5e Construct Races
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According to the Monster Manual,
“ | Constructs are made, not born. Some are programmed by their creators to follow a simple set of instructions, while others are imbued with sentience and capable of independent thought. Golems are the iconic constructs. Many creatures native to the outer plane of Mechanus, such as modrons, are constructs shaped from the raw material of the plane by the will of more powerful creatures. | ” |
5e Construct Races without an improving, reviewing, or removing template present.
Name | Summary | Abilities | Size | Speed |
---|---|---|---|---|
A.D.A.M. Unit | Weapons of war refined in towers until they can claim a soul of their own. | Your Constitution score increases by 2 and your Wisdom score increases by 1. | All A.D.A.M. units share the same mass requirements. Your size is Medium, you are 6 feet and 6 inches tall (approx. 2 meters), and weigh 275 pounds (approx. 125 kilograms). | Your base walking speed is 30 feet. |
A.I. | Sometimes, machines can be just as human as the rest of us. | Your Intelligence score increases by 2 and your Wisdom score increases by 1. | See sub-races. | See sub-races. |
Aloii | Highly logical, liquid metal beings with a thirst for knowledge. | Your Constitution increases by 2, and your Intelligence score increases by 1. | Aloii are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Aloii, 2nd Variant | Highly logical, liquid metal beings with a thirst for knowledge. | Your Constitution increases by 2, and your Intelligence score increases by 1. | Aloii are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Amaltel | Living metal from the depths below, usually in the form of something roughly humanoid | Your Wisdom score increases by 1. | Amaltel tend to be around 5 to 6ft tall. Taller amaltel have trouble not sloughing downwards. Your size is Medium. | Your base walking speed is 30 feet. |
Android | You were created and programmed for a specific purpose in mind. | Your Constitution score increases by 1. | Androids are generally the size and shape of humans or their creator's race. They can be built from anywhere between 4 to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Android, 2nd Variant | Frightening fusions of man and machine. | Your Intelligence score increases by 2 and one other score of your choice increases by 1. | Androids vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Android, Variant | Living constructs with a soul. | Your Dexterity, Constitution and Intelligence scores all increase by 1. | Androids stand 6 feet tall. Rarely is a model that is smaller or taller than this height. Your size is Medium. | Your base walking speed is 30 feet. |
Animated Armor | A suit of armor that is given life through magic and is assigned a task. Often they are left behind by their creators, left to lie dormant for hundreds of years only to wake up and seek out a new purpose. | Your Constitution score increases by 1. | Though armors vary in size and shape, an animated armor's height is based on the race it was designed to be worn by while its weight corresponds the armor on which its subrace is based. Regardless of the size of the race your armor was designed for, or the size of the armor you use your Soul Transfer trait to move into, your size is always Medium. | Your base walking speed depends on your subrace, as shown below. |
Argile | Clay men with the souls of a human, though they don't show them that much. | Your Strength increases by 2 and your Constitution increases by 1. | Argiles vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 25 feet. |
Asura, Guild Wars | A small race of advanced magical inventors. | Your Intelligence score increases by 2 and your Charisma score increases by 1. | An asura is usually between two feet ten inches and three feet eleven inches tall. Your size is Small. | Your base walking speed is 25 feet. |
Athreki | A humanoid with a crossbow for a head. | Your Dexterity score increases by 2 and your Intelligence score increases by 1. | Athreki are tall for humans, but a generally shorter than similar species surrounding them. Your size is medium. | Your base walking speed is 30 feet. |
Augmented Soldier | Creatures turned into cyborgs by a military force. | Your Dexterity score increases by 1 and your Strength score increases by 1. | Augmented soldiers can be any size between 5-7 feet tall. Your size is medium. | Your base walking speed is 30 feet. |
Autokob | Mechanically constructed kobold living constructs | Your Dexterity score increases by 1, and your Constitution scorer increases by 1. | Autokobs are usually around the size of their kobold creators, meaning they are usually about 2-4 feet tall. However, being made of metal, they tend to lean towards being 40 to 50 pounds unlike most small people. Your size is Small. | Your base walking speed is 30 feet. |
Automaton | Conscious and aware machines, made not by magic or divine power, but by science. | Your Constitution score increases by 1 and your Intelligence score increases by 1. | You are the same size as your creator, or as the race they intended you to be modeled after. Your size is either Small or Medium. | Your base walking speed is 30 feet. |
Azer-Forged | Stout constructs traveling throughout the Plane of Fire after they abandoned their makers | Your Constitution score increases by 2 and your Strength score increases by 1. | Azer-forged, like azers, are similar in stature to a dwarf, standing between 4 and 5 feet tall. However, since they are made of metal, azer-forged weigh around 250 pounds instead. Your size is Medium. | Your base walking speed is 30 feet. |
Baeron | Red humanoids risen from clay | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Baeron are about as tall as humans, if not shorter. Your size is Medium. | Your base walking speed is 30 feet. |
Banette | Cursed dolls who seek revenge against the ones who threw them away. | Your Dexterity, Intelligence and Charisma scores each increase by 1. | Banettes stand at a little above 3 and a half feet tall. Your size is Small. | Your base walking speed is 30 feet. |
Bladebeast | A Bladebeast is created to fight, and cursed with intelligence so they understand that freedom is possible, but they may never receive it. | Your Constitution score increases by 1, and your Intelligence increases by 1. | Bladebeasts can vary wildly in size, as their creators all make them for different purposes, though they are all considered medium size. | Your base walking speed is 30 ft. |
Blessed Automaton | Created by man, ordained by the gods. | Your Constitution score increases by 2. | Blessed automatons tend to be the approximate size of their creators, meaning that they can stand anywhere between 4 feet and eight feet tall, and weigh between 120 and 400 pounds. Your size is Medium. | Your base walking speed is 30 feet. |
Bob-omb | Marioverse: a race of sentient explosives. Let’s hope they don’t go nuclear. | Your Constitution score increases by 2 and your Intelligence score increases by 1. Bob-ombs, thanks to their sturdy construction and unique physiology, are especially resilient to physical hazards, while the ordered nature of their clockwork minds make them particularly adapt at logical reasoning and sequential tasks. | Bob-ombs deviate a few inches in either direction from the standard height of 4'. By Marioverse standards, their height is Medium | Your base walking speed is 30 feet. |
Candlehead | Candleheads are a race of waxy-skinned humanoids bearing an ethereal flame atop their heads. | Your Charisma score increases by 2. | They tend to only be slightly shorter than a human on average. Your size is Medium. | Your base walking speed is 30 feet. |
Clockwork | Constructs built to mimic certain races. | Your Intelligence score increases by 1. | Your size depends on your subrace. | Your base walking speed is dependent on your subrace. |
Clockwork Construct | Constructs built to mimic certain races. | Your Intelligence score increases by 2 and your Dexterity score increases by 1. | Your size is Normal. | Your base walking speed is 30 feet. |
Clockwork Man | Constructs created through mechanics rather than magic. | Your Intelligence score increases by 2 and your Strength score increases by 1. | Clockwork men vary extremely widely in height, build, and form, with heights ranging from less than 4 feet to well over 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Colossus | "Living castles" created to defend and destroy, who unexpectedly have sentience and a soul. | Your Constitution score increases by 2. | Colossus vary widely in height and build, but were literally built to be defend, and thus tend to be quite tall—sometimes well over 8 feet. Your size is Medium. If your campaign has Large player-characters, you can choose to be Large instead. Being made of solid stone, you weigh thousands of pounds. | Your base walking speed is 30 feet. You cannot fly by spells, items, feats, boons, or class features—but you can still be carried by flying vehicles. Unable to swim, you walk along the bottom of any water you enter, moving at half speed. |
Core Conscience | You are a failed enchantment, with dreams bigger than your own. | Your Constitution score increases by 2 | Your size is medium. | Your base walking speed is 30 feet unless changed by the subrace. |
Corebot | These bots have several forms, and as such have different abilities for every form. But, a few things are common. | Your Intelligence score increases by 1. | K-9 are about 3 feet tall, AP-3 are 6 feet, T8-NK are 4-5, SP-DR are about 5, and FL1-R are about 3. | Your movement speed depends on the subrace. |
CoreKin | "Constructs created by magic, surrounding a gem core that controls them." | Your Intelligence score increases by 2. | Regardless of the corekin’s racial appearance they have a height no larger than 5 foot. Your size is Medium | Your base walking speed is 30 feet. |
Cybertronian | Talking robots that transform into any manner of vehicles. | Your Strength score increases by 2. | You are between 10 and 15 feet tall. Your size is Large. | Your base walking speed is 30 feet. |
Cybertronian, Variant | Cybertronians are a race of living machines which can disguise themselves as flesh-and-blood beasts. | Your Constitution score increases by 2. | Cybertronians range from five feet tall to just under eight feet in their natural forms. Your size is Medium. | Your base walking speed is 30 feet. |
Cyborg | A race whose physical abilities are extended beyond normal limitations by mechanical elements built into the body. | Your Intelligence score increases by 2. | Cyborgs are a little taller than humans on average and can weigh over 400 lb. Your size is medium. | Your walking speed is equal to 30 ft. |
User:Dead0utsider | Your Increase one ability score by 2, and increase a different one by 1, or increase three different scores by 1."--> | Your size is Tiny. | Your speed is determined by your by if you have a medium body or Subrace base body speed is 30ft. | |
Dominus Claritas | Dominus Claritas have the abilities of either light or dark | Your Constitution score increases by 2 and your Wisdom score increases by 1. | Dominas Claritas usually have a maximum radius, starting from the center of their core, of 10 feet, and the minimum radius of 6 feet. Your size is 0Huge. | Your race can fly, but not walk, Your base flying speed is 40 feet. You are useless underwater unless you shape yourself otherwise, and your base swimming speed is 10 feet. |
Drone | Robots designed to either perform labor or kill people. | Your Constitution score increases by 2. | Worker drones are mostly uniform in size, being between 4 and 5 feet tall. Disassembly drones are a bit taller, being between 5 and 6 feet tall. Regardless of which type you are, your size is Medium. | Your base walking speed is 30 feet. |
Dunderling | The dunderlings are a sturdy race made with hard rocks and quick minds | Your Constitution score increases by 2 and your Intelligence or Dexterity score increases by 1. | Dunderlings are about the height and build of dwarves, but heavier. Your size is Small. | Your base walking speed is 25 feet. |
Evnir | A clockwork race of unknown origins, even to themselves. | Your Constitution score increases by 2. | Evnir range from 5-6 feet in height. Your size is Medium. | Your base walking speed is 30 feet. You sink in water as if your speed was 0 and you were falling. |
Flandalkinder | Gnomish constructs with emotions | Your Constitution score increases by 2 and your Charisma score increases by 1. | Flandalkinder vary in height and build, but often range around 3 to 4 feet tall. Your size is Small. | Your base walking speed is 25 feet. |
Forest Golem | A race of stone and earth constructs, in which many plants take root. | Your Strength score increases by 1, and your Constitution score increases by 2. | Forest golems stand between 11 and 15 feet tall. Your size is Large. When shrunken they stand between 5 and 8 feet tall. While shrunken as per your Shrink trait, your size is Medium. | Your base walking speed is 25 feet. |
Forest Golem, Variant | A race of stone and earth constructs, in which many plants take root. | Your Strength score increases by 1, and your Constitution score increases by 2. | Forest golems stand between 11 and 15 feet tall. Your size is Large. When shrunken they stand between 5 and 8 feet tall. While shrunken as per your Shrink trait, your size is Medium. | Your base walking speed is 20 feet. |
Galilean | I have my own orbit? That is pretty cool! | Wisdom score increases by 1 and your Constitution score increases by 2. | A Galilean are 6 to 8 feet tall and weigh 400 to 800 pounds. Your size is Large. | Your base walking speed is 30 feet. |
Garden Gnome, Variant | Garden gnomes are little living statues who make their homes in the gardens of unsuspecting humanoids. | Your Constitution score increases by 2. | Garden gnomes usually stand 2’-3’ tall, including their sculpted-on hats, and weigh about 30 lbs. Your size is Small. | You have stumpy little legs. Your base walking speed is 25 feet. |
Gargoyle, Variant | Living stone constructs made for tasks or protection. | Your Constitution score increases by 2, and your Strength score increases by 1. | Your size is Medium. | You have a walking speed of 30 feet. |
Gemnites | Gems of the Far Realm and Living Gate | Your Constitution score increases by 2, and your Intelligence score increases by 1. | Gemnites are usually between 4 and 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Gems | An intergalactic race of sentient gemstones. | Gems vary widely in their innate capabilities. Your ability score changes vary by Gem type. | Gems come in a wide variety of builds. Your default height, weight, and size vary by Gem type. | Your base walking speed varies by Gem type. |
Gemstonians | Terrifyingly efficient flesh crafting magical sentient constructs from another universe! What's not to love? | Your Constitution score increases by 2. | Gemstonians are usually built near the size and builds that a human could normally possess, which allows most to pass off as humans. | Your base walking speed is 30 feet. |
Geotun | Cave dwelling genderless rock people. | Your Constitution score increases by 2. | Geotun have a wide range of heights, varying from just slightly shorter than the average human to much taller, and they are much heavier due to being made of solid rock. Your size is Medium. | Your base walking speed is 30 feet. |
Golem | Your Constitution score increases by 2. | To maintain the image of man, golems retain the size of humans. Your size is Medium. | Your base walking speed is 30. | |
Golett | Clay pokemon made to protect | Your Strength or Constitution score increases by 2, and your Wisdom score increases by 1. | Golett are very short and heavy, made of a special clay. Your size is Small. | Your base walking speed is 25 feet. |
Guardian Construct | Guardian Constructs are metal guards for hire; programmed for combat and dutiful protectors. | Your Constitution increases by 1 and your choice of Strength or Dexterity increase by 2 | Constructs are designed to all be similar in size, most commonly being 6 feet in height. As such they are medium. | Your base walking speed is 30 feet. |
Half-Golem | Tragic results from necromancy and golem magic | Your Constitution score increases by 2, and your Strength score increases by 1. | They have heights a bit taller than humans usually, with a heftier frame. Your size is Medium. | Your base walking speed is 30 feet. |
Homunculus | Homunculi were created by a large merchant empire called Xerxes. | Your Charisma score increases by 2, and your Dexterity or Strength score increases by 1. | Homunculi are the same size and build as humans. Your size is Medium. | Your base walking speed is 30 feet. |
Homunculus 3rd Variant | To obtain, something of equal value must be lost. That is alchemy's first law of Equivalent Exchange. | You gain the ability scores of your original race. | You are as tall as your race would normally be. Your size is either Small or Medium. | Your base walking speed is 30 feet. |
Homunculus, 2nd Variant | To obtain, something of equal value must be lost. That is alchemy's first law of Equivalent Exchange. | Your Wisdom score increases by 2 and your Intelligence increases by 1. | You are as tall as your race would normally be. Your size is either Small or Medium. | Your base walking speed is 30 feet. |
Homunculus, Variant | An organic construct, created to aid a magic user. | Your Dexterity score increases by 2 and your Strength score decreases by 1. | Homunculi stand between 1 and 2 feet tall, your size is Tiny. | Your base walking speed is 20 feet. You have a flying speed of 30 feet. If you finish your turn while in the air after using your full flying speed you fall. |
Horologermus | Mechanical beings born of nature | Your Intelligence score increases by 2 and your Constitution score increases by 1. | Horologermi have very little variation in terms of size, and they are almost always about six feet high. Your size is Medium. | Your base walking speed is 30 feet. |
Hyperion | Brilliant and haughty psychic constructs from the Astral Plane. | Your Intelligence increases by 2 and your Dexterity increases by 1. | Your size is Medium. | Due to your light weight and tall frame, your base walking and flying speed is 30 feet. |
Inkbond | Shadowy beings formed from the ink of long-forgotten, tarnished books and scrolls by neglect | Your Wisdom or Intelligence score increases by 2, and your Dexterity score increases by 1. | Inkbonds have variable height, usually around the range of humans. Your size is Medium. | Your base walking speed is 30 feet. |
Karakuri | A mechanical race, each bound to a small box containing a spirit. | Your Charisma score increases by 2. | Karakuri tend to be the size of humans, ranging from 5~6 feet tall. Musha Karakuri tend to be taller, sometimes 7 feet tall, and bulkier. Your size is Medium. | Your base walking speed is 30 feet. |
Litwick | Sentient candle pokemon | Your Charisma score increases by 2, and your Wisdom score increases by 1. | Litwick are very small, as candles are. They are only about a foot in height at most, usually. Your size is Tiny. | Your base walking speed is 20 feet. |
Living Grave | Undead eating holy constructs. | Your Constitution score increases by 2. | Your size is Medium. | Your base movement speed is 25 feet. You gain additional movement speeds through your subrace. |
Living Hats | Sentient hats with bodies, simple as that. | An ability score of your choice that is not the same as the one provided by your subrace increases by 2. | They vary even more than humans, ranging from around 3 feet tall to 8 feet tall. Your size is medium or small. | Your base walking speed is 35 feet due to how light you are. |
Living Mannequin | Living Mannequins are special vessels for lost spirits, unable to find their ways to the afterlife. | Your Constitution or your Wisdom score increases by 2. | Living Mannequins can vary widely in height and build but are often built like a human. Your size is Medium. | Your base walking speed is 30 feet. |
Living Weapon | Poor souls fused with magic to be the perfect weapon of destruction. | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Living weapons range from an initial 12 feet before shrinking to a more human size after finalization, but never smaller than 4 feet. Your size is Medium. | Your base walking speed is 30 feet. |
Mace Armadillo | Mechanical beings modeled after armadillos | Your Strength score increases by 2 and your Constitution score increases by 1. | Mace armadillos range from 6 to 8 feet tall. Your size is Medium. | You have a base walking speed of 25 feet. |
Machina Infernus | Machines of war power with demon flesh and blood | Your Constitution score increases by 1. | M.I.s are usually about 6 to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Machine Doll | The elegant robot. Built to last, moving tanks and breaking hearts. Don't go asking one for the meaning of life. | Your Constitution score increase by 1 | Depending on the function you have, you are between 4 feet and 50 pounds if you are supposed to treat kids and 7 feet and over 300 pounds if you are supposed to assist soldiers. Your size is medium. | Your base walking speed is 30 feet. |
Magen | Magical automata made with the create magen spell. | Your Constitution score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. |
Mecharian | A series of constructs made deep underground | Your Constitution score increases by 2, and your Intelligence score increases by 1. | They tend to be around human size, but thin and without any showing of fat in their form. Your size is Medium. | You have a base walking speed of 30 feet. |
Mechon | You are a homs that has been captured and turned into a cyborg, that controlls a faced mechon armor. | Your Constitution score increases by 2, and one other ability score of your choice increases by 1. | Your cyborg form is the same height as the homs that originated it. Your size is Medium. | Your base walking speed is 30 feet. |
Medabot (5e Class) | Small mechanical robots powered by Medals. | Your Constitution score increases by 1. | Medabots vary somewhat in height and build, from 2.5 feet to 3.5 feet tall. Your size is Small. | 20ft-35ft, dependent on Leg Medapart. |
Midas Warrior | Midas warriors uphold their code from a time long past | Your Constitution score increases by 2. | Midas warriors are about the size and stature of humans. Your size is Medium. | The heavy body these warriors have is a bit on the slow side. Your base walking speed is 25 feet. |
Mineralean | Golems animated by the wills of gods and dead miners | Your Constitution score increases by 1, and your Strength score increases by 2. | Mineraleans manifest bodies that can be as tall as 8 feet. But it is rarely much bigger due to the state of most chasses. Your size is Medium. | Your base walking speed is 30 feet. |
Modron | Beings of clockwork routine and perfect order | Your Intelligence score increases by 2 and one other ability score of your choice increases by 1. | Your size is Small. | Your base walking speed is 30 feet. |
Necron | An ancient race of undying skeleton robots. | Your Constitution score increases by 2, and your Strength score increases by 1. | While somewhat hunched, most necrons are about the same size as humans, however those of higher ranks tend to be much larger. Your size is Medium. | Your base walking speed is 25 feet. |
Nephil | The children of earth | Your Strength or Constitution score increases by 2, and your Wisdom score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. |
Onyx Skeleton | Skeletons made of onyx | Your Constitution score increases by 2, and your Intelligence score increases by 1. | Because your body resembles mostly humanoid bones, your size is Medium. | Your base walking speed is 30 feet. |
Oragim | A race of enchanted paper people. | Your Dexterity score increases by 2 and your Wisdom score increases by 1. | Oragims are typically 6 to 8 ft. You are medium sized. | Your base walking speed is 30 feet. |
Pantin | Pantin are puppets made to live outside by themselves | Your Constitution or your Strength score increases by 2. | The size of a pantin vary from the race taken as a model if your creator didn't use a model your size is more likely to be Medium | Your base walking speed is 30 feet. |
Papari | Paper effigies that seek identities to become | Your Charisma score increases by 1 and one other score of your choice increases by 2. | Even in their naked form, papari are generally around five feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Petra Vita | Curious and sweet golems born from catastrophe. | Your Constitution, Wisdom, and Charisma scores increase by 1. | Petra vitas are slightly smaller than the average human, by roughly half a foot. Your size is Medium. | Your base walking speed is 30 feet. |
Petrosapien | Crystalline life forms with great durability | Strength score increases by 1 and your Constitution score increases by 2. | Petrosapiens are usually around 6 or 7 feet tall and weigh between 200 and 400 pounds. Your size is Medium. | Your base walking speed is 30 feet. |
Protector | Protectors are built to follow orders and guard the weak. That is their purpose, and the sole reason why they exist. | Your Constitution score increases by 2 and your Strength increases by 1. | They come in a small range of sizes, generally coming out at around 7 feet. Your size is Medium. | Your base walking speed is 25 feet. |
Protogen | Protogens are 60% organic and 40% machine. | Your Strength or Dexterity score increases by 2 and your Intelligence score increases by 1. | Protogens can vary in size from rather short to just over 6 feet. Your size is Medium. | Your base walking speed is 35 feet. |
Rag Doll | Construct dolls are constructs with immense variation. | Any ability score of your choice increases by 1 and your Constitution score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. You can gain other speeds as described later. |
Ralis | Artificially created immortals seeking their place in the world. | Two ability scores of your choice each increase by 1. | Ralis vary widely in height, being between 5 and 6 feet and having a more slender frame than a human. Your size is Medium. | Your base walking speed is 30 feet. |
Reanimated | Reanimated are made from parts of deceased humanoids which are connected together and brought back to life through the use of chemical or electrical activation. | Your Constitution score increases by 2. | Reanimated range in height between 4 to 8 feet. Build size ranges from skeletal to unhealthily muscular as reanimated tend to have very low amounts of body fat and dense musculature. Your size is Medium. | Your base walking speed is 30 feet. |
Robot | Infinitely varied mechanical constructs comprised of decades of advanced technology. The physical description of the robot you make, however, is entirely up to you and your DM. | Your Constitution score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. |
Savarath | Stone creatures who study other races, and have near indestructible limbs. | Your Constitution score increases by 2, and your Wisdom score increases by 1. | Savarath are usually from 5 to 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Scarecrow | Scarecrows are lost souls, bound to simple material bodies by magic | Your Dexterity and Charisma scores each increase by 1. | The build of a scarecrow can range from 4 to 7 feet, depending on the creators’ design. Your size is Medium. | Your base walking speed is 30 feet. |
Separatist Droids | Roger roger. | Your Constitution score increases by 1. | Size and weight varies heavily from droid to droid, but they all tend to be roughly similar in height. Your size is Medium. | Your base walking speed is 30 feet. |
Shade Diamond | Crystalline beings with a shade within | Your Charisma score increases by 2, and your Constitution score increases by 1. | They tend to always be between 4 to 6 feet. Your size is Medium. | Your base walking speed is 30 feet. |
Shardmind | Shardminds are sentient fragments of the Living Gate, which once stood at the pinnacle of the intricate lattice of the Astral Sea. | Your Intelligence increases by 2, and your Wisdom score increases by 1. | The average height of a shardmind is 5' 9"–6'2". Your size is Medium. | Your base walking speed is 30 feet. |
Snowfolk | People-shaped snow | Your Constitution score increases by 2, and your Charisma score increases by 1. | Snowfolk stand at roughly 5 - 6 feet tall. Your size is Medium. | Snowfolk walk slow so as not to break their legs. Your base walking speed is 20 feet. |
Soul Stitched | Corpses, sewn together by stitches, powered by electricity and given intelligence by a snatched soul. | Your Strength score increases by 2, and your Constitution score increases by 1. | Soul Stitched are around the same size as humans but usually weigh more. Your size is Medium. | Your base walking speed is 30 feet. |
Stringless | A unsettling and disorderly race of wooden marionette-like constructs who revel in chaos. | Your Dexterity score increases by 2 | Stringless are built to be the size of human beings, and in conjunction with their exaggerated forms many Stringless stand well over six feet tall or otherwise have human-like proportions. Your size is Medium. | Your base walking speed is 30 feet. |
Synth | Lightweight sound-oriented robots | Your Charisma and Constitution scores each increase by 1. | The original chassis for the synth was the dwarf and it remains unchanged. Your size is Small. | Your base walking speed is 25 feet. |
Tactical Doll | Combat androids that are built not just to be effective fighters, but also with interactivity in mind. | Your Charisma score increases by 1. | Tactical Dolls vary greatly based on desired specifications when built. They can stand anywhere from 4 and a half to over 6 feet in height. Your size is Medium. | Your base walking speed is 30 feet. |
Terminator | Hunter-Killers, designed solely to eliminate. Well, usually. | Your Constitution score increases by 2, and your Strength by 1. | Made to look human, their sizes are fairly similar, though dependent on their model. While all T-800 model Terminators are 6’1”, and weigh 400lbs, the proportions of other models vary. Your size is Medium. | Your walking speed is 35 feet. |
Tuchgeist | Living bedsheet ghosts created to be servants of darkness, they crave candy and friendship. | Your Dexterity score increases by 2 and your Strength score increases by 1. | When spread out, an average tuchgeist is roughly 3 to 6 feet wide and 6 to 7 feet long. When standing upright, they are around 3 to 4 feet tall. Your size is Small. | Your base walking speed is 30 feet. |
Vidreans | Life forms that generate themselves inside of large crystals. They're known for their innate magical abilities and many go on to be very powerful with magic. | Your Intelligence score increases by 2, and your Constitution score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. |
Warforged, 2nd Variant | Built for a war that has ended, searching for purpose. | Your Constitution score increase by 1. | Your size is Medium. | Your base walking speed is 30 feet. |
Warforged, 3rd Variant | Sentient constructs created for the purpose of battle and decimation, or for whatever their creator wishes. | Your Constitution score increases by 1. | Warforged are generally broader and heavier than humans. Your size is Medium. | Your base walking speed is 30. |
Warforged, 4th Variant | Built for the job. | Your Constitution score increases by 2. As a warforged, you were created to be durable. | An average warforged stands between 5 and 6 feet, and weighs between 275 and 410 lbs. Your size is Medium. | Your base walking speed is 30 feet. |
Weapon Spirit | Weapon spirits are created to serve a purpose, whether it be guiding a hero through their prophecy, protecting their weapon, or aiding their creator. | Your Constitution score increases by 2, and one other ability score of your choice increases by 1. | Weapon spirits share the same height and build as humans and elves. Your size is Medium. | Your base walking speed is 30 feet. |
Woundup | Woundup are wind up constructs with lost souls bound to the Key. | Your Intelligence score increases by 2 and your Strength score increases by 1. | Woundups vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Yarny | A small, brightly coloured humanoid, made out of yarn | Your Charisma score increases by 2 and your Intelligence score increases by 1. | Pure yarnies have short, stubby appendages and barely reach 3 feet, although some merged Yarnies have been known to be 7 feet tall. Your size is Small or medium. They rarelly weight over 30 pounds. | You have a base walking speed of 25 feet. |
YoRHa Android | Mechanical constructs that are designed to destroy machines. | All Androids are capable of taking a lot more punishment and a lot stronger than your average humanoid. Your Constitution score increases by 1. | Androids are generally the same size as humans. Your size is Medium. | Your base walking speed is 30 feet. |
Incomplete Races
Races which are works in progress: |
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