Demogor (5e Race)

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Demogor[edit]

Physical Description[edit]

Demogors have between 11 and 14 feet tall Demogors are hybrids of werewolf and demons having traits of both in an attempt to make a stronger race by combining the two, they usually have even more robust bodies than werewolf and demonic traits, having wings, claws and horns, demogors are a rare race because werewolfs and demons don't get along and the chance of a demogor born is less than 1%.

History[edit]

This race, more than 1000 years ago, was forcibly bred to be used as front combatants combining speed, resistance and strength, but it ended up being a failure due to the food cost and aggressiveness of the race, in addition to the low chance of an individual of this species being born, after which some individuals of this species have been seen and documented throughout history although they are still rare, the most accepted theory is that now this species has started to be born no longer forcedly but out of mutual love between these species but nothing confirmed.

Society[edit]

Demogors doesn't have a community just separate cases.

Demogors Names[edit]

demogors can have any name.

Demogor[edit]

Design Note: This race uses the Large Player Characters and Oversized variant rules.

A hybrid of a werewolf and a demon
Ability Score Increase. Your Strength and Constitution scores each increase by 2.
Age. demogors reach maturity at 5 years of age and cases of individuals living for more than 100 years.
Alignment. Most demogors have a chaotic alignment and care more about their own interests.
Size. demogors are larger than bugbears, having an average size of 11 and 14 feet. Your size is Large.
Type. Giant, Humanoid.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Big Appetite. You require quadruple as much food and water per day as a normal creature.
Long-Limbed. When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.
Flight. You have a flying speed of 20 feet. To use this speed, you can't be wearing medium or heavy armor.
Fire Resistense. You have resistance to fire damage.
Fire Control. You can cast Eldritch Blast as a cantrip but it deals fire damage and is d12s instead or d10s.
Consequences of Size. you have disadvantages on stealth tests, vulnerability to radiant damage, irrational enemies or those with an intelligence below 12 tend to focus on you and your size is so large that any item for you that needs to be your size to use will cost twice the price.
Talons. You are proficient with your unarmed strikes, which deal 1d6 slashing damage on a hit.
Languages. You can speak, read, and write Common and Infernal.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
11′ 0'' +5d10 1200 lb. × (2d12) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


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