5e Futuristic Weapons
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This list of homebrew content includes futuristic weapons made on D&D Wiki. "Futuristic weapons" are only possible with technology that is not available even in modern reality. Any weapons herein are in the realm of science fiction. Weapons that are feasible with present-day, real-world technology might be considered modern weapons instead. This list excludes magic weapons and any pages with maintenance templates.
The weapons herein are so far beyond the technology of a typical D&D campaign that costs are not shown. These weapons should usually be treated as rare and priceless as magic items, but in specific campaigns these items may be considered "mundane" and have relevant costs listed.
Contents
Simple Melee Weapons[edit]
Simple Melee Weapons | Rarity | Damage | Weight | Properties |
---|---|---|---|---|
Anti-Robot Wand | Common | 1d4 bludgeoning | 2 lb. | light, reload (50 strikes), special |
Chainfist | Uncommon | 3d8 slashing | 4 lb. | glove, light, special |
Chainsaw, UAC | Uncommon | 3d4 slashing | 9 lb. | Chained damage (4), reload (50 charges), heavy, two-handed |
Laser Punch Gun | Common | 1 bludgeoning plus 3d6 radiant | 1 lb. | Glove, hidden, light, reload (10 shots) |
Plasma Punch Gun | Common | 1 bludgeoning plus 3d6 lightning | 1 lb. | Glove, hidden, light, reload (10 shots) |
Starcraft Plasma Charged Combat Knife | Common | 1d4 piercing | 4 lb | Light, finesse |
Ultra Blade Gauntlet | Common | 1d12 piercing | 5 lbs. | Light, hidden |
Ultra Fist | Uncommon | 3d6 bludgeoning | 1 lb. | Finesse, glove, light, special |
Vibroknife | Common | 2d4 piercing | 1 lb. | Ammunition, reload (50 strikes), Light, Finesse |
Simple Ranged Weapons[edit]
Simple Ranged Weapons | Rarity | Damage | Weight | Properties |
---|---|---|---|---|
Pistol, UAC | Common | 2d6 piercing | 3 lb. | Ammunition (range 50/150), reload (12 shots) |
Martial Melee Weapons[edit]
Martial Melee Weapons | Rarity | Damage | Weight | Properties |
---|---|---|---|---|
Chain-axe | Uncommon | 3d8 slashing | 8 lb | Versitile (4d8) |
Chainsword | Uncommon | 4d6 slashing | 4 lb. | Ammunition, reload (30 strikes) |
Dual Laser Scythe | Uncommon | 2d6 slashing, 1d6 radiant | 7 lb. | Finesse, versatile (2d8/1d8) |
Energy Sword, Variant | Common | 2d6 radiant damage | 3 lbs. | light, finesse |
Energy Sword | Uncommon | 3d12 force | 3 lbs. | light, Disarming, special (can use 10 times, then needs 2 hours of charging) |
Gravity Hammer | Uncommon | 2d6 force + 5 foot knockback | 19 lb. | Reload (25 strikes), heavy, reach, special, two-handed |
Heavy Chainsword | Rare | 6d6 slashing | 8 lb. | Reload (20 strikes), Heavy, Two-Handed |
Laser Sword | Common | 1d10 radiant | 1 lb. | finesse, reload (50 strikes) |
Lightsaber, Double-Bladed | Uncommon | 2d12 lightning | 2 lb | Finesse, light, double weapon (2d12), versatile |
Lightsaber | Unommon | 2d12 lightning | 2 lb | Finesse, light |
Mech Gauntlet | Common | 1d8 slashing piercing/ 1d4 bludgeoning + 1d4 piercing | 5 lb. | Glove, Light, Ammunition (range 30/60 ft.), Special |
Monowire Whip | Uncommon | 2d6 slashing | 1 lb. | Finesse, reach |
Plasma Claw | Rare | 3d6 lightning | 1 lb. | Finesse, glove, light, special |
Retractable wrist blade | Uncommon | 2d4 piercing or 1d8 slashing | 0.5 lb. | Finesse, glove, Hidden, light, special |
Robot Sword | Common | 2d4 slashing | 2 lb. | Special, Versatile (1d10) |
Rocket Hammer | Common | 2d8 bludgeoning | 2 lb. | Reload (50 strikes), versatile (2d10) |
Rocket Maul | Uncommon | 2d12 bludgeoning | 10 lb. | Heavy, reload (50 strikes), two-handed |
Scorpion Whip | Uncommon | 2d8 slashing | 10 lb. | Finesse, reach, special |
Shock Blade | Common | 2d8 lightning | 6 lb. | |
Spike Grenade | Uncommon | 2d8 fire, plus 1d8 slashing | 4.25 pounds. | thrown (30/60 ft.), light |
Vibroblade | Common | 2d8 slashing | 8lbs. | Light, finesse |
Martial Ranged Weapons[edit]
Martial Ranged Weapons | Rarity | Damage | Weight | Properties |
---|---|---|---|---|
AIE-486H Heavy Machine Gun | Uncommon | 2d8 piercing | 20 lbs. | Ammunition (range 60/250), reload (200 shots), heavy, two-handed |
Antimatter Rifle | ||||
BR55 Battle Rifle | Uncommon | 2d8 piercing | 10 lbs. | Ammunition (range 150/300), reload (36 shots), burst fire(3) |
Beam Rifle | Rare | 5d12 Radiant | 20 lb. | Ammunition (range 2,000/8,000), armor piercing (-4), heavy, reload (10 shots), special, two-handed |
Blaster Launcher | Rare | 5d12 fire | 3 lb. | Heavy, ammunition (range 15/45), loading, two-handed |
Bolt Pistol | Rare | 3d8 piercing | 5 lb. | Ammunition (range 50/150), heavy, reload (10 shots) |
Bolter | Rare | 4d8 piercing | 15 lb. | Ammunition (range 80/240), heavy, reload (30 shots), short burst (2), two-handed. |
Cable's BFG | Uncommon | 1d6 piercing | 10 lb. | Ammunition (range 200/600), Heavy, reload (30 shots), short burst (3), two-handed |
Carnivore Pistol | Rare | 3d6 radiant | 2 lb. | Ammunition (range 60/180), special (50 shots) |
Carnivore Rifle | Rare | 3d8 radiant | 3 lb. | Ammunition (range 300/900), special (100 shots), two-handed |
Combi-bolter | Rare | 5d6 piercing | 25lb | Ammunition (range 80/240), heavy, two-handed, reload (60 shots), short burst (4) |
DC-15S Carbine Blaster | Rare | 2d8 Radiant | 3 lbs. | Ammunition (Range 100/300), Reload (100 shots), short burs (2), Special |
Devestator | Very Rare | See text | 150 lb. | Heavy, Oversized, Special, Two-handed |
Disintegrator Pistol | Rare | 10d6 force | 2 lb. | Ammunition (range 100/300), reload (50 shots) |
Disintegrator Rifle | Rare | 10d8 force | 7 lb. | Ammunition (range 500/1,500), reload (20 shots), two-handed |
Doomcannon | Uncommon | 2d8 Necrotic | 20 lb. | Heavy, two-handed, special, ammunition (range 100/300), loading |
Dur-24 Wrist Laser | Rare | 3d8 radiant | 1 lb. | Ammunition (range 60/120), Finesse, glove, light, reload (50), special |
E-11 Blaster Rifle | Rare | 3d8 radiant | 6 lb. | Ammunition (range 120/360), reload (100), two-handed |
Element Gun | Rare | 3d6 fire/cold/lightning damage | 1 lbs. | Ammunition (30/120), light, reload (20 shots) |
Energy Cell | ||||
Excruciator Pistol | Rare | 3d6 psychic | 1 lb. | Ammunition (range 60/180), light, reload (20 shots), special |
Excruciator Rifle | Rare | 3d8 psychic | 3 lb. | Ammunition (range 120/360), reload (50 shots), two-handed, special |
Gatling Icer | Very Rare | 6d6 cold | 50 lb. | Ammunition (Range 400/1,200), Burst Fire, Reload (100 shots), Two-Handed, Special |
Gauss Cannon | Very Rare | 5d10 Lightning | 8 lb. | Ammunition (range 120/360), two-handed, heavy |
H-165 Forward Observer Module | Legendary | 20d6 fire damage / 20d6 bludgeoning | 10 lbs. | Special |
Hand-Held Missile Launcher | Very Rare | 8d8 bludgeoning | 8 lb. | Ammunition (range 1,200), reload (4 shots), special, two-handed |
Heavy Flamer | Uncommon | 4d8 fire | 20 lb. | Heavy, Range (15/60), Two-Handed |
Icer Pistol | Rare | 3d6 cold | 2 lb. | Ammunition (range 60/180), Light, Reload (20 shots), Special |
Icer Rifle | Rare | 3d8 cold | 3 lb. | Ammunition (Range 120/360), Reload (40 shots), Two-Handed, Special |
Laser Chaingun | Rare | 3d4 radiant | 15 lb. | Ammunition (range 100/300), burst fire, reload (100 shots), two-handed |
Laser Pistol | ||||
Laser Pulse Rifle | Rare | 3d8 radiant | 9 lb. | Ammunition (range 300/900), burst fire, reload (100 shots), short burst (3), two-handed |
Laser Rifle | ||||
Lasgun | Uncommon | 3d4 radiant | 12 lb. | Ammunition (range 80/240), heavy, short burst (3), reload (30 shots), two-handed |
Lazer Bolt Action Rifle | Rare | 4d10 radiant | 15 lb. | Ammunition (range 120/300), heavy, two-handed, loading |
Lightning Gun | Rare | 3d6 lightning | 3 lb. | Ammunition (Range 120/360), Reload (50 shots), Two-Handed, Special |
M6C PDW | Common | 1d8 piercing | 10 lbs. | Ammunition (range 60/150), reload (12 shots), light |
M6 Grindell/Galilean Nonlinear Rifle | Legendary | 10d10 Radiant | 45 lbs. | Ammunition (range 150/200), Reload (4 shots), Heavy, Special |
M6 Magnum Sidearm | Uncommon | 2d6 piercing | 10 lbs. | Ammunition (range 60/150), reload (12 shots) |
M7 SMG | Common | 2d4 piercing | 10 lbs. | Ammunition (range 45/90), reload (60 shots), light |
MA5C Assault Rifle | Uncommon | 2d8 piercing | 10 lbs. | Ammunition (range 60/250), reload (32 shots), burst fire(4), two handed |
MM9 mini concussion rocket launcher | Rare | depands on the missile | 1 lb. | Ammunition (range 60/120), Finesse, glove, light, reload, special |
Machine Pistol, Super | Uncommon | 2d8 piercing | 2 lb. | Ammunition (range 100/300), burst fire, reload (50 shots), short burst (2 shots) |
Magnetic Repulsion Rifle | Common | 1d10 piercing | 9 lb. | Ammunition (range 120/360 ft.), two-handed |
Phaser Pistol | Rare | 6d6 force | 3 lb. | Ammunition (range 100/300), reload (50 shots) |
Phaser Rifle | Rare | 6d8 force | 7 lb. | Ammunition (range 500/1,500), reload (20 shots), two-handed |
Plasma Launcher | Rare | 6d8 lightning | 15 lb. | Ammunition (range 400/1,200), heavy, reload (4 shots), two-handed, special |
Plasma Pistol | Rare | 3d6 lightning | 2 lb. | Ammunition (range 60/180), reload (50 shots) |
Plasma Pulse Rifle | Rare | 3d8 lightning | 9 lb. | Ammunition (range 300/900), burst fire, reload (100 shots), short burst (3), two-handed |
Plasma Rifle | Rare | 3d8 lightning | 7 lb. | Ammunition (range 300/900), reload (100 shots), two-handed |
Precision Bolt Rifle | Uncommon | 2d8 piercing | 9 lb. | Ammunition (range 80/240), reload (60 shots), short burst (2), two-handed |
Railgun | Common | 2d6 piercing | 3 lb. | Heavy, Special, Ammunition (range 30/120), Loading |
Railgun Rifle | Rare | 3d8 force | 7 lb. | Ammunition (range 500/1000), Overheating (5e Variant Rule) 1, Charging (5e Variant Rule) (1d8), Special |
Recharging Plasma Pistol | Common | 1d10 lightning | 2 lb. | Ammunition (range 40/120), recharge (4 shots) |
S.C Magnum Revolver | Rare | 2d10 force/ 1d4 piercing | 1 lb. | Ammunition (range 60/120), Light, recharge (300 shots), silenced |
SPNKR Rocket Launcher | Uncommon | 3d8 Fire | 25 lbs. | Ammunition (range 60/150), reload (2 shots), heavy |
Shoulder Mounted Railgun | Rare | 3d12 piercing | 85 lb. | Heavy, ammunition (range 160/600), loading, Misfire |
Smart Rifle | Rare | 4d8 piercing | 7 lb. | Ammunition (range 400/1,200), burst fire, reload (100 shots), short burst (4), two-handed |
Sniper Rifle System 99C-Series 2 Anti-Matériel | Rare | 3d8 piercing | 10 lbs. | Ammunition (range 150/300), reload (4 shots), heavy, two-handed |
StarCraft Wrist Cannon | Rare | 4d8 piercing | 30 lb | Ammunition (range 60/180), reload (5 shots) |
Starcraft C-14 Rifle | Very Rare | 4d6 piercing | 50 lb | Ammunition (range 80/240), heavy, two-handed, short burst (4), burst fire, reload (500 shots) |
Starcraft C-20A Rifle | Rare | 3d8 piercing | 25 lb | Ammunition (range 120/300), heavy, two-handed, reload (24 shots), special |
Starcraft Chain Gun | Rare | 5d8 piercing | 80 lb | Ammunition (range 40/90), heavy, two-handed, short burst (5), reload (750 shots), special |
Starcraft Hellfire Shotgun | Rare | 2d6 piercing and 2d6 fire | 10 lb. | Ammunition (range 35/60), reload (10 shots), burst fire, two-handed, special |
Starcraft Tier 1 C-140 Flamethrower | Rare | 4d6 fire | 27 lb. | Ammunition (range 120/220), heavy, reload (5 shots), two-handed, special |
Starcraft c-10 Rifle | Rare | 4d8 piercing | 20 lb | Ammunition (range 140/480), heavy, two-handed, short burst (3), reload (15 shots) |
Starcraft t2 Firestorm Flamethrower | Rare | 5d6 fire | 23 lb. | Ammunition (range 60/110), heavy, reload (4 shot), two-handed, special |
Starcraft t3 Hellfire Flamethrower | Very Rare | 6d6 fire | 27 lb. | Ammunition (range 40/90), heavy, reload (3 shot), two-handed, special |
Type-25 Directed Energy Pistol | Common | 2d6 lightning | 10 lbs. | (range 20/150), light, plasma cartridges |
Type-25 Plasma Rifle | Uncommon | 2d8 lightning | 10 lbs. | (range 60/250), one-handed, plasma cartridges |
Type-33 Needler | Uncommon | 1 piercing | 10 lbs. | Ammunition (range 45/90), reload (20 shots), light |
Type-33b Assault Cannon | Rare | 3d12 Fire | 25 lbs. | Ammunition (range 60/150), reload (5 shots), one handed, heavy |
Type-50 Beam Sniper | Rare | 3d8 lightning | 10 lbs. | Ammunition (range 150/300), plasma cartridge, heavy, two-handed |
Type-51 Carbine | Uncommon | 2d8 piercing | 10 lbs. | Ammunition (range 150/300), 2-handed, plasma cartridges |
Whipcord thrower | Uncommon | 1d6 piercing | 1 lb. | Ammunition (50/100), Finesse, glove, light, special |
Whistling bird | Very Rare | 3d6 piercing | 0.5 lb. | Ammunition (range 120), Finesse, glove, light, reload (10), special |
Wide-Bore Laser Rifle | Rare | 6d8 radiant | 15 lb. | Heavy, Reload (10 shots), Two-Handed, Special |
Yautja Bow | Uncommon | 2d6 Piercing | 5 lb. | Heavy, Two-Handed, Ammunition (range 200/800) |
ZX miniature flame projector | Rare | 2d8 fire | 1 lb. | Ammunition (range 15ft cone), Finesse, glove, light, reload (20), special |
Ammunition[edit]
Ammunition | Weight |
---|---|
Alloy Flechette (4) | 1 lb. |
Cosmic Energy Cell | |
Energy Cell | |
Energy Pack, UAC | 2 lb. |
Missile (4) | |
Pistol Magazine, UAC | 1 lb. |
Plasma Cartridge | |
Power Cell, UAC | 1/2 lb. |
RPG, UAC | 1 lb. |
Railgun Round | |
Rifle Bullets | varies |
Shotgun Shells (4) | |
Type-12A anti-personnel rocket | |
Type-12B capsule |
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