Human (Tensura Supplement)

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Human[edit]

Racial Description[edit]

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Human Appearance,[1]

Humans are a species with an extremely low tolerance to magicules and a short life span, however they have an innate capacity for growth, very high reproductive rate and curiosity for knowledge.

History[edit]

Humans are one of the first species to populate the earth, along with Demi-Humans and other matters of life. It's said in ancient times that they were created in the vision of 'god' though it is all myths and the true origins of humans has yet to be determined, many theories populating the minds of those curious to find out.

Society[edit]

Humans are a society built on growing. Due to their low amount of magicules and tolerance towards it, there is little to no cost for reproduction and thus most humans aim to have as many children as their body can have. They run similar to the humans in the real world, such as having establish governments and running trades with different nations.

Humans are stronger in groups and often take the path of warriors, as those aiming to walk the path of magic will find it tretcherous and gruesome due to their low tolerance to magicules. Humans form massive cities with running bodies and have merchant guilds and adventurer guilds which provide quests to those willing to do them as 'adventurers'.

Human Names[edit]

Humans name through the process of 'Equal Naming' where it consumes no energy to perform or costs so little that it's considered "safe" and the power received in return can be considered minimal.

Humans have basic names, yet nothing like those back on our world. Examples are; Cassemir, Fianna, Evarius, Elora, etc.

Human Traits[edit]

A race with low tolerance to magicules but an innate capacity for growth.
Ability Score Increase. When determining your character’s ability scores, your ability scores each increase by 1. You cannot increase your scores above 20 this way.
Age. As a Human, you live anywhere from 50-70 years on average, with some occasionally reaching up to a century old.
Alignment. Humans alignment are based on many factors and so go across all the alignment scale.
Size. You are Medium size, (4ft. - 8ft.)
Type. You are a Humanoid.
Speed. Your base walking speed is 30 feet..
Soul Power. You start with 1 Soul Power, and gain 1 per level.
Magicules. You start with 4 Magicules, and gain 4 per level.
Magicule Efficiency. Due to your low exposure tolerance to magicules, and not possessing many as it is, you've instead adapted to become incredibly efficient in using them. Any feature that costs magicules is reduced by 1/4 of it's initial cost (rounded up), to a minimum cost of 1 + Proficiency Bonus.
Languages. You can speak, read, and write Common and one extra language of your choice.

Evolutions[edit]

Enlightenment[edit]

Evolution Requirements: [WIP]

Humans evolve directly into Enlightened and Paralleled with Demonoids. Upon evolution to Enlightened, the Enlightened do not see a physical change from their former selves. However, they have become Demi-spiritual life-forms who are no longer bound by their material body. Any racial traits from the previous evolution are overwritten by the information below.
Ability Score Increase. You may increase, your Wisdom score increases by 2 and increase every other score by 1. You cannot increase your scores above 20 this way and Wisdom above 22 this way.
Age. Reaching enlightenment has made you into a Demi-Spirtual Life-form and as such extended your life by a great deal. You live between anywhere from 500 to 2000 years on average, with upwards of over 2500 years.
Alignment. Despite their evolution, they remain as they were when a human.
Size. You are Medium size, (4ft. - 8ft.)
Type. You are a Humanoid. You are also considered celestial for any prerequisite or purposes that would target a creature of that type.
Speed. Your base walking speed is 45 feet.
Soul Power. You gain 1/2 of your maximum Soul Power (rounded up) before evolution, and gain 6 per level.
Magicules. You gain 1/2 of your maximum Magicules (rounded up) before evolution, and gain 6 per level.
Magicule Efficiency. Upon reaching enlightenment, your efficency with Magicules has been enhanced greatly. Any feature that costs magicules is reduced by 1/3 of it's initial cost (rounded up), to a minimum cost of 1 + half your Proficiency Bonus.
Magicule Precision. Upon reaching enlightenment, you've gained a heightened capacity towards Magicules. You gain a bonus to your spell attack rolls equal to half your proficiency bonus (rounded down).
Demi-Spirtual Life-Form. Upon reaching enlightenment, you are no longer bound by your material body and thus a being above material life-forms. In combat, every turn, you heal half your proficiency bonus. Outside of combat, you are able to heal grievous wounds in a couple of days, regenerate limbs in a couple of weeks, and regenerate your brain within 2 months. Additionally, you gain a bonus to resisting mental effects equal to half your Proficiency Bonus.
Languages. You can speak, read, and write Common and one extra language of your choice.

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