. The average sobruaro is a full head and shoulders taller than the average human, ranging between 5-7 feet tall. Your size is Medium. Your base walking speed is 30 feet.
Treant Treants are large living trees that roam the world. Your Constitution score increases by 2, and your Wisdom score increases by 1. Treants can get from 8 to 16 feet tall. Your size is Large. Your base walking speed is 30 feet.
Troll, Giant Giant-blooded trolls with a shamanistic touch Your Strength score increases by 2, and either your Wisdom or Constitution score increases by 1. Like giants, these trolls tower above 7 feet easily. Your size is Large. Your base walking speed is 30 feet.
Troll (5e Class) A monstrous troll which grows more powerful as it increases in size. Your Constitution score increases by 2 and your Strength score increases by 1. Trollings average 3 feet in height and are bulky for their size, averaging 100 pounds in weight. Your size is Small. Your base walking speed is 25 feet.
Tyranid Hive minded creatures leaving destruction in their wake Your Strength score increases by 2. Your size is Medium unless otherwise specified by your subrace. Your base walking speed is 30 feet. You gain additional modes of movement based on your subrace.
Wood Giant Standing tall and graceful, they are guardians of the select giant forests Your Wisdom and Constitution scores each increase by 1. Wood Giants are well above the height of the smaller non-giant races, but not as grand as their elemental cousins. They still stand at a whopping 14 feet on average. Your size is Large. Your base walking speed is 30 feet.
Yith The great researchers of times, places and realities, whose minds are far, far older than their bodies. Your Intelligence score increases by 2, and your Wisdom score increases by 1. Yith are described as being about 10 feet tall, though their conic physiology makes them relatively skinny, at about 5 feet wide. Your size is Large. Your base walking speed is 25 feet.

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